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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Fri Jan 27, 2012 7:48 am 
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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Fri Jan 27, 2012 8:00 am 
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being a gentleman is my jojob
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Are you 13 years old?

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Fri Jan 27, 2012 11:55 am 
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TTFlyer wrote:
Quote:
I was wondering if we could make a level of the maze that's completely glass as you can't see individual glass blocks through a glass block]


that was pretty much the whole idea of the cloud levels.


here's a proposal:

each time we switch building materials for the tower, we also switch the type of challenge.

so we could have the basic mazes in the hole we dug, then when we hit the nether brick, we can make it like super hostile or something, then stone brick we can make it puzzles or some kind of riddly stuff, and then when we hit cloud we can make it majoritally jumping puzzles and glass mazes.


or something
:0
Awesome

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Fri Jan 27, 2012 1:01 pm 
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please return all restone you removed to insertfail's abode, droolio


with love,


girl laughing alone with salad


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sat Jan 28, 2012 3:25 pm 
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can i add another layer to the walls so we can put the roof on?


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sat Jan 28, 2012 3:27 pm 
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Yeah, go ahead, but there's an area I didn't fill in, because apparently there were pistons and a chest there.
So fill it or just do something with it.


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sat Jan 28, 2012 3:28 pm 
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ok, sounds good


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sat Jan 28, 2012 3:47 pm 
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there's so much lag in the pit that i can't jump from block to block without lag causing me to fall


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sun Jan 29, 2012 6:47 pm 
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We might as well just change this thread to the AZCraft Maze o' Doom thread, it's all anyone talks about now.

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sun Jan 29, 2012 7:14 pm 
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hahahaha

i cause such a ruckus

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sun Jan 29, 2012 9:16 pm 
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I'll cite your sources
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All the COOL PEOPLE are making an adventure map. B)

oh god this large structure is certainly taking so long to... construct

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Lordy wrote:
i also fear you
Rinoko wrote:
You old saggy titted witch


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sun Jan 29, 2012 9:19 pm 
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I took two months to build my Black Tower from Oracle of Ages.

Out of obsidian. 125 stacks of it.

It was so awesome, was also a server landmark on the one I played.

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WHERE IS THIS MERLIN I KEEP HEARING OF

What harm could come from imprisoning a hellinternet beast every night and making it hate humanity and what it stands for?
Then we can release it back into the wild.


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sun Jan 29, 2012 9:21 pm 
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That sounds amazing

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sun Jan 29, 2012 9:26 pm 
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http://imageshack.us/photo/my-images/5/blacktower.png/
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If your interested.

Edit: Tried embedding. Shoot me if its too big.

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WHERE IS THIS MERLIN I KEEP HEARING OF

What harm could come from imprisoning a hellinternet beast every night and making it hate humanity and what it stands for?
Then we can release it back into the wild.


Last edited by Kitsune Dzelda on Sun Jan 29, 2012 10:29 pm, edited 1 time in total.

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Sun Jan 29, 2012 9:28 pm 
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It won't load :c

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