SaintCrazy wrote:
If you're having trouble outdoors then you'd probably be better off removing some of the hi-res mesh/texture upgrades in outdoor environments. I actually downloaded lower resolution textures for mountains to improve framerate outside on my poor little laptop.
Textures don't actually contribute to that much power drainage actually, even my old shitty computer could handle max texture resolution on everything without breaking a sweat.
In cases of not-mod-related graphics settings the most intense ones would be anti-aliasing, shadow/lighting quality, and model detail. Surprisingly things like textures and anisotropic filtering don't put TOO much strain on your system (barring you setting it at 16x when your recommended is 2x) so leaving that stuff at high settings won't do too much.
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Also in my experience weather proletariats have made my games unplayable, so Climates is probably a heavy load, wet and cold might be as well, and I don't remember what splash of rain does but you might want to just take a glance at stuff like that
Climates would be a big contender with your performance, yeah. Wet and cold not really if you turn off the additional heat sources thing it has, and splash of rain just adds a small particle effect on the ground that makes rain actually look like it's hitting the ground.