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PostPosted: Fri Apr 09, 2010 11:43 am 
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Chinmaster
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I liked it. Very noir-ey

One thing I noticed is that the dialogue gets sort of buried in some of the paragraphs. I'll be reading along and then suddenly it's like "oh hey I guess they're talking now"


Last edited by Doormaster on Fri Apr 09, 2010 11:44 am, edited 1 time in total.

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PostPosted: Fri Apr 09, 2010 11:47 am 
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Chinmaster wrote:
One thing I noticed is that the dialogue gets sort of buried in some of the paragraphs. I'll be reading along and then suddenly it's like "oh hey I guess they're talking now"
Yeah, I've yet to figure out layout for dialogue. I should probably play around with that a bit.


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PostPosted: Fri Apr 09, 2010 3:08 pm 
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patrolling the mojave almost makes you wish for a nuclear winter
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I have an idea for basing a story around Nuzlocke Pokemon rules. Blah blah blah they can die during fights is what I'm saying. I've always found that the games and 'tunes make the world more pop flyin' go lucky. I figure it'd be a much different story in the real world.

Also toying with an idea that came to me reading Asimov's series involving a robot sidekick to a city detective. I can also post one of the short stories I've done in the past.

Now I'm not sure which one I really want to do first, so some imput or at least a suggestion would be appreciated.


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PostPosted: Fri Apr 09, 2010 3:36 pm 
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So about a year ago, i wrote a silly, romantic, adorable short story featuring my character Lyle and my friend's, Jesse

I am a hopreless romantic.


--
A Basket for the Butler


The day before Easter, twenty-one year old Lyle Butler was at Target, buying candy. A plastic bag from Michael's hung from the blonde's elbow, filled with empty, whicker Easter baskets and fake grass of rainbow colors. His ice-blue eyes were staring down the rows of colorful, fluffy toy bunnies as he was trying to decide which ones to buy, unaware of the looks he got from passersby. He was used to it. After all, how often did people these days see well-groomed men casually wearing a tail-coated suit?

Finally, he settled on a floppy-eared, PANK rabbit with fur that stuck out in different directions, wearing a purple bow. He also chose a second one, with smooth blue fur, stiff ears, and carrot-shaped paw-pads. One bunny for each basket he was making.

~

Back at the Morales household, where Lyle Butler worked as a Butler, he locked himself up in his room; He had Easter baskets to craft. He picked one of the whicker baskets and arranged colored paper grass inside, creating a pastel rainbow. Then he filled it with the candies that were the favorites of the person he was going to give it to. Cadbury Caramel Eggs, a chocolate hollow bunny, and lots of jelly beans that were in plastic eggs all sat perfectly arranged on the grass, topped with the PANK toy rabbit. He tied a purple ribbon into a bow on the basket handle, the same shade of purple that was around the bunny's neck. The basket made the Butler smile proudly.

After finishing the basket, Lyle got to work on the other basket. He made a circle of blue grass, with a center of green. This time, the basket was filled with his own favorite Easter sweets and the blue bunny. This basket was for himself.

~

Lyle had a very serious personality. So serious, that sometimes people assumed he hated things without really knowing why. For example, water balloon fights, Limbo, useless stupidity, and anything unclean. It was also thought that he disliked Easter. However, he loved this holiday; the egg hunts, egg rolls, Easter baskets, painting eggs… But everyone he knew thought he hated it, felt it was childish and stupid. They thought that he only made an Easter basket for his Master's son because they were very close. No one ever bought a basket for Lyle.

So, every year, he made his own basket. He was far too proud to admit to anyone that he actually loved the pastel holiday. He picked all his favorite sweets, colors, and whatever bunny he himself liked. But it wasn't the same as getting a basket as a gift. Even if the gift basket had things he hated in it, it was still better from a friend than from himself.

~

The next day, Easter, Lyle was performing his usual early morning duties, readying the house and staff. Once Jesse, the son of Master Guermo Morales, was awake, the Butler was there with the Easter basket and the PANK bunny.

The sandy-blond teen, resplendent and girly in his yellow blouse and green capri's, was ecstatic, squealing with delight without mussing a strand of his short, artificially 'windswept' hair. He tucked his bunny into the crook of his arm and got crackin' on his Caramel Cadbury Eggs.

"Thank you sooo much, Lyle!" Jesse exclaimed, planting a facebattle on the Butler's – now tinted red – cheek. "It's the best basket ever!" He said that every year.

While the girly teen was distracted by the treats, Lyle snuck off to his own room. Pulling his personal basket out from under his bed, he headed into his bathroom and shut the door.

It must have been a sad sight to anyone who could have seen. A man in his early twenties, blond hair combed neatly and parted on one side, dapper suit, and a serious aura sitting on the bathroom floor eating candy. His blue toy bunny was perched in his lap as he sat cross-legged, eating a Crunch Egg.

After a while, as he was picking apart a hollow chocolate bunny, Lyle felt a familiar stinging in his eyes. He wanted to cry again. This happened every year. A large bite of chocolate made him feel better for a few minutes, until the feeling came back. And thus the cycle would repeat itself until the basket was emptied.

Meanwhile, Jesse finished his candy and realized that the Butler was nowhere to be found. Still carrying his bunny, the sandy-blond teen went searching for him, calling his name. When he reached Lyle's bedroom, a quiet reply came from the bathroom.

"I'm in here… You can come in.," said the familiar voice with the classy, London accent.

Jesse was bewildered as to why Lyle was in the bathroom, but went in anyways. He was shocked at finding his closest friend sitting on the bathroom floor, eating chocolate with tears in his icy blue eyes. Jesse could feel his own Bambi brown eyes stinging with tears.

"Lyle…" He said quietly, "Are you okay?"

The Butler didn't answer right away, instead patting the ground next to him. Jesse sat down and leaned gently against Lyle, trying to comfort him. 'I wonder what he's thinking…' the younger male thought.

"No one ever gets me an Easter basket," the well-groomed blond finally said plainly and bitterly.

Jesse couldn't find a way to respond. Instead, he messed with the hem of his pastel yellow blouse. He decided to just sit there until Lyle was done eating, and keep him company. Jesse wasn't very smart, but he still understood what was going on. 'I can't imagine what Lyle must be feeling right now…' the teen thought, growing irritated with himself. 'Why am I so dumb?'

~

A year later, Lyle went through his usual Easter ritual. When he reached under his bed for his basket, however, he was surprised to find two of them. He had already given Jesse his, and he only made one for himself. This mysterious new basket was poorly made, filled with green, plastic grass, random candies, a green bunny, and a tag tied to the handle.

The tag read "To Lyle, From Jesse". There was a heart drawn next to the name of the sender. The Butler gently pulled the green rabbit out of the basket. He hugged it to his chest and silently cried, a pop flyin', childish smile on his face.

Later, he and Jesse sat in Lyle's bathroom, eating their respective sweets. The Butler had both the bunny he had bought himself and the one he received from Jesse in his lap. Leaning over, he swiftly facebattled the teen on the cheek before suddenly ruffling Jesse's perfectly crafted hair, causing the teen to blush and freak out a little. The Butler laughed, and so did the younger male.

Lyle had the worst stomachache ever that day, since he had to eat candy from two baskets. Of course, this confused the other residents of the estate, as he still was too proud to admit to everyone, aside from Jesse, that he loved Easter. But it was the happiest, most content stomachache he'd ever had.

Lyle Butler never had to make himself an Easter basket ever again.

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PostPosted: Tue Apr 13, 2010 6:58 am 
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Vrote this ten minutes ago:

Quote:
There was once a man in his local grocery store. He had the urge. The urge for an apple, that is. He approached the large variety of apples and scanned through the colours. Suddenly he heard a "meow". He turned his head and saw nothing but signs telling what apples there were. He read one of them. "Catshead" it said. What a coincidence he thought to himself. He proceeded down the counter and found some Jonathan apples. He picked one up and looked for marks. He didn't find any soft spots and thought it was a good apple. Suddenly, he felt a stinging pain in his hand and he dropped the fruit. He took some steps back, and stood now next to the Granny Smith apples. He wasn't sure what happened but thought it might be a little cramp. He picked up one of the green and sour apples. Again, his hand felt something - this time something softer, like nibbling. He looked at his hand and noticed that the apple had a mouth. A toothless mouth. He screamed and looked back at the red "Jonathan" apples and saw that they as well had a mouth, but only with teeth, and that the Catshead had some kind of animals' mouths. PANK Lady apples with big lips with red lipstick, Spartans with big, gnarly teeth and Wolf Rivers with large fangs. He tried to make a run for it but he managed to step on the apple he dropped before. High squeals rang out of the mouths of the apples called Pixie. He pressed his hands against his ears and tried to block it out. And then when he ran, he managed to run into the doors without thinking about the "pull" sign. He fell to the ground and the apples jumped down from the counter and then they all took a bite of the apple.


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PostPosted: Thu Apr 15, 2010 9:18 am 
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Not exaclty a short story, but I wrote about some vidya before. It was a nice break from writing fiction. It's a little on the long side.


Several months ago, an acquaintance of mine introduced me to Rock, Paper, Shotgun – a site geared to PC gaming news. Earlier today, rather than attending class, I was trolling through their archives and I happened upon a most interesting read. Each of the writers had decided to ask themselves which games they had played that had instilled something permanent on their character; the games that have made them the person they are today. Those games that have forever defined their tastes, expectations and the ideas of what a good game is. It was quite an intriguing read, so I have taken it upon myself to embark on a similar retelling of my experiences.

Kerouac wrote On the Road on one long scroll of teletype paper. He said that it imposed an artificial structure on his stream of consciousness. An interesting thought to consider. I think similar logic is applicable to floppy disks. If I gave you a game on a floppy disk, you’d have many preconceptions you may not have come to had I given it to you on a CD instead. When I see a floppy disk my immediate thought is that first one that was a part of my life. It wasn’t in a box. I wouldn’t know box-art for many more years. It was just a plain blue floppy, neatly labelled Castle of the Winds: a Question of Vengeance.

This was the greatest thing I had ever seen. One of the movies I was brought up on, among others, was Conan the Barbarian. Scoff if you will, but I latched onto Conan straight away, and I still haven’t quite managed to let go. I couldn’t tell you why now. Probably because he chopped a lot of people’s heads off. In any case, the first time I loaded up Castle of the Winds, I completely ignored every aspect of the story, and made my own story. I wasn’t playing the muscle-bound faceless juggernaut that was presented. Instead, I’d decided I was playing Conan, so I ran around chopping everybody’s head off.

The game itself was more or less the same as any other roguelike, if not significantly simplified. There wasn’t much to it. There was a big dungeon, the levels were randomly generated, and you went through and killed everything. It wasn’t the sort of game that presented you with difficult choices and ambiguous moral situations. Nevertheless, I was playing a different game to everybody else. Nobody was playing Conan: the game, but at that tender age, I had my first role-playing experience. Both my Mother and my older Brother played the game as industriously as I, but neither of them made their own game of it. One of them asked me why I wasn’t wearing any armour, and I looked at them so terribly confused, as if the answer wasn’t already completely self-evident. Conan didn’t wear armour. What kind of a retarded question is that? I’ve never looked back. Back when I was playing WoW, I was a paladin for a little while, but I ran around with a one-handed sword with no shield equipped. Sure, it made me less effective in combat, and a lot less likely to get into a group, but whenever somebody questioned it I felt that same confusion I did about Conan. Shouldn’t it be obvious?

Every game I’d played so far had been all about the one character. When I saw my Mum playing Civilisations 2 it was like a whole new world. It wasn’t one little man on the screen jumping over pits, shooting Nazis or slaying kobolds, no. This was an entire empire. Cities and towns filled with throngs of people, all of it under her control. I loved to watch somebody else play this game almost as much as I enjoyed playing it myself. There was just a certain flavour to it, something clicked in my head when I saw those cities be born, and grow to staggering heights.

Almost inevitably, I was terrible at the game. I didn’t grasp most of the concepts. I had enough trouble coming to terms with exactly how many cities and people I was overseeing that I almost completely ignored the computer players. Then suddenly one of them sent a diplomat my way, and in an instant there was a whole new level to the game. Not only was there the construction and management of my cities, then the operation of my military forces, but now diplomacy had become a part of my little world. I had little to no idea how I ought to proceed, so I went ahead ignoring them. Eventually my pathetic little empire was crushed under foot by one of the big boys, and I experience my first cut scene.

For the life of me I can’t find it on youtube, so my paltry words will have to suffice. The camera loomed over one of my destroyed cities. Buildings were on fire, cars were in ruins along the streets, and the air was thick with smoke and death. Then, it zoomed into a section of wall and a pile of rubble in the middle of the road. Slowly, gently, it panned around to the other side where the shape of a man gradually emerged. It was a soldier, with his hand on his chest, and a pixelated mess of red around his hand. He looked at the screen, staring into my very soul, and then motioned at me with his other arm. He coughed and sputtered, then said “...this is your fault” before collapsing on himself. Game fucking over.

That was the point when I realised games had something special. That soldier had transformed before my eyes; from a blurry mass on screen into a real person, with real feelings and a real life. He was as much a person as my hero Conan was on screen, and what I had done within the game had resulted in his death. I had seen the consequences of my choices in the blink of an eye, and from then on the humanisation of characters in games has been a major factor in my enjoyment of them.

My Brother came home one day with a copy of Abe’s Oddysee. I can’t remember if he’d borrowed it or spent hard-earned dollars on it, but as I was the younger, invariably I was perched at his shoulder like a gargoyle, watching every move on screen. There were the predictable oohs and ahs, and the backseat driving, but it was a shared experience. Every time he accidentally rolled behind a barrel in the foreground and discovered a secret room, we both looked at each other completely gobsmacked. This tiny little room, ultimately of very little importance to the game itself, had become our room. It was the room we found, that other people didn’t know about.

It was thrilling to the very core. Not only had I discovered my affection for finding secrets in games, I had inadvertently shaped the voyeuristic tendencies that I still hold to this very day. I was a twelve year old who had subconsciously discovered Epicureanism. Even today, I’m more than content to sit on the couch as you, dear friend you are, play your latest game, and derive possibly more enjoyment from it than I would were I to play solo.

Pas example, a good friend bought Heavy Rain not so long ago. I’d read only trite reviews online; the extent of my knowledge of the game was that it was sort of like interactive fiction on the ps3. He invited another friend and me over to give it a burl. I know the game is constantly ridiculed for being overly dull, but that was one of the most enjoyable times I’ve had playing a game in recent years. We each claimed a character as our own, and traded the controller when appropriate. It was a real blast. We made jokes at the stupid tooth-brushing segment, we got confused at the futuristic FBI agent, and we were on the edge of our goddamn seats when the dad cut off his finger.

Morrowind is one of my fondest gaming memories. I spent so many hours in it doing the same things I could in countless other games. Wandering around, killing baddies and then levelling up. It wasn’t a new equation to me. It was, however, a new spin for me on an old friend. I think it was the juxtaposition of civilization with butt-fuck nowhere that stuck with me.

It started out pretty dark. You’re a faceless criminal, some stupid nobody. Pretty much everybody hates you. Or at least, almost nobody is friendly towards you. You’d scrape together enough to buy maybe one piece of armour maybe by killing crabs on the beach Rf stealing everything you could. Then you’d loiter around one of the bigger cities, exploring all the alleys and all the rooftops. Then, at the drop of the hat, you could walk out the gates, go over that mountain there, and you we gone.

The world was brutally difficult to navigate in, but that was okay, because getting lost was fun. You’d end up outside a volcano in the middle of a barren plateau, with no idea where you were. Your only weapons were completely broken, you had no health restoratives and there was a big fucking baddy around every corner. That feeling of dread that settled in was overwhelming. The only thing that matched it, really, was the unbelievable feeling of accomplishment when you got through it anyway. Maybe you lucked and scored a critical hit, maybe you managed to sneak past that one fucker in the way; whatever it was you did that feeling of anticipation when you finally saw the looming architecture of civilization behind a hill was unparalleled. I distinctly remember standing on the top of a mountain peak after being thoroughly lost for hours and looking down at Balmora city, and then thinking “goddamn I’m good.”

Criminally, as with most people, I was unaware of Beyond Good and Evil when it was released. I was still busy masticating Time Splitters 2. Little did I know what I had been missing. I had zero preconceptions about the game. I had no idea what it was supposed to be about, or even whether or not it was any good. From the second I hit go, I was almost hypnotized by this game. I think the intro sequence is my favourite from any game. The cut scenes were just so carefully linked with the gameplay. There was no interruption between the two, it just flowed on nicely. Not even ten minutes into the game, I had spotted something that would stay with me for the rest of my life.

My character wakes up next to a fireplace in a lighthouse. I know that my uncle is a pig, and that we own an orphanage that we set up for children orphaned by a war going on. I’m told this by a news reporter who was investigating the place. I’m told this information, but not in a jarring way. It felt natural. Then when I wandered up to a higher level in my lighthouse, I walked past the children’s bedroom. Intrigued as to what was contained within (possibly delicious secrets), I proceeded forward.

There was little about the room that was remarkable. Bunk beds. Big rug. Porthole windows. Then I looked at the walls. It was like poetry in a game; a thousand ideas and feelings condensed into a microscopic container. Every few inches, there were little drawings on the walls. Just tiny little scribbles. Pictures of me, the avuncular pig, flowers, the kids playing... this wasn’t high-resolution, mind-blowing next-gen graphics. It was just drawings on the wall.

There was something so resolutely honest about them. From that one miniscule detail, I got so much information. It just spoke volumes to me. I could’ve gone through the entire game and never looked at them, but there they were, staring me in the face. They said, unequivocally, children were here. It was unquestionable. One still image and I’ve learned more about this place, and become more intrigued to continue learning and exploring, than I have from any god-awful forced dialogue in Fallout 3, or bullshit cut scenes from Metal Gear Solid 2. Beyond Good and Evil hooked me into a beautiful world that it had created with such love and tender care with tiny, forgettable details, and I don’t think I’ll ever be as invested in what happens to the world around me in a game as I was then.


Last edited by Spoony on Thu Apr 15, 2010 9:26 am, edited 1 time in total.

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PostPosted: Thu Apr 15, 2010 9:56 am 
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Trygve wrote:
Vrote this ten minutes ago:

Quote:
There was once a man in his local grocery store. He had the urge. The urge for an apple, that is. He approached the large variety of apples and scanned through the colours. Suddenly he heard a "meow". He turned his head and saw nothing but signs telling what apples there were. He read one of them. "Catshead" it said. What a coincidence he thought to himself. He proceeded down the counter and found some Jonathan apples. He picked one up and looked for marks. He didn't find any soft spots and thought it was a good apple. Suddenly, he felt a stinging pain in his hand and he dropped the fruit. He took some steps back, and stood now next to the Granny Smith apples. He wasn't sure what happened but thought it might be a little cramp. He picked up one of the green and sour apples. Again, his hand felt something - this time something softer, like nibbling. He looked at his hand and noticed that the apple had a mouth. A toothless mouth. He screamed and looked back at the red "Jonathan" apples and saw that they as well had a mouth, but only with teeth, and that the Catshead had some kind of animals' mouths. PANK Lady apples with big lips with red lipstick, Spartans with big, gnarly teeth and Wolf Rivers with large fangs. He tried to make a run for it but he managed to step on the apple he dropped before. High squeals rang out of the mouths of the apples called Pixie. He pressed his hands against his ears and tried to block it out. And then when he ran, he managed to run into the doors without thinking about the "pull" sign. He fell to the ground and the apples jumped down from the counter and then they all took a bite of the apple.

Fuck you Trygve, now i'm scared of Apples.


but that was well written

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PostPosted: Thu Apr 15, 2010 10:13 am 
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The Idiotic Oracle wrote:
Fuck you Trygve, now i'm scared of Apples.


but that was well written


15 minutes are all I need. 8)


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PostPosted: Thu Apr 15, 2010 2:18 pm 
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Hey guys, I wrote a script for Creative Writing class and put it up on Deviant Art

I'll post it here for you to read, but feel free to comment on the dA page
Quote:
The Onyx Rose
Characters:
Jon: Age 24, Hair: Black and looks uncombed, Height: 5' 11", Something worth noting: Usually wears a brown trench coat
Samantha: Age: 22, Hair: Shoulder length black hair, Height: 5' 4", Something worth noting: At this point, she's just arrived at the hospital apparently in a coma
Ted: Age: 32, Hair: Brown and matted down, Height: 5' 9", Something worth noting: Wears glasses

Opening:
(It opens with in a hospital with Jon wearing a medical coat and hurryingly walking towards and into Samantha's hospital room)

(Jon excuses the nurses attending to Samantha, shuts the door, and then proceeds to barricade the door)
Jon: Sam, I'm so sorry… None of this was supposed to happen.
(Kneeling down beside her bed)
Jon: They say people in comas can hear what's going on around them, so here goes… The truth is… The truth is, I'm not the easygoing, pop flyin' guy you always see. For the past 6 years now, I've been fighting things, demons, which no one else can see, not because it's my duty or anything holy like that, but because they come after me.
(There's a commotion outside the door, people begin banging on it. Jon gets up and begins unplugging and removing the equipment monitoring Samantha)
Jon: Sam, we've been friends since the 8th grade, and I've had feelings for you the entire time. When I asked you out, I hadn't been located by them for at least 8 months, so I was sure nothing would happen.
(Jon finishes unplugging the equipment and returns to Samantha's side. Banging continues and shouting is heard.)
Jon: When they attacked us, I didn't know what to do. For whatever reason, they formulated a plan to distract me while they killed you, and in reality, it should have worked… For whatever reason, your body reacted to the attack and shielded itself…
(Jon takes off the medical coat, pulls out his phone and calls Ted)
Jon: Ted, I have Samantha.
(Jon pulls what appears to be an onyx rose from his pocket and places it on the bed next to Samantha)
Ted: What happened? Is she ok?
(Jon picks Samantha up off the bed and puts her over his shoulder)
Jon: Ted, we were attacked… She looked a Class 5 in the eyes.
Ted: Oh shit man, I'm so sorry…
Jon: That's the thing…
(Security finally breaks through the door, yells "FREEZE", and points their guns at Jon)
Jon: She survived.
(Jon leaps out the 5th story window with Samantha on his shoulder and somehow glides gently to the ground at the last moment. Meanwhile, the onyx rose glows a deep scarlet and breaks apart, releasing a white gas that knocks out security)
Scene End

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PostPosted: Thu Apr 15, 2010 7:34 pm 
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Finished reading your review of your videogames Spoondog.

Not only did it make me wish I had video games with that much impact on me, but I looked up Beyond Good and evil and god I want this game so hard now.

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PostPosted: Thu Apr 15, 2010 7:37 pm 
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Well I was told to post some of the stuff I write. So, I guess I'll post this weird little tidbit from what I've been working on recently. I'm not too pop flyin' with it, I feel like I go off-topic too much.

Not a short story, just part of a much longer story. Figured this was the best place to put it.

my gmail account draft thing wrote:
Being alone in a big house is frightening. Being alone in an apartment is... much less so. Or so I observed as I stared at the blank walls, practically mocking me with their emptiness. I have this thing about being alone, and I usually can't take it for a long time. So I'd been reluctant to move even to such a small space as this apartment, even with only one tiny closet-sized bathroom, a kitchen with little to no room for dining, a living room just big enough for a couch and TV, and my own bedroom. It was a Sunday. I hate Sundays. There's that dread of having to go to bed early and wake up even earlier. Tomorrow's Monday, the walls whispered to me at that moment in time. In my opinion, they should just rid of Mondays. But then we'd have the Tuesday Blues, wouldn't we? There was just no winning. I sighed and leaned back on the couch. It was lumpy, but comfortable enough for me to rest.

My name's Alex Shine. And to clear it up, no that is not pronounced your typical conventional way. Somewhere back in the deepest bowels of time my ancestors thought it would be funny to pronounce it like "sheen." These are the types of things I contemplate in my downtime. Really, when you have time to be shrewd and wry, you should practice as much as you can. You never know when you'll need it in life. I guess you could say I'm your typical fresh-out-of-College youngster. Straw blonde hair that goes to my shoulders, a little taller than average, a little bulkier than average, and a face that in the wrong (or right, depending on how you look at it) might be described as handsome. It's hard to be naturally pop flyin' when you go through life looking as normal as I do, and my "blending into the crowd" skills are beyond exceptional. But as I lounged contentedly in the comfort of my own home, things started to go wrong.

There was a knock at the door. There's always a knock at your door, when things start to go wrong. It's like a pager saying "Hello, here's trouble." But it had been several years since my last experience with adventure, so I was hardly expecting it right that instant. I got up and answered it, barely even sighing, which is a first for me. It turned out to be a ratty-looking man with a package. My first thought was, I didn't order anything. And then he spoke. "Alex Shine?" He asked. That was when I knew something was up.

He'd pronounced it the right way.

I studied him for a second. I was taller than him by a few inches, and he regarded me nervously, hat dropped over his eyes. His eyes. They were a deep, dark red. I took a step backwards, grabbing the door handle, twisting it, ready to slam the door in his face. No. I was not going back. What did they need me for, anyway? I was used to being fast enough to escape, so it took me by surprise when he grabbed my wrist and pulled me out of the doorway. He yanked hard enough to make me fall from the doorstep to my knees, and I swore under my breath. And then, before I could even shout for help (not that it would have been of much use), I felt a dropping sensation in the pit of my stomach. Despite my terror I felt as if I should be holding up a sign with "Uh-oh" written on it. And then everything went black.

But not the black you get when your mind blanks out and you collapse. Oh no, it was pitch black, but I was still very much awake. This made me panic much more than it would have if I had, say, seen different colors dancing around me. Colors means a bad trip; black means something ominous approaches. And I felt like I was falling, although no wind whipped around me. I contemplated all of this rather quickly, given that time doesn't pass in what by common definition might be a wormhole in the fabric of the universe. I tell you, when you pass through that hole and back to reality, you'd best close your eyes. The first time it happened to me, I'd been blinded for almost a whole minute. When I opened them again, I was in a circular room. And surrounding me on all sides were monsters of all different shapes and sizes.

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PostPosted: Thu Apr 15, 2010 7:39 pm 
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There's a lot of unnecessary details, imo.

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PostPosted: Thu Apr 15, 2010 7:45 pm 
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Sorry. A long time ago I was told to include more detail in what I write, and now I put in way too much. vOv Since this is more the expositional part of the story, even more so.

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PostPosted: Thu Apr 15, 2010 8:19 pm 
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Derp derp derp derp okay this'll be the last little excerpt.

the document I just now moved to Google docs so I could use my tab key wrote:
The twitchy little man stepped away from me, twisting his hat from side to side. "S-sir..." He mumbled, sidling away. He removed the wide brimmed hat, and I took note of the tiny little horns jutting out of his head. At the moment, I was too shocked to say anything witty. I was too shocked to even manage a measly "where am I?" So I stared, wide-eyed, like an idiot. There's no word for that kind of forboding terror, where you think you know what's coming next and yet you pray to God it doesn't happen. It happened.
"Ms. Shine?" The ocean of monsters parted way for a wiry man with dark brown hair and a noticeably pointed beard. His voice wasn't all that deep. You might even go so far to call it... pleasant. "Do you have a moment?" I probably stared at his face a moment before I found my tongue.
"Do I have a moment?" I spat out. "Do I actually have a choice? Why no, sir, I do not have a moment, and I would very much like to go home now." Anger replaced fear now. It was my natural defense mechanism, like the puffer fish making itself bigger to frighten away enemies. Of course it also had the extra luxury of being poisonous, which is like a middle finger to whoever managed to eat it anyway, but I'm afraid that's not within my abilities. Besides, these people didn't want to eat me. They wanted to employ me.
I saw his face contort slightly, but whatever emotion it conveyed I couldn't quite catch it. He clasped his hands, sighing. He was wearing a suit. Why in the name of God was he wearing a suit? "I was afraid you might say that, Ms. Shine." Really, it was quite hot in there, he should have been sweating. "I heard tales of your poisonous-"
"Venomous." I interjected. He gave me a blank look. What a joker. "You probably should have said venomous, for you see, venom is injected into the bloodstream while poison is ingested. Unless you plan on eating me, poison would be quite useless." I gave him a sweet smile, determined not to lose my mind.
Once again, there was that twitch. He had great control over himself, and this was information I filed away for later. My foe was formidable. "Very well then, as you wish. Venomous nature. But as I was saying before you interrupted me-"
"Sorry."
I got to him this time. He threw his arms up in the air, exasperated. "Ms. Shine, if you would please just listen to me, I could explain everything and we wouldn't have to resort to alternative methods!" A whisper passed through the crowd of monsters. I took this to mean that they knew exactly what alternative methods would be, and from the smiles on their faces it wouldn't be pleasant. It was at that moment I gave in. I really, really wanted to know exactly what the deal was. But first, I had to make something clear.
"My good sir, I would appreciate it if you called me Miss Shine. Ms. Shine makes me feel old." Miss Shine wasn't much better, but I'd have to get used to it if I wanted to be employed as a teacher. The man nodded, eager to continue his explanation.
"You may address me as Kuro. Just Kuro. Not sir, for we are equals here." I almost groaned. One of these guys. "I understand you saved our land from disaster, oh... About eight years ago? You would have been about seventeen, maybe eighteen years of age? I am impressed. I wish to enlist your help in my army. Of course, you shall get the highest honor. You will even be promoted from Hero."
I blinked. "What can possibly be higher than Hero?" The people in this land worshipped their Heroes to death. It wasn't a title, it was a job.
He smiled in response, a rather nasty smile that revealed his true character. "Why, Villain of course."

And that was where it really began.


And that basically reveals the plot.

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PostPosted: Thu Apr 15, 2010 8:23 pm 
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Ms is used for a woman who does not wish to disclose her marital status.

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