AWKWARD ZOMBIE

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 Post subject: Re: Drawback
PostPosted: Mon Feb 23, 2015 9:03 pm 
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Fordicon98 wrote:
If I could thumbs up LockeZ's post I would be do that right now

EDIT: In the meantime, have this:

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You forgot this part:
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 Post subject: Re: Drawback
PostPosted: Mon Feb 23, 2015 9:53 pm 
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Airra wrote:
I think an archer should be able to hit point-blank targets just fine without any other tools (or having to rely on punches) if they were properly trained by their military.
The games would need to be rebalanced, though.

[Epic vid was in this spot]


Well, not a general mechanic, but I do recall Double Bow having various ranges depending on the game, and it had 1-2 range in Radiant Dawn. Bit anticlimactic unless your Marksman of choice lands a Deadeye, but whatever.


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 Post subject: Re: Drawback
PostPosted: Mon Feb 23, 2015 10:21 pm 
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I know I'm stealing someone's traditional edit subject, but the expressions were just too perfect.

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 Post subject: Re: Drawback
PostPosted: Mon Feb 23, 2015 10:34 pm 
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Katie edited the comic to clarify the fact that it is an ennemy unit (blue/red code).

For those who do this with their own units, please remember you can loose two units at the same time :
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(sorry for the quality)

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 Post subject: Re: Drawback
PostPosted: Mon Feb 23, 2015 10:40 pm 
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heheheheh :lol: All these edits are so good.
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My editing ideas have been off as of late, so I don't have much.

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 Post subject: Re: Drawback
PostPosted: Mon Feb 23, 2015 11:32 pm 
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I signed up just to say I love Mia's face. It's just so like her.


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 Post subject: Re: Drawback
PostPosted: Mon Feb 23, 2015 11:32 pm 
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Now I have a question. Why is it better to box the enemy archer in as opposed to simply killing them outright? I've only gotten halfway through Sacred Stone, so this is a legit question. What tactical advantage does that hold that I'm missing out on?

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 Post subject: Re: Drawback
PostPosted: Mon Feb 23, 2015 11:40 pm 
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sims796 wrote:
Now I have a question. Why is it better to box the enemy archer in as opposed to simply killing them outright? I've only gotten halfway through Sacred Stone, so this is a legit question. What tactical advantage does that hold that I'm missing out on?

lets weaker unit approach and kill them safely


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 Post subject: Re: Drawback
PostPosted: Tue Feb 24, 2015 12:14 am 
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LockeZ wrote:
codefreak8 wrote:
This is why Archers need to be able to punch, or gain something like Knives on promotion (at least in PoR/RD).


This is why they added crossbows in those two games. The enemy soldiers just don't usually have them.

Being able to punch? Like, attack without a weapon? How does that even make sense!? You can't do that in a video game!


I believe Radiant Dawn allowed untransformed Laguz to punch people. Of course, I haven't played a substantial amount of either game.

Also, crossbows were Radiant Dawn only.

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 Post subject: Re: Drawback
PostPosted: Tue Feb 24, 2015 12:37 am 
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NaraStrex wrote:
sims796 wrote:
Now I have a question. Why is it better to box the enemy archer in as opposed to simply killing them outright? I've only gotten halfway through Sacred Stone, so this is a legit question. What tactical advantage does that hold that I'm missing out on?

lets weaker unit approach and kill them safely

That's right, there's xp for each unit in FE games.

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 Post subject: Re: Drawback
PostPosted: Tue Feb 24, 2015 2:18 am 
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LockeZ wrote:
However, most soldiers in actual wars were not really good at using a bow and arrow. They were not career soldiers, they were farmers or potters or merchants who were conscripted to war. They were level 1 mooks who were given a couple days of training and brought onto the field with the expectation that they had a 50/50 chance of killing one enemy soldier before they died. They didn't even have names, you moved the cursor over them and it just said "Archer."


*delurk*

Actually, in England at least it was the law from the 1500s to the 1800s that all men between the ages of 7 and 60 had to own a bow and arrows and practise the sport. They might not be professional archers, but they would have a lot of training in archery and a lot of practice to fall back on.


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 Post subject: Re: Drawback
PostPosted: Tue Feb 24, 2015 5:24 am 
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Okay normally I'm perfectly content to sit back and read the edits and laugh at them, but really a bow is not an easy weapon to learn, the only reason a modern archer can learn in even a reasonable time is A) compound bows which are infinitely easier to use than any older style of bow (the Olympics use recurve bows but those are still rather easy to pull for a bow and even if they weren't they don't use high draw weights either way). and B) They have lots of little things like range finders and various things to help keep arrows in place and so on and so forth. Smaller bows like recurves were designed to be easy to use (strength wise that is) because you shot them from a horse and that was the hard part not actually using the bow considering you rarely used them from that far away by bow standards. When most people think of a war bow used on foot you're referring to the English longbow. Those are obscenely hard to learn to use and I mean obscene. There isn't much exaggeration when they say that the quickest way to teach someone to use a bow is to start with their grandfather. It's infinitely easier to learn to fight with other weapons over a bow, it's why the crossbow was invented. Plus to kill anyone at a reasonable range you need draw weights reaching or exceeding 100 pounds which is a lot, for context the biggest modern hunting longbows are about 60 pounds at worst. And this is only getting you physically fit enough to pull the daisies thing back, they still have to use time teaching you to aim the thing too, which isn't very easy at battle ranges. As a matter of fact I'm curious how any archers ever kill anything in FE considering in a fair few games they use self bows that are tiny though to be fair in the gba games they don't really kill anything. As to that video, all and I mean all of his shit is impractical trick shooting, that's all it is. Am I fine with someone learning trick shooting? Yes it can be quite hard. Am I mad that he thinks he can pass that off as practical or any sort of thing besides trick shooting? Yes, I'd say more but it would be... uncouth. It's blatant bullshit designed to sucker in those who know nothing about bows. Which is most people. Specially that damned narrator.

TL:DR Using a bow is hard, really hard. It takes a large portion of your life to do it really good with older bows, and what Lars is doing is just asinine.


Now I'm going to go back to lurking forever.


Also to keep this even remotely on topic, I laughed harder than I should have at Petah's and I have no idea WHY.


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 Post subject: Re: Drawback
PostPosted: Tue Feb 24, 2015 9:43 am 
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So what you're saying is

my archer units should instead be walking up and clubbing enemies with their bow.

Because that's brilliant!

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 Post subject: Re: Drawback
PostPosted: Tue Feb 24, 2015 11:44 am 
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No Katie don't use Sothe he's an exp trap save yourself

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 Post subject: Re: Drawback
PostPosted: Tue Feb 24, 2015 4:32 pm 
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Airra wrote:
So what you're saying is my archer units should instead be walking up and clubbing enemies with their bow.
Because that's brilliant!

Meh, they'll manage. They just need to remember to spin the bow before hitting and then they do lethal damage.
In fact, GBA Warriors already do that...

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