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PostPosted: Sun Jan 17, 2010 1:53 pm 
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So you are saying that the games set further after OoT have better technology then the games set more recently.

An outstanding revelation indeed.

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PostPosted: Sun Jan 17, 2010 4:28 pm 
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Kitsune Dzelda wrote:
I actually hear theyre coming out with another Zelda Game, much bettern Spirit Tracks in my opinion.
The new one isn't even out how could you already think it's better than Spirit Tracks?[/quote]

Actually Ive heard about this from along time ago, like veen before Spirit Tracks, in that the game series was going to have a one on on e swordplay game for LoZ eventually. I had to wait 2 years to even hear about it, but deep down in the withered, shriveled, black thing called my heart, I knew it would be great. Because thats what the Zelda games do on Console. Only HEARING that the same team that made Oot, Majora, WW, and Twilight Princess, the whole series basically, only brings my hoped up higher, because a team THAT old, knows what the winning formula is made of, and will make it shine for us again.

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PostPosted: Sun Jan 17, 2010 5:21 pm 
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Kitsune Dzelda wrote:
lots of text

What the shit was that.

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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Last edited by Superior Bacon on Sun Jan 17, 2010 5:21 pm, edited 1 time in total.

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PostPosted: Sun Jan 17, 2010 5:25 pm 
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Tatzel "Tatzel Freeman" Freeman
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Kitsune Dzelda wrote:
Wall-o-text

Cool story bro!
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L2grammar and type, seriously.

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PostPosted: Sun Jan 17, 2010 5:31 pm 
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I don't know what's your problem, I understood her just fine.
I mean, yeah, her post was kind of a mess, but it was still relatively easy to understand.

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PostPosted: Sun Jan 17, 2010 5:32 pm 
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I couldn't really understand her.

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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PostPosted: Sun Jan 17, 2010 5:40 pm 
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She's saying she heard about another Zelda game for the current gen long before the announcement of Spirit Tracks.
It'll have you use your Wiimote like a real sword in one-on-one fights.
She's excited for it because it's supposed to be by the team that made all the other Zelda games.

At least that's what I think. Maybe I misunderstood her too, I don't know.
I'm also not saying that what she said actually made sense, but grammar wasn't the problem for me.

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PostPosted: Sun Jan 17, 2010 5:46 pm 
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Tatzel "Tatzel Freeman" Freeman
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I tried reading it again after how you understood it.
It still made me
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but I can see it now too. I think.

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PostPosted: Sun Jan 17, 2010 5:55 pm 
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PostPosted: Sun Jan 17, 2010 5:58 pm 
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8-BIT SWORD. WANT.


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PostPosted: Mon Jan 18, 2010 1:44 am 
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Kitsune Dzelda wrote:
I had to wait 2 years to even hear about it, but deep down in the withered, shriveled, black thing called my heart


PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF


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PostPosted: Mon Jan 18, 2010 2:44 am 
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Decker wrote:
Brawl doesn't count. Minish Cap and Four Swords are sprite based, so they barely count either. Phantom Hourglass is a direct sequel from Wind Waker, so that doesn't count.

Spirit Tracks counts though


It's Four Swords, Wind Waker, Minish Cap, Four Sword Adventures, Phantom Hourglass, and Spirit Tracks.

It doesn't matter if they were sprite based. They still had art styles in the manuals and game guides.
I thought the art style for the oracle games was fun and spirited.
A Link to the Past has stores and stores of different artwork by multiple people. Some of it is extremely serious and other is more light hearted. It's official art style (along with LA) was a cartoon serious.

Even Ocarina of Time/Majora's Mask had a different art style than Twilight Princess.
If you look at it they're both very distinctive.

Minish Cap and Four Sword Adventures should have had their own art styles.

I'm okay with Windwaker/Phantom Hourglass/Spirit Tracks with having the same art style because they're sequels to each other.


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PostPosted: Mon Jan 18, 2010 3:00 am 
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I always pictured the Ocarina of Time style the same as the Twilight Princess one, except the 64 (understandably) was incapable of that level of graphics so it's just a lower brow version.

Though I guess in TP, the NPC's are a lot more cartoony


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PostPosted: Mon Jan 18, 2010 4:26 am 
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Link to a reliable source stating that the new Zelda Wii will release in 2010.

The only picture of the game given over the past 5 years.

Apparently you guys haven't heard about it. You are actually rather lucky people. I say that because I heard about it relatively soon after they first announced it and have been since then attempting to find information on it. None exists other than that picture and that it will use the new Motion Plus thingy on the Wiimote.

I can't understand why companies do this. (The other being Valve and Half Life 2: Ep 3) Why would you keep fans in the dark for YEARS? I can understand keeping plot points or big game surprises out but, to not provide ANY information, screenshots, videos, or even an actual name seems insane to me. /rant

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PostPosted: Mon Jan 18, 2010 4:39 am 
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I almost forgot about that


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