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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 4:13 pm 
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Lava's not all that slow and agonizing. Now an arrow dispenser that you can't escape, that takes a while to kill you.

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 4:15 pm 
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Definitely a lot slower than TNT :U

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 4:26 pm 
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Please note: People. Stop putting torches in my roller coaster caves. Im trying to make it dark and spooky


Secondly: who stole three track pieces from the end of the coaster?

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 4:31 pm 
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Unba, I did not expect TNT in your booth. It terrified me when it exploded

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 4:43 pm 
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So, I'm thinking of hopping onto the AZ server. Any room for one more? :D


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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 5:44 pm 
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Yep. HisanTakura.


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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 5:47 pm 
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Wordsmith wrote:
Secondly: who stole three track pieces from the end of the coaster?


We were testing some TNT the other day, We fixed everything up except for those last rails. It just slipped my mind. Sorry Word, my fault.

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 6:18 pm 
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Hi, uhm I kinda messed a tiny thing up on the Radical Islands. I wasn't too sure how the note boxes worked, and I thought they opened up a menu for selecting the note, rather than just a series of clicks. Anyway, the Zelda theme thing over on the islands is a bit messed up. Three of the boxes on the side facing the train station are off pitch, and I think the switch might not be working. Sorry :\


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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 7:35 pm 
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HisanTakura wrote:
Hi, uhm I kinda messed a tiny thing up on the Radical Islands. I wasn't too sure how the note boxes worked, and I thought they opened up a menu for selecting the note, rather than just a series of clicks. Anyway, the Zelda theme thing over on the islands is a bit messed up. Three of the boxes on the side facing the train station are off pitch, and I think the switch might not be working. Sorry :\

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I am getting tired of fixing those notes. :<

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 7:54 pm 
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Madican wrote:
Lava's not all that slow and agonizing. Now an arrow dispenser that you can't escape, that takes a while to kill you.

Do snowballs deal damage to players?

If not, the slowest you can get is probably drowning or suffocation. Being on fire but not standing it is technically slower still, but that actually can't even overpower the Peaceful Mode health regeneration, so you won't die from it.

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 8:00 pm 
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Maaaaaaan. I can't even do anything on the server until a mod signs on. I am stuck underground. I need ladders and smooth stone. And three stacks of glass. THEN I can finish my maze~

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 8:32 pm 
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Snowballs do indeed deal damage.

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 9:50 pm 
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[Citation Needed] wrote:
HisanTakura wrote:
Hi, uhm I kinda messed a tiny thing up on the Radical Islands. I wasn't too sure how the note boxes worked, and I thought they opened up a menu for selecting the note, rather than just a series of clicks. Anyway, the Zelda theme thing over on the islands is a bit messed up. Three of the boxes on the side facing the train station are off pitch, and I think the switch might not be working. Sorry :\

I am getting tired of fixing those notes. :<

Does covering the noteboxes mute them at all? If not, I think I have a simple solution.

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Wed Mar 02, 2011 10:08 pm 
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keepster33 wrote:
[Citation Needed] wrote:
HisanTakura wrote:
Hi, uhm I kinda messed a tiny thing up on the Radical Islands. I wasn't too sure how the note boxes worked, and I thought they opened up a menu for selecting the note, rather than just a series of clicks. Anyway, the Zelda theme thing over on the islands is a bit messed up. Three of the boxes on the side facing the train station are off pitch, and I think the switch might not be working. Sorry :\

I am getting tired of fixing those notes. :<

Does covering the noteboxes mute them at all? If not, I think I have a simple solution.

A block directly on top mutes, I believe. A simple solutions would be to encase the wiring and notes with a block of air above the note boxes, but then the island would be ugly and chunky.

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 Post subject: Re: AZCraft, or How I Learned To Love The Mines
PostPosted: Thu Mar 03, 2011 6:02 pm 
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Might be cool, would love to join

IGN: KeiKaemon

You may have seen me on other threads such as Godcraft, Nagura, Gnatiuk, etc. They will vouch for me, if the need arises.

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