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PostPosted: Thu Oct 07, 2010 10:03 pm 
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duhrdotcom wrote:
Skagzilla you cannot fire laser beams out of your mouth stop being ridiculous


Oh, Skagzilla, you so crazy.

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 Post subject: Re: Borderlands
PostPosted: Sun Nov 21, 2010 8:33 pm 
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Anybody here is willing to play it with me? I'll send you my PSN ID if you want to play.

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 Post subject: Re: Borderlands
PostPosted: Sun Nov 21, 2010 9:42 pm 
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I got it a while ago but never really played much, but today I did a bit more.
Level 4. >_>

I did find a pretty nice pistol that's serving as my Sniper Rifle for now, though.

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 Post subject: Re: Borderlands
PostPosted: Sat Nov 27, 2010 12:45 pm 
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I just defeated the Rakk Hive.

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 Post subject: Re: Borderlands
PostPosted: Sat Nov 27, 2010 2:11 pm 
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I just bought Claptrap's New Robot Revolution, and I just heard the Bioshock reference over Claptrap's intercom. My body was not ready...

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 Post subject: Re: Borderlands
PostPosted: Sat Nov 27, 2010 2:45 pm 
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Anybody up to some online gameplay? I will send my Gamertag through private messages if you're in.

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 Post subject: Re: Borderlands
PostPosted: Sun Sep 04, 2011 11:03 am 
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Reviving this bitch because Broderlands 2 is coming out and we should discuss this shit.

BAM HAVE SOME GAMEPLAY

BAM HERE'S SOME DETAILS

Before, each type of fun was made of around 6 different parts categories, and there were around 5 variants of those parts, except for the accessory, which had like 10 variants.

So, for example, you could have a smg with barrel 1, body 3, stock 2, sight 5, accessory 8. In addition, grip and material was tied to the manufacturer, but material had 3 variants per manufacturer.

This does not include special weapons.

In Bl2, every manufacter will have their own set of part variants, which means that each manufacter in Bl2 will have the same number of weapon combos as the entire first game.

Manufacturing Details!

S&S got beat by BANDIT Manufacturing, Atlas is gone for an undetermined reason, probably cause you fucked up their operations by blowing the Armory. Also it's run by a ten year old.

Bandit
>Anyone who played through the first game is familiar with the bandit foes (hell, a bandit is even the primary focus of the box art). In Borderlands 2, these troublemakers have started putting together their own weaponry. They’re not the most organized or mechanically inclined group, so their selection will be notably ramshackle. Instead of a scope, a Bandit sniper rifle might feature a glass bottle. Instead of iron sights, a screw. On the plus side, Bandit guns feature the largest magazines of any manufacturer, though the increased size leads to longer reload times.

Dahl
>Borderlands certainly sticks out from the crowded FPS marketplace, but Dahl’s weapons should feel familiar to fans of modern military shooters. These weapons will resemble more realistic gun designs like the firearms from series such as Call of Duty and Battlefield.

Hyperion
>Even if you don’t remember the Hyperion name from the first Borderlands, you know their visual style thanks to a certain robotic buddy they happened to manufacture. Yes, Claptrap’s clean yellow-and-white design is a trademark of the weapons dealer, and their guns will feature the same look.

Vladof
>These weapons carry a distinctly Russian vibe, with similarities to the ultra-common AK-47. This being Borderlands and all, it wouldn't feel right to not have at least some silliness present. That's why all of Vladof's weapons will have minigun barrels as attachments. In terms of stars, this brand boasts the highest fire rate out of any of Pandora's weapons.

Tediore
>Tediore manufactures Pandora’s equivalent to a disposable Bic lighter. Once you’re done unloading a clip full of ammunition from this brand’s rifles, it can be thrown like a grenade. The more ammunition you have left in the clip when thrown, the more powerful the explosion will be. After it self-destructs, the weapon “reloads” by constructing a new firearm out of your character’s Digistruct module. Using Tediore weapons allows for interesting strategic decisions - do you utilize every bullet while taking out your enemies, or do you leave half of them in the clip for a bigger blast?

Torgue
>Borderlands is an explosive, over-the-top gaming experience. If the game was boiled down and turned into a gun, it would surely be Torgue-made. This far-from-modest manufacturer specializes in the most destructive, insane weapons in Pandora. Don’t expect silencers and subtlety here...Torgue is about creating the biggest, loudest display of power possible.

Maliwan
>We didn't get a chance to see many Maliwan weapons, but Gearbox described this brand as one of the sleeker options in the game. We wouldn't be surprised to see these guns have a bit of a futuristic feel to them.

Jakobs
>These weapons resemble a cross between guns of the old west and guns from World War II. They may look a bit antiquated, but they pack more of a punch than any competitor thanks to their high damage stats.


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 Post subject: Re: Borderlands
PostPosted: Sun Sep 04, 2011 12:52 pm 
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It's good to see the gameplay doesn't look all that different from the first.

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 Post subject: Re: Borderlands
PostPosted: Sun Sep 04, 2011 1:06 pm 
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Minigun barrels on everything Vladof? :psyduck:

That sounds amazing.

The Tediore guns sound weird, though. It sounds like they utilize the concept of "strategic disarming" of one's self, but I'm not sure how well that will work when you're fighting waves of enemies and you're left for however long it takes to rebuild your weapon, without a weapon.

If it's just a normal reload time, though, I can see it being a lot more fun. I may just throw the whole daisies clip and see what kind of boom that makes.

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 Post subject: Re: Borderlands
PostPosted: Sun Sep 04, 2011 1:16 pm 
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I think tossing a gun grenade might be very effective if you were dealing with waves, but yes, obviously there's going to be the trade-off of you not having a gun for some amount of time.

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 Post subject: Re: Borderlands
PostPosted: Sun Sep 04, 2011 9:28 pm 
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Location: we're all somewhere, man
NEW SIREN CLASS

COME ON

THAT IS ALL I NEED TO BE HYPED

JUST SHOW IT TO MEEEEE

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 Post subject: Re: Borderlands
PostPosted: Sun Sep 04, 2011 10:26 pm 
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Hey, there's a legendary shotgun more accurate than the other snipers.

And there's a sniper that fires six small bullets combined into one bullet.


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 Post subject: Re: Borderlands
PostPosted: Sun Sep 04, 2011 11:24 pm 
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I am actually sure I have that sniper rifle.

It's pretty boss against whatever that crab boss is in the Armory DLC.

EDIT: hot balls the wiki says that Anthony Birch is writing the story.
ahaha, I have no idea if that's good or bad but I like it.

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 Post subject: Re: Borderlands
PostPosted: Tue Sep 06, 2011 11:45 pm 
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Crush Bandicoot wrote:
Also it's run by a ten year old.

I'm pretty sure he was not only 5, but killed, according to General Knoxx's Twitter.

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 Post subject: Re: Borderlands
PostPosted: Wed Sep 07, 2011 12:51 pm 
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They threw him off a cliff or something.


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