Ame no Akai wrote:
Excuse the double-post but
holy shit I am reading all these updatesIron doors, buttons, pressure pads, actual power sources, jesus christ DF mode engage
It all sounds so spectacularly awesome (new ore, 6 new craftables, wires) until you realise that the sole purpose of all of them at the moment... is to open doors.
EXCEPT for the switch, which, when placed at a T-junction of a rail, changes the direction of the track. Which... would probably be awesome if trains were added, but not so useful yet.
Also, for those wondering what was added:
1: New, red ore. It looks like a red gunpowder when mined.
2: Doors can open by supplying them with power.
3: Iron doors, which can only be opened with power, and not normally.
4: Switches. Count as a power source when on. Also does that rail thing I just talked about. (stick over cobblestone)
5: Pressure plates. Count as a power source when stepped on. (3 wood or smooth[furnace]stone horizontally)
6: Buttons. Work like switches, but automatically turn themselves off after a short while. (2 smooth stone vertically)
7: Power source. Count as always on (red dust over stick)
8: Wires. Put the red ore on the ground to make a wire. Can go up slopes like rails, and can have tri-junctions and four-junctions. Stepping on them removes them. As you can guess, they connect power sources to doors.
I don't know if other stuff other than the switch will change rail directions though.
Edit: yes they do. The wire needs to be pointing towards the middle piece of the track though.
Edit again: you can build a wire going underground. if you have it like this:
___++__
++___++
Where plusses are blocks, and underscores are air/wire.
You need to make sure the underground part does have access to fresh air and isn't completely closed off though.