AWKWARD ZOMBIE

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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 12:23 pm 
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Chinmaster
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Looks like the Persians want to bro it up as well
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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 12:35 pm 
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Darius? Fuck him. If it was Nebuchadnezzar it'd be different.

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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 12:37 pm 
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(ღ˘⌣˘ღ) ♫・*:.。. .。.:*・

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accept, what's the harm? If we get in trouble we can ask for his help.

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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 12:40 pm 
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Chinmaster
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(Not saying it's a bad idea to accept the request, but computers aren't exactly reliable at coming to your aid)


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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 12:51 pm 
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Friends are needed right now.
Once he gets into a war with someone else we can kill him.


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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 12:59 pm 
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Whoop looks like we've got another settler. We've got two main choices for where to settle a new city.
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One of them has some nice stuff and would be easier to defend. It's on the coast which is generally useful and has Sugar that'll get us more cheddar and some food enhancing stuff.
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The other has more cool shit but is right in the middle of two empires (who we have declared friendship with, but that doesn't always mean they won't attack. Just less likely). It has a Natural Wonder, two luxury resources and a bunch of food/production enhancing stuff
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EDIT: Fixed last picture


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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 1:07 pm 
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GO for the coast, if it's easier to defend, and we'll be able to claim the other one next time

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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 1:09 pm 
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Take the coast.
Might be useful for two empires to share borders.
Y'know, especially if you can turn them to bloodshed.


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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 1:14 pm 
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Go for the coast.

It's got fishies and stuff.

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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 1:23 pm 
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Chinmaster
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Time for a new Social Policy. We have three more trees to choose from now, or you can pick one of the old ones.

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(Taking this one means that we can't take Rationalism without a pretty big setback. Rationalism helps with Science-ey stuff)

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EDIT: By the way I'm probably gonna be doing this for shorter periods than the first day so I don't get burned out on it


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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 1:41 pm 
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Commerce, because everyone needs more cheddar, especially to buy off our 'pals' when they decide "I DUN WANNA BE FWIENDS NO MORE UHUU PAY ME cheddar SO I DUN KEEL YOU"

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Last edited by UnfuunyDerpasaurus on Tue Nov 15, 2011 6:17 pm, edited 2 times in total.

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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 1:49 pm 
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Commerce because cheddar.

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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Tue Nov 15, 2011 7:36 pm 
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Commerce, we need that Dosh, grab it while you can lads!

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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Sun Nov 20, 2011 5:28 pm 
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We are now Commercial as fuck

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Should we accept this research agreement? Doing so means we each pay that much cheddar, and a whole bunch of turns later we both get a ton of progress on whatever technology we're researching at the time. Note that he would also get the benefit


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 Post subject: Re: Can AZ make a civilization that will stand the test of t
PostPosted: Mon Nov 21, 2011 11:30 am 
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Do it, this once, but we're not going to make a habit out of it, we could use the boost early on but once we get started, we'll be fine on our own, after all we don't want to help out potential enemy too much.

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