Plasma wrote:
Water wrote:
Seriously, there ought to be some way to remedy that.
...
Once again,
engineering does not work that way! Look, sometimes people screw up and can't do anything sensible about it. Just leave it at that!
Okay, so engineering does not work... what way, exactly? I don't understand what you're trying to get at here. I'm saying that video games, being a young medium of expression, have to deal with the problem of releasing flawed games, then making a sequel to fix their problems (along with many other problems).
I may be mistaken, but I think you think that I'm hinting at some obvious solution to this problem, but I acknowledge that there isn't one. When I suggested earlier that game developers ought to get suggestions from players or reviewers, you raised a good point, and I concede that that isn't going to work. I still think that there should be a way to release games that are good the first time. After all, movies can be good without having to get the actors to come back and re-do a scene when the movie's already in the editing process.
Okay, I recognize that this is kind of a pointless argument. Video games may become a more refined art, but it won't be for a long time. Have fun playing sequels, kids.