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Yay or Nay?
Yay 97%  97%  [ 31 ]
Nay 3%  3%  [ 1 ]
Total votes : 32
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PostPosted: Thu Feb 26, 2009 5:41 pm 
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Vaxidd8 wrote:
I think Saix is a pretty cool guy. eh fights teenagers and doesnt afraid of anything


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PostPosted: Thu Feb 26, 2009 5:48 pm 
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DoNotDelete wrote:
I thought the main thing was to remember...

[spoiler]...which item went with which background?[/spoiler]

Items? ...why do I not remember using items?

Heck, I didn't even notice the background changing to previous levels in the first place!


Which meant that either I have rather poor memory, or he was actually really beatable by simple swinging!


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PostPosted: Thu Feb 26, 2009 5:52 pm 
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Plasma wrote:
DoNotDelete wrote:
I thought the main thing was to remember...

[spoiler]...which item went with which background?[/spoiler]

Items? ...why do I not remember using items?

Heck, I didn't even notice the background changing to previous levels in the first place!

Which meant that either I have rather poor memory, or he was actually really beatable by simple swinging!

I think I managed okay until the bit where you need to use the Gale Boomerang. It was a much easier fight once I tied the items up to the backgrounds.

I figured this all out by myself. :]

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PostPosted: Thu Feb 26, 2009 7:44 pm 
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Meh, could go either way in the Y/N to bosses argument. Bosses offer unique challenges, but force the game to become easier. And no bosses give a bigger challenge, but offer less variety.

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PostPosted: Fri Feb 27, 2009 1:22 am 
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Those Assassin's Creed bosses were fun.

Especially if you didn't go in there and cut everyone, but actually wait and assassinate the target.

I hate bosses that require a special item.


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PostPosted: Fri Feb 27, 2009 6:41 am 
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Muffinbuster wrote:
Zant was pretty awesome in LoZ: TP; I liked how he went over all of the temples you've already beaten.

Zant Was definately my favorite TP character. Hell, he may be my favorite LoZ character in general.
I think they should have just let him be the final boss as apposed to just adding Ganon in at the VERY LAST MINUTE OF THE GAME!
The final fight against Ganon was quite epic though...

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PostPosted: Fri Feb 27, 2009 4:11 pm 
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Fooflyer wrote:
Those Assassin's Creed bosses were fun.

Especially if you didn't go in there and cut everyone, but actually wait and assassinate the target.

I hate bosses that require a special item.

I could only do that twice.It's a great feeling but...the other bosses...I didn't do so well.I killed them than ran like a idiot all over the city till I could hide.
:psyduck:

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PostPosted: Fri Feb 27, 2009 9:47 pm 
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I liked how the bosses in Majora's Mask could be defeated in many different ways. The bosses themselves weren't terribly interesting, but I liked that I was able to kill Twinmold with a Fierce Deity Mask. I bet it's possible to kill Goht with bombs. Probably. With enough hard work.

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Last edited by Powers Which You Cannot Comprehend on Fri Dec 21, 2012 8:36 pm; edited 1 time in total


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PostPosted: Sat Feb 28, 2009 1:42 am 
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Ame no Akai wrote:
Fooflyer wrote:
Those Assassin's Creed bosses were fun.

Especially if you didn't go in there and cut everyone, but actually wait and assassinate the target.

I hate bosses that require a special item.


Only worked once for me.

Lord knows I tried, I just couldn't.

Then again, that one time I did felt really epic.


Garnier is especially easy for this, just stalk him until he's busy, or decides that those walls need a good staring down.


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PostPosted: Sat Feb 28, 2009 12:16 pm 
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Fooflyer wrote:
Ame no Akai wrote:
Fooflyer wrote:
Those Assassin's Creed bosses were fun.

Especially if you didn't go in there and cut everyone, but actually wait and assassinate the target.

I hate bosses that require a special item.


Only worked once for me.

Lord knows I tried, I just couldn't.

Then again, that one time I did felt really epic.


Garnier is especially easy for this, just stalk him until he's busy, or decides that those walls need a good staring down.


I don't remember any of their names, but I think the only times I managed to do this was with the merchant guy, the regent, and the book burning guy. I don't think its possible to do it with a lot of them, but it is incredibly satisfying when you pull it off.


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PostPosted: Sat Feb 28, 2009 9:30 pm 
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Zink wrote:
Fooflyer wrote:
Ame no Akai wrote:
Fooflyer wrote:
Those Assassin's Creed bosses were fun.

Especially if you didn't go in there and cut everyone, but actually wait and assassinate the target.

I hate bosses that require a special item.


Only worked once for me.

Lord knows I tried, I just couldn't.

Then again, that one time I did felt really epic.


Garnier is especially easy for this, just stalk him until he's busy, or decides that those walls need a good staring down.


I don't remember any of their names, but I think the only times I managed to do this was with the merchant guy, the regent, and the book burning guy. I don't think its possible to do it with a lot of them, but it is incredibly satisfying when you pull it off.


THe docta


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PostPosted: Sat Feb 28, 2009 10:08 pm 
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I liked the boss of the third dungeon of Phantom Hourglass. It was invisible, but for some unexlained reason, the top screen showed you the room from the boss's point of view, and you had to shoot it in the face judging by the top screen. It was exciting.

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Last edited by Powers Which You Cannot Comprehend on Fri Dec 21, 2012 8:36 pm; edited 1 time in total


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PostPosted: Sat Feb 28, 2009 10:21 pm 
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The boss from the temple of the earth in TWW.

Picking up that fat ghost just cracked me up, I have no idea why! [/mature]

I like bosses that are epic or funny; or the ones that you need to rip your hair out for ten minutes trying to figure out how to beat it.


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PostPosted: Sat Feb 28, 2009 11:51 pm 
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I hate bosses in Fighting Games (unless there REALLY awesome)
I was just playing Soul Calibur 2 the other day and decided to go through the arcade mode for fun on hard mode. The regular fights were not to hard but provided a challenge and were fun to fight (kinda the point of fighting games but whatever)
So I get to the final boss and...yeah...
Every time I went to hit him he used some divine power of christ to either evade me, punch me in the face before I hit him, or just stick his sword up my booty and kill me in one hit.
I spent half an hour of my life sitting there trying to freaking kill this guy. I kept saying to myself "OK if he kills me this next time I'll just quit."
I just couldn't quit for some reason!
I eventually beat him by some error in his godlike programing but, rather than feeling any satisfaction, I just felt agitated and bitter.
Thank you Namco.
Die in a fire.
EDIT: Someone sent up us the page!

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Last edited by Vax on Sat Feb 28, 2009 11:52 pm, edited 1 time in total.

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PostPosted: Sat Feb 28, 2009 11:51 pm 
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I like huge bosses. Especially if it's a giant mech or something similar. It's just the scale of the thing that makes the fights with those things awesome.

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