You have dealt 24 damage to him, incinerating him. It's not as loud as an actual thunderbolt, but it still makes a short POW sound and that's about it. If you ever roll a nat1, I may consider actual thunder-strength sound to hit you in addition to lightninging you. But yes, his charred corpse now lays there, dead. The other axe murderer notices this and promptly gets the hell out of Dodge. And with that, the random encounter is over. I don't want to roll anything to see if the party wakes up, but next time I might.
I don't really feel like you need another RE on the way to you destination, but there is still room for random botched survival rolls. So with that, let's see what the next 3 days hold. Day2: Krom, Blanche and Aya find some food. Day3: Aya gets a nat1, notices nothing for now as well. Krom and Semli find some food. Day4: Krom, please, stop picking food up off the ground, you don't know where that has been. Cade also finds some food. So in total, that's 3 rations eaten over 3 days for each of you, Krom foraged enough to only eat 2 of his rations, Aya, Cade, Blanche and Semli got 1/3 ration each from foraging.
Day5: 1/3 ration for breakfast. You finally make it to what is presumably the enemy encampment. A clearing near the northern edge of the forest, here lies a wooden fort. Made of pines like the forest it lays in, you cannot see what lays past it's 30ft high walls. There is a gate, guarded by 2 men with a slime next to them. You are currently in front of the fortress, still hidden behind the trees. The guards atop the walls have not seen you, 1 in each corner, and another 2 inbetween for each side. Your actions, need any other info, etc.
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AwkwardSkeleton wrote: This is just crying out to be a signature.
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