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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Thu Oct 24, 2013 8:57 am 
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Really? Jeez, and here i thought I could do whatever. :/

Well, Im starting to dislike Ycobb coming after me. I seriously WAS just saying that because it sounded hilarious to say. XD I mean in the little history Ive had here, Ive done this EVERY TIME I was in a game, regardless of whether or not I had a side. :/ I honestly don't think calling my antics suspicious will work to the benefit of revealing where the other killers might be, mostly because Im ALWAYS being wierd for reasons of fun :P

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Thu Oct 24, 2013 6:25 pm 
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With 13 alive it takes 7 to lynch.
  • No lynch - Need_Runes 4

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Thu Oct 24, 2013 9:52 pm 
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D-vid wrote:
Should I say, "Hey, Cori, do you enjoy wearing asbestos suits and gas masks in your free time? Hmmmm?"


Hudda hudda hudda

Okay but being serious here, Dzelda, cracking a joke once in a while is fine but usually, the more you goof off is the more people will start finding you suspicious. Mafia doesn't care about finding suspicious people, they care about making false leads and distracting people from any sort of suspicious activity.

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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time


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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Thu Oct 24, 2013 10:01 pm 
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Cori and Dzelda can't both be humans. That last message could have been said in their chat if it was the case.

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 2:23 am 
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Or they want you to think that. Or you want me to think that.

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 2:29 am 
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I'd say it's too early to say much about allegiances.

If Kitsune was human and acting like a loose cannon, I'd imagine the other humans would turn against them alongside the robots. Humans are self-serving like that.

Kitsune is indeed suspicious, but we can't rule out that someone is heightening their likelihood of getting lynched for nefarious purposes, or that the humans will stick together through the whole game.

Kitsune could be human (and if they are they're probably not a good one), and Cori could also be human. They could also both be robots (the statistically most likely conclusion), or they could be on opposite sides. If we were to lynch one, it wouldn't exonerate the other, at least not without further investigation.

Anyone else have something to say? I'd like to see the conversation keep moving.

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 7:26 am 
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I don't know. Cori could be trying to just explain something or they could be humans or not. Right now there's so much WIFOM potential with so few leads the it is difficult to discern for certain.

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 11:50 am 
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I don't think Cori was saying "Here are our goals" so much as saying "here are the humans' goals and they seem like what you're doing." I don't think Cori was deliberately speaking from the perspective of a human, she just didn't actually verbalize the connection between the post and Dzelda.

(Not that this means she isn't a human, I just don't think it's very compelling evidence one way or the other. Everyone makes oversights when explaining things.)

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 2:16 pm 
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I didn't really think I was speaking from any perspective. I was just talking about what mafia usually tries to do in the game.

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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time


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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 5:18 pm 
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Welp, looks like Ill be off for awhile. daisies malware. *sigh*

Put em in the gipper for me ;_;

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 7:37 pm 
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Cori wrote:
I didn't really think I was speaking from any perspective. I was just talking about what mafia usually tries to do in the game.

People always talk from a perspective. Even if it is just flat out game talk. I was saying that there really was no way to gather much of a clue which one you were using.

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 8:40 pm 
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I probably won't be awake for the ACTUAL time announcement so I'll make it now.

You have 24 (26.75) hours remaining before a no lynch is automatically chosen due to no majority vote.

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With 13 alive it takes 7 to lynch.
  • No lynch - Need_Runes 4

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Fri Oct 25, 2013 9:13 pm 
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Uh, crap. Anyone has anything beyond "I don't like that one thing they said"?

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Sat Oct 26, 2013 1:43 am 
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Misterme7 wrote:
Cori wrote:
I didn't really think I was speaking from any perspective. I was just talking about what mafia usually tries to do in the game.

People always talk from a perspective. Even if it is just flat out game talk. I was saying that there really was no way to gather much of a clue which one you were using.

Yeah, wasn't so much that you were talking about the mafia/human perspective, which others seemed to have taken to mean you were speaking from it incautiously.

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 Post subject: Re: Mafia - Gray Mann's Mech Mercs - DAY 1
PostPosted: Sat Oct 26, 2013 1:48 am 
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Wow I fucked up the negatives in that post. Amended: "Yeah, wasn't so much that you were fro about the mafia/human perspective, just that you were talking about it and others seemed to have taken that to mean you were speaking from it incautiously.

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