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 Post subject: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 1:37 am 
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Joined: Sun Aug 15, 2010 12:53 am
Posts: 3390
Location: Space
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CHOOSE YOUR CHARACTER

(choices are Consular, Sentinel, and Guardian. Consular has the most force power to throw around, Guardian has the least, Sentinel is somewhere in the middle. I prefer playing male because The Last Handmaiden is way cooler than the Disciple but I'll roll with whatever you guys choose.)

edit: also give me a name, that would be good.

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Last edited by Lambeth on Fri Sep 14, 2012 11:19 am, edited 2 times in total.

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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 2:14 am 
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sideburn king
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Call yourself Dronin Kickass, the jedi consular. Nothing beats making your enemies fall down on their booty, after which they stand up and freeze in place.

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Why Would You Do That?!
Skypuh: Same as username!


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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 2:35 am 
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Added a poll to quantify your choice with science :science: or something. Down the road I'll probably use it for choosing what sort of the direction our character will take.

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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 2:39 am 
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Joined: Sat Jul 16, 2011 5:42 am
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Location: Otaku world
I'll suggest male consular, however I can't think of any awesome names to suggest.

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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 4:15 am 
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Master of Puppets
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Joined: Sat Sep 11, 2010 5:11 pm
Posts: 23439
Location: i'm the only hell mama ever raised
Male consular, Lambeth Teslafingers.

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The A in this case stands for Armageddon. As in, Armageddon a boner because this plane has a fucking HOWITZER sticking out of it.

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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 11:17 am 
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I flipped a coin on the name

Skipping the long and annoying opening crawl that all starwars related media must have, we end up sleeping in a tank
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We awaken. We walk into the hallway
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That door is jammed and the morgue door is locked! Can't get a break. :c

Aw yeah time to Assange this computer
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Huh, that's weird. Anyway I unlock a storage room behind me and the morgue in front of me. After swiping some chemicals and Medpacs, I head over to the morgue.

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This one is definitely dead. Guess it wouldn't be a morgue otherwise. I head over to the other and find a plasma torch on his body. Score! We can use this to open the door across from the kolto tanks.

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uagh oh god zombie oh god oh god she got up

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a zombie with a very good sense of smell.

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That was some crazy party man.
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like I said, crazy.
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I'm being nice because it really doesn't matter at this point. We'll get to the moral dilemmas later.
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Anyway, we have escaped the confines of the medical bay.

(I'll see if I can find a script of the game, watching people talking is not the most exciting thing. Nor is taking a bunch of pictures to show the conversation.)

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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 11:45 am 
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lord shitpost
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Location: C:\Mappen
use blasters

when you move around constantly press X to flourish your weapon

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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 2:32 pm 
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sideburn king
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You should cut off that bitch's hands.

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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Fri Sep 14, 2012 4:41 pm 
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Master of Puppets
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Location: i'm the only hell mama ever raised
Terraem wrote:
You should cut off that bitch's hands.

HA HA HA HA HA HA.

HA.

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Quote:
The A in this case stands for Armageddon. As in, Armageddon a boner because this plane has a fucking HOWITZER sticking out of it.

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 Post subject: Re: Bao-Dur is still a wimp: A KOTOR 2 LP
PostPosted: Sun Sep 16, 2012 8:00 am 
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Joined: Fri Oct 01, 2010 6:10 pm
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Rename yourself Kenshiro. Get Force Speed. Punch everything to death at light speed.


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