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 Post subject: Re: Art Thread
PostPosted: Sun Apr 06, 2014 1:37 pm 
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So, a bit of background is required for this one. I don't really do the whole porn thing. But someone on dA asked for a nudie of Riku, and at first I was like "haha wat I don't even know you that's weird". But then after I mentioned it to Sloth and Zang, they were like "do eet", so peer pressure and whoops here's my first attempt at a mostly-nude:


NSFW obviously.

http://www.majhost.com/gallery/Comic117 ... riku_l.jpg


Also, if I just royally fucked anything up, critique is welcome.


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 Post subject: Re: Art Thread
PostPosted: Sun Apr 06, 2014 5:15 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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Since she's laying on her back I feel like her breasts should be flatter. They look sort of like how they would look if she was upright.

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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time


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 Post subject: Re: Art Thread
PostPosted: Sun Apr 06, 2014 5:27 pm 
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Actually, I'd already talked to princess brothel about this. The left arm is propping up the left breast (he suggested I change the thickness of the line to help indicate that), and also kiiiind of doing the same for the right, but the right arm is also thrown back which would pull that breast up a bit. although I have fixed the shape of it so that it looks more flat like it should.


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 Post subject: Re: Art Thread
PostPosted: Sun Apr 06, 2014 5:42 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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In that case, I think it's the placement of the nipples that's throwing me off. The nipples make her breasts look like they're hanging, instead of at rest on her rib cage.

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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time


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 Post subject: Re: Art Thread
PostPosted: Sun Apr 06, 2014 6:27 pm 
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Alright, fixed (I think) what Cori was talking about and the color/line things princess brothel suggested in chat.


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 Post subject: Re: Art Thread
PostPosted: Wed Apr 09, 2014 12:01 pm 
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Disclaimer: I have very little talent for drawing, and was working with MSPaint for some of these. The ones that aren't MSPaint are /really/ obvious, and no base images linked are mine.

Basically, there's a play-by-post game I participate in; Fourth in a series, but I've only played in the latest. Some of the members are really rather...gifted with art, and produce some drawings based on it.

In a tribute to some of them, I made these:

Image

Neon Impromptu; Base image was this.

Image

Neon Flint; Base image is this.

Image

Neon Aeront; Base Image here.

All my other "art" is done on paper and I have no way to share it via the Internet; Besides that, all I really draw are eyes. Lots and lots of eyes.

Anything else is just screenshots, like the following:

Image

Linked because this one is a Fullscreen Screenshot.

Also linked because large.

Yeah that's about all I've got, imagery wise.

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 Post subject: Re: Art Thread
PostPosted: Wed Apr 09, 2014 12:20 pm 
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I can't really comment on the screenshots, but those images are definitely much better than when I first started out. The best way to improve, really, is to just keep trying to add details where you can and work on putting things in the right place. Someone once said something I very much agree with, which is that everyone has 1000 hours of work to put into anything before they get "good" at it, so keep that in mind and just draw a ton of whatever.

Here is the last thing I did digitally, looking for critique on how to do better more than praise (though if you could sugar coat any criticism that would probably help my pathetic ego). As in, specific things that are wrong with it:

Image

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 Post subject: Re: Art Thread
PostPosted: Wed Apr 09, 2014 4:34 pm 
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This might be completely insane and overwhelming but I'm planning to do a stop motion animation for my next personal artwork.

Who knows if I'm going completely over my head please raise your hand.

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 Post subject: Re: Art Thread
PostPosted: Wed Apr 09, 2014 4:58 pm 
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The Willow Witch wrote:
This might be completely insane and overwhelming but I'm planning to do a stop motion animation for my next personal artwork.

Who knows if I'm going completely over my head please raise your hand.

three weeks

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 Post subject: Re: Art Thread
PostPosted: Wed Apr 09, 2014 6:00 pm 
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hand drawn animation is fast compared to stop-motion

speaking from experience

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 Post subject: Re: Art Thread
PostPosted: Sat Apr 12, 2014 3:34 pm 
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High poly count model for a Dota 2 set I'm working on.

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 Post subject: Re: Art Thread
PostPosted: Sat Apr 12, 2014 8:00 pm 
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Look pretty daisies good. How good are you at texturing?

(keeping word filter because lol)

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 Post subject: Re: Art Thread
PostPosted: Sun Apr 13, 2014 1:13 pm 
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I'm all right, not the best, but most Dota 2 textures are baked from a high poly mesh, meaning you can still get all that fancy detail without having to hand paint it.

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 Post subject: Re: Art Thread
PostPosted: Mon Apr 14, 2014 9:49 pm 
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I'll have to look into that, because I'm horrible at texture work

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 Post subject: Re: Art Thread
PostPosted: Mon Apr 14, 2014 10:39 pm 
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Tentacle Mistress
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I find I almost always have difficulty drawing anything in perspective, so I'm trying to challenge myself to understand it better.

Image

This is just something I'm trying to sketch up as a personal artwork idea for an interior of a cafe or something. Are there any noticeable problems?

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