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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 4:15 pm 
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the bastardized events of that day....

ANYWHO


So we've decided on an positively spiffing creation of a large tower structure of sorts with a labrynth contained within its depths that will reward the player handsomely upon completion of the trial.

SPIFFING I SAY.

TIME TO STAKE OUT THE PLOT!

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 4:17 pm 
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Kalekemo wrote:
Also I think we should make it so the tower starts at bedrock level as in we should clear out maybe a chunk or 3 square down to bedrock

Also this ^

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 8:32 pm 
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It would appear that there's an incredibly juicy bit of flat, unclaimed land located in the direct proximity of the "spawn village"

we're totally using that





and nobody can stop us

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 9:15 pm 
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alright so i shaved off the first two layers of dirt for the dig zone that we'll clear out to the bedrock.


if its solid land (no caves) the whole way down...


we've got 24,000 blocks to smash through

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 10:06 pm 
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Let's talk about sex.
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TTFlyer wrote:
It would appear that there's an incredibly juicy bit of flat, unclaimed land located in the direct proximity of the "spawn village"

we're totally using that





and nobody can stop us
"Direct proximity" eh.

Did you even consider asking.

Because I can stop you.



Also I need to ask Brekk about moving spawn somewhere else, tired of people referring to mine/Cabooty/Escargo's place as the "spawn village".

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Last edited by [Insert Fail] on Wed Jan 18, 2012 10:09 pm, edited 1 time in total.

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 10:08 pm 
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I'll cite your sources
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If it's right next to the flying islands
it'd be great if you didn't do that

it's nice not having the area around my structures look like shite


edit: ooooffff course
it's right fucking next to them


you really don't understand personal space
like
at all

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Last edited by [Citation Needed] on Wed Jan 18, 2012 10:11 pm, edited 1 time in total.

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 10:10 pm 
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If you look on the map on the site, there is a LOT of unused area where you'd have lots of nice, free-for-chunks space to build on. There is no need to build near our already-established structures.

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 10:13 pm 
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I'll cite your sources
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Why do you keep trying to build your stuff right next to everything else
Go a ways away. Connect via the Nether like everyone else.


X: 100
Z: 500

Perfect place.
Connect it to the portal network and build your tower thing

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 10:40 pm 
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Let's talk about sex.
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Actually, TT, it's in the exact same spot you tried building that spleef arena a while ago. I had told you that area is not buildable. Just go ahead and follow CN's post.

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 10:43 pm 
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Uh, would you mind waiting till the server updates?

I really wanna help clear the area for the tower

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Wed Jan 18, 2012 10:57 pm 
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I'll cite your sources
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If you want I could help you with downgrading your game to 1.0.

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Thu Jan 19, 2012 7:46 am 
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Is the tower going to be from bedrock to the clouds?


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Thu Jan 19, 2012 8:02 am 
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FatOldRobot wrote:
Is the tower going to be from bedrock to the clouds?

It'd be awesome if it did, but it doesn't have to be

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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Thu Jan 19, 2012 8:14 am 
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If the tower did start from bedrock, we would have enough stone to build it to the clouds twice over.


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 Post subject: Re: AZCraft 3.0: Gimme Yo Puppies
PostPosted: Thu Jan 19, 2012 8:17 am 
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Exactly. Plus, assuming the tower is at least a chunk big (16x16), we'd have found quite a bit of materials such as iron, coal, and hopefully diamond. We can pimp the fuck outta this tower


You have no idea how excited I am for this

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