AWKWARD ZOMBIE

usually not funny
It is currently Fri Feb 06, 2026 11:55 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 490 posts ]  Go to page Previous  1 ... 25, 26, 27, 28, 29, 30, 31 ... 33  Next
Author Message
 Post subject: IT'S PHIL ARGUS!
PostPosted: Wed Jun 06, 2012 2:27 pm 
Offline
User avatar

Joined: Mon Jun 18, 2007 8:30 pm
Posts: 5446
Location: End of Time, chilling with Spekkio
Here's something that will always be current for every E3 from now on.

_________________
mah tumblargh


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 3:04 pm 
Offline
User avatar

Joined: Mon Feb 15, 2010 3:02 pm
Posts: 2181
Location: Land of Pizza and Mobsters
Head of The Brothel wrote:
-The yellow blocks don't even need to be there, the game has been dumbed down immensely and Reznor is not a hard fight anyway

Dude, what? That's not dumbing down, that's good level design! I mean, think about it. Basically every enemy can be killed by stomping them, but it's not the case for Reznor, who you must attack from below which is entirely counter-intuitive. Touching an enemy from below usually kills you, so if you have an enemy that mixes it up you need to somehow tell that to the player, unless you want him to learn that the hard (aka fake-hard) way by dying.

_________________
Image
Tumblr --- Steam


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 3:09 pm 
Offline
+4 to defense
User avatar

Joined: Mon Jan 24, 2011 10:34 am
Posts: 15027
They could have done that more subtly, it looks kind of dumb now. I agree that there should be some indication of how to kill him though.


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 3:13 pm 
Offline
User avatar

Joined: Mon Jun 06, 2011 3:11 pm
Posts: 13741
Location: Succulent pork between two toasty buns.
Well the platforms he stands on kind of give it away.

_________________
Game Angel wrote:
I have a penis but I'm not 100% sure it's a penis

ImageImageImage


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 3:26 pm 
Offline
lord shitpost
User avatar

Joined: Sat Aug 22, 2009 9:51 am
Posts: 13054
Location: C:\Mappen
Actually jumping from below at an enemy on a block kills it, and woah look Reznor is an enemy on a block.

It's not hard to deduce what you need to do. Your first thought is most likely to jump on it, unlss you are a dumbass you will do a spin jump to no effect and not die since Mario will bounce off harmlessly. Then after avoiding his attacks for a while (fireballs you can't do shit about) you will try your only other option, infact you might even do it accidently or something and be like "Oh daisies that's what you do!" and bam the player feels good about working it out and proceeds to fuck Reznor. There is no satisfaction in jumping at yellow blocks.

It's not good level design or intuitive.

An example of leading the player with fantastic level design is the paintings in SMB64.

Why did everyone know to jump into the painting of the bob-omb in that first room? It makes no fucking sense, but the player discovers it easily.

You see the room has nothing else in it but this painting, the player is drawn to it immediately. There are no directions telling you what to do, but when you get near the painting it ripples (I'm not sure but it might be the only one that actually does ripple, but that could be bullshit) So the player is standing right next to this the ripply painting, probably right up against the wall. What can Mario do? Interact with stuff with B or whatever, nope can't interact with the painting. The only other option is to jump at it. And tada you go straight through it into level 1 without being told to "Jump at this painting yo"

_________________
100% Medically Accurate
Image


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 3:57 pm 
Offline
User avatar

Joined: Sat Apr 02, 2011 4:41 am
Posts: 6616
Location: we're all somewhere, man
You also have to understand that back when SM64 came out idiocy was not rampant amongst the gaming community.

It is now, so they have to dumb it down to attract a wider audience.

_________________
Image
^it's a tumblr link oh geez^
oh man is this a steam profile


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:03 pm 
Offline
lord shitpost
User avatar

Joined: Sat Aug 22, 2009 9:51 am
Posts: 13054
Location: C:\Mappen
I was 4 when I played SM64 and knew what to do

And dumb people are not some new phenomenon, catering to them is

_________________
100% Medically Accurate
Image


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:06 pm 
Offline
+4 to defense
User avatar

Joined: Mon Jan 24, 2011 10:34 am
Posts: 15027
Yeah, companies are just afraid to lose even the biggest of imbeciles, so every game now has giant flashing signs that say "go here! do this!".


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:24 pm 
Offline
User avatar

Joined: Sat Apr 02, 2011 4:41 am
Posts: 6616
Location: we're all somewhere, man
Head of The Brothel wrote:
And dumb people are not some new phenomenon


but they are in the gaming industry

_________________
Image
^it's a tumblr link oh geez^
oh man is this a steam profile


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:27 pm 
Offline
+4 to defense
User avatar

Joined: Mon Jan 24, 2011 10:34 am
Posts: 15027
You've got the order reversed, they only started coming in since companies started to appeal more to the mainstream audience. Dumbing things down is a part of that.


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:29 pm 
Offline
User avatar

Joined: Wed Nov 19, 2008 10:54 pm
Posts: 5286
Who actually gives a fucking shit about some yellow blocks jesus christ

_________________
You are now manually breathing.


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:30 pm 
Offline
User avatar

Joined: Thu Sep 17, 2009 2:54 pm
Posts: 12656
Dishonored stream, looks neat

_________________
Image


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:31 pm 
Offline
+4 to defense
User avatar

Joined: Mon Jan 24, 2011 10:34 am
Posts: 15027
Unbalanced wrote:
Who actually gives a fucking shit about some yellow blocks jesus christ
It's a sign of lazy design. Alone it doesn't matter much, but it stands for an unfortunate trend.


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:33 pm 
Offline
User avatar

Joined: Sat Apr 02, 2011 4:41 am
Posts: 6616
Location: we're all somewhere, man
bodaciously just missed it.

I was genuinely curious about this game.

Sad.

_________________
Image
^it's a tumblr link oh geez^
oh man is this a steam profile


Top
 Profile  
 
 Post subject: Re: HOLY SHIT IT'S E3 2012
PostPosted: Wed Jun 06, 2012 4:35 pm 
Offline
User avatar

Joined: Mon Jun 06, 2011 3:11 pm
Posts: 13741
Location: Succulent pork between two toasty buns.
Somebody will upload the stream right?
I'm sure they will.

_________________
Game Angel wrote:
I have a penis but I'm not 100% sure it's a penis

ImageImageImage


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 490 posts ]  Go to page Previous  1 ... 25, 26, 27, 28, 29, 30, 31 ... 33  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 19 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group