I noticed we don't have a thread dedicated to it even though there's multiple games in the series and a crossover. I confess, I've only played the first two games, but I want to talk (and by that I mean rant) about my experience while playing, so here's goes.
The series as a whole has a sort of charming whimsical nature. The music is well chosen and the character designs are distinctive an unique. The epic moments got my heart racing and many of the puzzles are appropriately challenging. But there were frustrating moment even outside of the puzzles.
Curious VillageWhen the game opened, I could see there was an underlying mystery. As a die hard Phoenix Wright fan, I love mysteries. I could see the classic set-up: the isolated village, the enigmatic rich man and his family, the rumors of his inheritance.
(I pretty much knew his daughter was the Golden Apple the moment she was mentioned, but that's not important here.) Even the
reveal that Inspector Chelmey was Don Paolo made me feel like I was participating in an Agatha Christie novel. But then came the scene with the mysterious man with the bag.
"Gears at the scene," I thought to myself. "They look like the gears near the relative's dead body! Hey! Maybe he was a robot! HA HA! MAYBE WHOLE TOWN IS ROBOTS!" I got quite upset I was when I found out my off-hand joke was correct.
I mean, yeah, there were hints set up before hand. I wouldn't have been able to make that joke otherwise, but they defied what I thought were the limits of the world. As far as I knew, it took place some time in the past with technology in line with the history of ours. Maybe if they introduced a blatantly clockwork pet or maid running around the house, I could have an easier time accepting it. Would have established Layton's world as more steampunky/clockworky than ours.
Diabolical BoxUnlike the previous one, the twist felt completely, totally, 100% out of left field, even with the hints they gave.
Everyone's been inhaling gas that make everyone hallucinate the exact same thing?! And let's not forget about Don Paolo's appearance. I think
Hiimdaisy put it best. I also don't approve of Professor's apparent negligence of Flora.
Like I said, I haven't played any of the other games, but people have told me that the twists are just as stupid. I get that it's supposed to be a whimsical series for children and the underlying mystery is supposed to take back seat to all the puzzles, but is it really too much to ask for more credible endings?