Sir Real wrote:
TerraChimaera wrote:
So how is Link Between Worlds
Well, I've just made it into Low Rule, and so far, I'm somewhat entertained, but I'm not enthralled and not even remotely impressed. It's just coming across as really mediocre.
The dungeons are disappointingly short and insultingly easy, the bosses range from bad to okay, and the overworld (though we knew it would be like this) is so small that I almost feel a bit claustrophobic. I have yet to see a single character I care about and what little story they shoved in here is about as bland as you can get. The game is just pandering way too much to nostalgia to the point where I actually find it somewhat insulting. The graphics are kinda nice, but I have yet to hear a single memorable piece of music that wasn't copy-pasted from A Link to the Past, and even a few of those pieces sound kind of botched. The controls are really good, and the items are used well.
Of course, I will finish the game. I just hope it improves from here, because it REALLY needs to.
By the way, is it just me, or do those save points sound an awful lot like R2D2? I know they're supposed to sound like birds, and I don't mind them sounding like R2D2, but the similarity is there.
The first half of the game is kinda short so that you can get the Master Sword quickly
and so that you're forced to meet all of the sages before they're sealed away. The dungeons later on don't necessarily get larger, but you'll be spending a decent amount of time solving all of the puzzles and trying to unlock everything, especially finding the secret chest of each Lorule Dungeon.
As for the characters, ALttP had the same issue with making you care about them. If they were to try characterize them better, they'd have to put in a lot more encounters which would have to make it more linear, and the point of the game is how open it is.
For music, I think it's more that you remember the ALttP music more than the new tracks, because there are plenty of them and they're all pretty good. Personally I love Yuga and Hilda's themes.
Only gripe I have right now is that everything is a bit too deadly when you first get to Lorule. Since there's no set path to go, they're all scaled as if you have a decent number of hearts and upgraded weapons, so most enemies are knocking out 2-3 hearts each. It's refreshing, but I have to carry so many fairies "just in case".
I can only imagine how much of a pain this will make no death Hero Mode runs.
Also, Lorule bosses can be a major pain. be prepared to spend some time observing them to know all of their attacks, because they can surprise you if you're jumping in at them, especially when they "turn red" and get serious.
Gryewolf wrote:
Guyperson wrote:
Funny you say that, because I beat a boots puzzle with the bombs. Granted, I only did this because I am an idiot who could not figure out how to get the boots until after my first dark world dungeon.
Shit why didn't I think of that.
Edit: Also apparently you can randomly find Golden Bees? I'm not sure if you had to buy one first though.
Yeah, it's just random. I think I found one, but I killed it before I realized it.
The Bee badge is wonderful. Just release 5 bees on a screen and have them go to work for you.