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PostPosted: Fri Mar 26, 2010 2:40 pm 
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turns everyone into furries
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All caps wasn't necessary, neither was calling Spoony a douchebag. Oh well it doesn't matter any more


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PostPosted: Fri Mar 26, 2010 4:30 pm 
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What?

I just thought it was nice to point out that he was a douche, he did it twice!
I just try to talk aboot oblivion here sooooreeey

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PostPosted: Fri Mar 26, 2010 8:22 pm 
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scrambly wamblies
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oh hey guys....I was wondering the other day, how advance is the decision system in this game? for instance, if I were to give someone a particular answer, would it turn or curve a quest?

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PostPosted: Fri Mar 26, 2010 8:22 pm 
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there is no decision system

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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PostPosted: Fri Mar 26, 2010 8:23 pm 
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There are like three or four decisions you can make in the game that really matter.

Unless you count selecting which quests to do as part of "the decision making system".

Or murdering people.


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PostPosted: Fri Mar 26, 2010 8:27 pm 
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scrambly wamblies
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oh I see, I was just wondering if a conversation were to give me the options
-"sure I'll go look for the treasure"
-"why do you want this treasure?"
-"no way, I'm hunting it for me"

if I would get different quests, or to have the quests altered

Just wondering, When I got Fable I expected something like this, only what I got was this-

good=don't kill randomly
evil= do kill randomly

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PostPosted: Fri Mar 26, 2010 8:28 pm 
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This is not Fable. You either choose to take a quest, or don't. That's it.

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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PostPosted: Fri Mar 26, 2010 8:28 pm 
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Wearthielder wrote:
Just wondering, When I got Fable I expected something like this, only what I got was this-

good=don't kill randomly
evil= do kill randomly
There's no morality system in Oblivion, so the choices are even worse than fable.

If choice is what you're after, go get Arcanum: Of Steamworks and Magick Obscura.


Last edited by Spoony on Fri Mar 26, 2010 8:30 pm, edited 1 time in total.

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PostPosted: Fri Mar 26, 2010 8:31 pm 
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scrambly wamblies
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we need someone to make a decision game then.

but, either way, I'm looking forward to playing it.


they have some pretty awesome proletariats.

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PostPosted: Fri Mar 26, 2010 8:33 pm 
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how much is a score
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If decisions are your cup of tea, I downloaded a bunch of proletariats in my LP that are affected by morality choices.

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PostPosted: Fri Mar 26, 2010 9:45 pm 
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PostPosted: Fri Mar 26, 2010 9:55 pm 
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Do you actually have fun playing a wood elf or is it sort of a chore?

I'm curious about their beast control power or whatever it's called but I don't want to make one if it's just a bother to play.


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PostPosted: Fri Mar 26, 2010 9:56 pm 
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how much is a score
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You can learn the Command Creature spell without being a wood elf.

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PostPosted: Fri Mar 26, 2010 10:04 pm 
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the only thing that bothers me about being a wood elf is that he is so short i have to jump to grab stuff that is on ledges or high shelves.


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PostPosted: Fri Mar 26, 2010 10:41 pm 
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Oblivion refuses to say I find a place, even though I did :I

I mean, I went inside it and Oblivion still thinks I haven't found 'Wendir.'

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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