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 Post subject: Mortis Ghost's OFF
PostPosted: Fri Oct 14, 2011 11:56 am 
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Off is a French (Edit: IT'S BELGIAN LOL) amateur game made by Mortis Ghost and Alias Conrad Coldwood, and finished in 2008. It was made using RPG Maker 2003, and despite this handicap, manages to be an excellent game.

Off's story takes place in a weird, unique universe. In this game, you are a formless entity controlling 'the Batter', a strange person on his way to achieve a holy mission: purification of the world. Mortis Ghost describes the game with the following words:
"Off is an RPG with original graphics and ambiance. You control the Batter who, helped by a cat with a misshapen head and flying circles, has the task of purifying the world from the evil within it. A very classic game system at the service of a different universe. With violence and bright colours."

Despite its banal gameplay, Off offers a peculiar experience thanks to its excellent music, simplistic graphics, and its strange universe populated by stranger folks. The story, as confusing and open-ended as it is, is quite solid and enjoyable if a bit short (the game probably won't last more than fifteen hours).

Off has been praised in French gaming circles for being a very imaginative game with a strong ambiance and likeable cast, and being able to work around the limitations of RPG Maker 2003 to offer not just a game, but an experience. It's often compared to the darker, more pessimistic parts of the Mother series in ambiance. I would go one step further and compare it to a few Suda 51 games, such as killer7.

It rapidly became one of my favourite games, and I was pained to be unable to share it with my English-speaking brethren. However, around a month ago, an English version of the game was released on the Starmen.net forums. The fan translation, while not perfect, keeps most of the ambiance intact, and is of overall good quality. I highly recommend playing it.

Here is the original thread on the Starmen.net forums. Please read it for more info, a link to download the game, and a few instructions before playing it.
Be aware that the game can be at times creepy, and is pretty much all the time weird. Try to keep an open mind, as the game's strength doesn't lie in how it plays but in how the story goes.

Here are a few screenshots, too:
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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Fri Oct 14, 2011 2:53 pm 
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downloaded it, but for some reason i lack a 'font' folder, which makes it rather hard to read.

edit: derp okay it was just not in a folder. hurr hurr. i'm sad this game doesn't have a windowed screen, though.

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Fri Oct 14, 2011 3:00 pm 
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Oh, you can played in windowed mode by pressing F4. You can also change the size of the window by pressing F5.

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Fri Oct 14, 2011 3:02 pm 
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thank you Great Handsome Oppressor you're amazing

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Fri Oct 14, 2011 3:04 pm 
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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Fri Oct 14, 2011 5:30 pm 
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Right okay dumb question. I'm in area 1, at the smoke mines, and I've purified both the barn and the post office. I've searched the whole mine, too. Now what do I do?

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Sat Oct 15, 2011 5:41 am 
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Bacon wrote:
Right okay dumb question. I'm in area 1, at the smoke mines, and I've purified both the barn and the post office. I've searched the whole mine, too. Now what do I do?

At the end of the post office, after Dedan teleports away, you get a message saying that you can now go to Alma with the train. Go there.

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Sat Oct 15, 2011 6:50 am 
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So I actually ended up doing that earlier but I can't get past the door guarding dude. I'm fairly sure I have all the right answers, though: Vienne, roses, six, 22, Jonas, right? I've checked the calendar like 500 times.

I am so bad at games like this.

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Sat Oct 15, 2011 7:01 am 
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I think the first answer isn't Vienne, try another one. The other ones are correct as far as I remember.

lol posters in French in an English version

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Sat Oct 15, 2011 7:11 am 
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Ah, you're right. But pffff the poster said Vienne, daisies.

Also swimming up a river of meat is kind of horrifying. This game is great.

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Sat Oct 15, 2011 5:11 pm 
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oops double post but

when i went back to zone 1 after "purifying" it i nearly peed myself. the music is creepy as fuck and then suddenly SCREECHING BABY ENEMIES.

this game is fantastic

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Sat Oct 15, 2011 5:16 pm 
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Yesss, this is where the game really convinced me
Yet it gets even better

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Tue Oct 25, 2011 2:12 pm 
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So I'm kind of hopelessly stuck in the Postal Service office and don't remember The Judge's clue.

What do? D:

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Tue Oct 25, 2011 2:16 pm 
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Go to the first floor and talk to the employees. They all say random numbers... Save for a few NPCs that always repeat the same numbers. Note these down and go to the elevator.

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 Post subject: Re: Mortis Ghost's OFF
PostPosted: Tue Oct 25, 2011 2:22 pm 
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Thanks

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