AWKWARD ZOMBIE

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 6:58 pm 
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I'm not exactly sure, but checking the timeframe I'm pretty sure it was this:
Marcato wrote:
And you're really not helping your credibility by trying to start a lynch like that.

right after Game Angel and I posted stuff. Turns out you were talking to Barabba.

Marcato wrote:
FlyingGiraffe wrote:
Anywho I'm always up for mafia, you set it up I'm in. What theme are you going for, Marcato?


I want to try making a Pokemon themed mafia!

SOLD

And yeah, the role reveals were the worst, I know I personally got a bit hasty at the end to get everyone to claim.

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 7:05 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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FlyingGiraffe wrote:
I'm honestly impressed none of us got any guns or vests.


Funny story, that. Game Angel almost received a gun from Paranoid Android on night two, but she beat him up and stopped the gun delivery.

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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time


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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 7:16 pm 
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Wha...who's idea was it to
FlyingGiraffe wrote:
I think we should Frame and Roleblock Android

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 9:33 pm 
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Cori wrote:
FlyingGiraffe wrote:
I'm honestly impressed none of us got any guns or vests.


Funny story, that. Game Angel almost received a gun from Paranoid Android on night two, but she beat him up and stopped the gun delivery.


...
WHAT
,..

either way, Winner Winner Chicken Dinner good job blokes!

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 Post subject: crying irl
PostPosted: Sun Jun 23, 2013 9:36 pm 
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sugoi ranger
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Cori wrote:
FlyingGiraffe wrote:
I'm honestly impressed none of us got any guns or vests.


Funny story, that. Game Angel almost received a gun from Paranoid Android on night two, but she beat him up and stopped the gun delivery.


Image

FlyingGiraffe wrote:
Wha...who's idea was it to
FlyingGiraffe wrote:
I think we should Frame and Roleblock Android

Image


Image

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Last edited by Game Angel on Sun Jun 23, 2013 9:38 pm, edited 1 time in total.

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 9:37 pm 
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Shipping Guru
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Angie's gift is her curse.

Alternative joke: Guess we know why you weren't Super High School Good Luck. 8)

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 9:38 pm 
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sugoi ranger
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Marcato wrote:
Angie's gift is her curse.

Alternative joke: Guess we know why you weren't Super High School Good Luck. 8)


Image

(i have waited for WEEKS to use these sprites)

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 9:39 pm 
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Quote:
He is really the least helpful active town member


WHAT.

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 10:03 pm 
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Maybe in terms of helping the mafia?

Also it sucks that I don't have talk sprites like everyone else.

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your superinsulatory properties have always been a founding tenet of our friendship

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 Post subject: Re: crying irl
PostPosted: Sun Jun 23, 2013 10:16 pm 
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Game Angel wrote:
FlyingGiraffe wrote:
Wha...who's idea was it to
FlyingGiraffe wrote:
I think we should Frame and Roleblock Android

Image


Image

Image

And Android, if memory serves we thought town would see you as more the target of suspicion than innocence, since you pretty much accused everyone at some point during the game and assumed that'd lead to friction in getting items/protection. Though really that strategy worked out pretty well by the end so more power to ya, we thought you were bulletproof and never imagined you'd be the gunsmith (or at least I did).

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 10:18 pm 
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the sweetest lion around
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i wasnt even remembering the roles at all i still dont know what a voyer is in this game

it was more or less strategy of people trying to take bait to make them suspicious for me the entire game and it never woooorked except maybe onccceeeeee

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 10:22 pm 
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Yeah I REEEEALLLY wanted you guys to think I was good luck. After getting role-blocked TWICE I was beginning to get a bit peeved... but it worked out in the end, RIGHT gunless Game Angel?

Phew I still cannot believe the close call though.

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 10:37 pm 
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the sweetest lion around
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it sounds like you're actually more than 'peeved' is everything alright dude?

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 11:01 pm 
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BAPHOMET
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electronicgoat, day 3 wrote:
so much suspicion! so much guilt! we could take our pick of any of these suckers and vote to have them killed and blend right in! this is truly a den of murder and distrust.

:/

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 Post subject: Re: A Super High-School Level Mafia! TOWN WIN
PostPosted: Sun Jun 23, 2013 11:03 pm 
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And it probably would have worked, too.

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[Citation Needed] wrote:
your superinsulatory properties have always been a founding tenet of our friendship

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