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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Mon Sep 12, 2016 11:37 am 
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We fought a group of rodent pirates and our bard managed to charm four flying squirrel rogues and lemming barbarians. He named one of them Roger.

On a side note, does anyone use roll20? We've been running our game on it and it's been really helpful. It makes rolls and everything so much easier.

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 Post subject: i want to be the tycho to his gabe but not gay
PostPosted: Sat Sep 17, 2016 12:58 pm 
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My brother has been playing Dungeons & Dragons for a while now and I had no idea. This is a person who skips cutscenes in video games, and he actually has a character background and is interested in roleplaying.

He'll be joining my group tomorrow. It'll be interesting seeing how he mixes with the staunchly non-roleplaying group.

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The A in this case stands for Armageddon. As in, Armageddon a boner because this plane has a fucking HOWITZER sticking out of it.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sat Sep 17, 2016 3:36 pm 
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Location: 卄モ尺モ 丹几刀 丅卄モ尺モ. 几モ丹尺 丹几刀 下丹尺.
Give someone the Amulet of the Impatient: An enchanted amulet that causes NPCs to shut up and give a very basic idea of what they want you to do or just start doing whatever they would have done otherwise after the conversation without any explanation.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sat Sep 17, 2016 6:01 pm 
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https://twitter.com/campaignwhereu?s=09

In case rising DMs need campaign ideas

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sat Sep 17, 2016 8:42 pm 
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There's a tabletop bar in Ohio called The Malted Meeple that I go to. I started going to four hour sessions for D&D 5E and made a dragonborn druid named Night Wind who was raised by animals in the woods and was named after his two favorite things! He's dumb as a box of rocks and likes meeting people! I'm having a ton of fun playing as him, especially when I figured out that his catchphrase is just walking up to people and saying "Hi!" in the most optimistic voice possible.

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 Post subject: not that anyone would ever find this to be impressive
PostPosted: Fri Sep 30, 2016 12:03 am 
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I managed to describe D&D to my grandmother in a way that made her seem mildly (possibly only politely) interested in it.

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 Post subject: maybe i'll just kill them all
PostPosted: Mon Dec 12, 2016 5:46 pm 
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My group is almost finished with Hoard of the Dragon Queen. They came up with a strategy to deal with an adult dragon that impressed me enough to let it go off with only a single major hitch, and they improvised fluidly enough to follow through, tearing away almost half of its health before it could even react. Now they just have to successfully fight an entire castle full of elite cultists and they'll be home free.

And then I'll have to deal with the much less railroady Rise of Tiamat. *cries inconsolably*

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Tue Apr 18, 2017 12:58 am 
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Location: 卄モ尺モ 丹几刀 丅卄モ尺モ. 几モ丹尺 丹几刀 下丹尺.
I started playing Dungeons and Dragons through Tabletop simulator and I successfully dropkicked a window. I wasn't trying to hit the orc who was getting agitated with the elf and dragonborn bard. Totally aimed for the window and the thorn bush beyond it.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Wed Apr 19, 2017 2:21 am 
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I want to get back to DMing, though things have been tough to get players together the past few months.

Also not sure if I'll have time if the job search turns up something soon.

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 Post subject: joke's on them nobody is innocent
PostPosted: Sat Jun 10, 2017 9:39 pm 
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Since I've started DMing this group, the layout has shifted dramatically. Names have been changed to protect the innocent:

Inception: Lina, Daniel, Navin, Jeremy, Helen

Add: Aaron

Lose: Jeremy

Lose: Helen

Add: Vic

Lose: Aaron



I'm getting tired of this game.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sun Jun 11, 2017 8:07 am 
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Finding a stable group to play with is such a pain, I haven't had issues with people dropping out but the Pathfinder group I play with can take months between sessions. The DnD 5e group I'm DMing is doing better but we still can't consistently pull off weekly or biweekly sessions like I hoped for.


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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sat Sep 16, 2017 9:24 pm 
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Me and a few friends have started playing D&D together for the first time and it's a lot of fun so far. We're playing Curse of Strahd, so I'm gonna go ahead and say there will be SPOILERS SPOILERS SPOILERS throughout the rest of my post.

My character is a Ranger named Aldwyn Wolfsbane that comes from a clan of people who earn their last names through accomplishments. Aldwyn is a bit odd when it comes to people, but he knows his way around the woods. His goal is to earn a last name worthy of respect from even the hardiest of his village's elders.

What follows are some highlights from Aldwyn's adventure thus far:

Aldwyn is a graceful swimmer...not so much a duelist:
>Instead of the cliche tavern meetup, our DM decided to have us all meetup at a festival in my village where the mayor's daughter gets kidnapped.
>During the quest, we kill a couple of baddies in a cave and find a body of water that leads further into the cave.
>I decide to swim through it and roll a natural 20
>Gracefully come out the other side like a dolphin and see a guy with his back to me
>I decide to sneak up on him and roll low and am discovered immediately
>I draw my shortswords and roll to hit with both of them
>1 and a 3, he retaliates and takes half my health in one hit
>Decide to attack him again and miss both times
>He misses too and his friend up ahead hears the commotion and comes around the corner, standing 6 feet, 4 inches tall
>nope
>I decide to swim back through the water
>20
>Gracefully swim back to tell the rest of my party what I saw
>MFW they don't believe me due to bad rolls I made earlier investigating a dead body, despite bleeding from my chest.
>They think I scraped myself on a rock

Aldwyn really isn't good with people:
>We arrive in the town of Barovia and discover an abandoned looking house
>Woman named Irena eventually lets us in after I fail to bust the door down
>Didn't even attempt to talk my way in, I just wanted in
>Cleric in our group talked our way in, and she tells us about how her father died recently
>The father is lying in a casket when we walk in
>Without a word to anyone else, I go to investigate the body to see how he died
>Didn't even cross my mind to ask her if that's something she knew already
>Stares-from-the-rest-of-the-party.jpg

Aldwyn almost dies:
>We get told by Irena to find her brother and investigate the church
>We find him and head to the church
>Once there, we split up to search for a way downstairs where we just heard some screaming
>We find the way down and see something move
>I decide to walk up on it
>No stealth roll or anything, I'm confident we can handle anything this early in the campaign
>The vampire spawn attacks me immediately and I get reduced to 0 hp in one hit
>DM says "Welcome to Barovia"
>My turn comes back around and I roll a 1 on my saving throw
>Party manages to kill it before it's my turn again, so I live!

Aldwyn becomes an addict:
>On our way to the town of Valachi
>Strahd appears and kills Irena's brother
>RIP
>After the encounter, we come up to a windmill
>Walk in and see pies baking and hear noises upstairs
>An old woman comes down and offers us pie
>We've come across another old woman before selling pies
>We're all tentative, but I decide to give her the benefit of the doubt and eat a pie
>Instantly fall asleep after failing a con saving throw
>old woman is hag
>two more upstairs
>Rest of the party finds a little girl upstairs
>I wake up after a few turns of my party fighting the hags
>We are very much losing this fight
>Paladin decides to grab the girl and we run away
>Get safe enough distance away and talk to the girl
>"Thanks for saving me but they still have my brother"
>Groans all around the table
>Aldwyn stares at the sky with a sense of longing for more pie

Aldwyn gets a bitching new cloak
>Rest of the party meets up at the church to collect the reward for a quest we did
>I decide to instead look around town
>Find a tavern that the priest told us beforehand that the village wolfhunter's frequented
>Enter and proclaim myself as the world's greatest wolfhunter
>two men get offended by this
>I challenge them to a contest
>Whoever hunts the most wolves by tomorrow wins. If I win, they have to make me a wolf cloak, if they win, I basically become their slave
>Journey to the woods alone
>Kill 4 regular wolves, and 2 direwolves.
>Was rolling 18s, 19s, and 20s the whole time
>Why can't I do that any other time
>Win the contest and now have a bitching cloak
>Swagger up to the rest of the party and they don't even pay me the slightest of compliments
>Assholes

Aldwyn and the gang kill the hags
>We managed to do a B&E on the windmill the next day and save the little boy
>After running away again, we devise a plan to kill the hags
>Gonna hide in the bushes and wait for them to come out and pick them off 1 by 1
>Aldwyn initially doesn't want to go because he's trying to resist his pie addiction
>Explains to the paladin who came up with the plan that "Hey, those hags are evil, but I'm sure we can find some bigger evil to smite instead. Plus, it's evil to take an addict to the source of his addiction"
>Paladin is adamant in destroying the hags, so I reluctantly go
>We wait up the trail and see not 1, but 2 of the hags coming
>Shit
>Fight them anyway, paldin casts Channel Divinity: Turn Undead and manages to fear one of them
>We fight the other one
>Strahd shows up to watch our battle
>I decide to try and strike fear into his cold black heart by aiming my bow in the air to hit the hag rather than shooting directly at her
>DM tells me to roll at disadvantage
>4 and 6...my luck
>Strahd laughs, and I bury the feeling that I should have been a jester for a living deep down.
>Manage a crit on my next turn and turn to give a gloating look at Strahd but he has left already
>Not sure if it's a good or a bad thing that he doesn't see us as a threat
>We kill the 2 hags and before anyone can say anything I steal a pie from their cart
>Sweetdreams.html
>Party carries me back to town, and I wake with a feeling of sadness knowing that if we kill the last hag, I'll never have one of those pies again.
>Secretly hope we never find her

Aldwyn almost dies for real this time:
>Party gets a new NPC member
>Can't remember his actual name, so I call him Kashmir Vel'koz (It's similar to that)
>We journey to a wizard's tower and see an abandoned wagon with a locked door
>We tie a rope to the handle and try to pull the door open
>DM has the Paladin roll 3 times for it and take the highest number
>Highest was an 8 lmao
>I decide to try and burn the lock off
>11
>I set the entire thing on fire and it explodes
>DM says make a DEX saving throw to take half damage, or take 55 damage and 10d10 damage
>Just barely make the throw and survive insta-death by 2 damage.
>My hair is burnt off, and my bitching wolf cloak I got earlier is now burnt too
>I decide that Aldwyn is now a bit more off mentally now than he was before and he spends the next ten minutes crushing ants while the rest of the party tries to get into the tower
>After figuring out that the way to open the door is to dance, the rest of the group irl decides to have me act it out
>Explain it in character as Aldwyn getting up from crushing the ants and then just busting out some dance moves without a word to anyone
>The door opens, party is perplexed
>Aldwyn finally does something useful

Pie tastes like crab:
>After finishing up with the tower, party decides to head back to town
>I tell them I want to hunt for a crab I saw a few days ago when on my wolf-hunting mission
>We find the crab pretty easily
>I attempt to hit it 3 times before it makes it's way to me and miss every time
>Finally hit it and kill it
>Rip the top layer off its shell and start eating it on the way back to town
>It almost satisfies my longing for pie
>Third hag is still alive somewhere
>Rest of the party has forgotten about it
>But I still remember
>And I won't remind them either, I want more pie


Pretty fun so far. Sorry for the long post, but I'm excited.

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 Post subject: no d&d party knows what they're doing, it's the best
PostPosted: Sun Sep 17, 2017 6:20 am 
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I haven't played Curse of Strahd, but having listened to Dice, Camera, Action, it's funny comparing your particular brand of incompetence to that of the Waffle Crew and recognizing some of the features and plot points.

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The A in this case stands for Armageddon. As in, Armageddon a boner because this plane has a fucking HOWITZER sticking out of it.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sun Sep 17, 2017 11:47 am 
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Yea, somehow we've managed to not have anyone die yet, minus the DM's 7 year old nephew, but he was only going to play for one session anyway. Curse of Strahd is pretty good, but I do kinda wish the DM would have chosen a less serious campaign to run at first, because I wanted to really really meme it up instead of just casually memeing it up. Still having a great time though.

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 Post subject: spoiler alert
PostPosted: Sun Sep 17, 2017 1:19 pm 
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Meanwhile, my group (or what's left of it) finally finished the Tyranny of Dragons campaign today. Tiamat is dead. Hooray.

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The A in this case stands for Armageddon. As in, Armageddon a boner because this plane has a fucking HOWITZER sticking out of it.

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