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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 12:59 pm 
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First playthrough
We'll see how it goes

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 1:21 pm 
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I would suggest summoning someone if you can. Witch Beatrice if possible, but generally anyone being summoned can help a lot if they're able to do a lot of magic damage.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 1:55 pm 
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Dark Souls 2 gameplay reveal in less than an hour
http://ca.ign.com/articles/2013/04/10/d ... eal-coming
get hype

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 2:08 pm 
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it's 12pm where is my video the hype train is waiting

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 2:25 pm 
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I have the biggest ladyboner right now oh my god that was great
I'm a bit worried about the more than 3 weapons in the right hand slot because that might be a bit easy to abuse in PVP.
It seems like they're going back to the consumable item healing thing they had in Demon's Souls instead of estus flasks. Which will make me want to murder everyone in PvP ever.
Those graphics are fucking awesome, that lighting system was amazing.
The combat seems very similar to Dark Souls which is good, I was worried about that. The only thing I didn't like is that the axe swinging animation seemed very stiff and slow. Hopefully that'll get changed or explained.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 2:35 pm 
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Malum wrote:
I have the biggest ladyboner right now oh my god that was great
I'm a bit worried about the more than 3 weapons in the right hand slot because that might be a bit easy to abuse in PVP.
It seems like they're going back to the consumable item healing thing they had in Demon's Souls instead of estus flasks. Which will make me want to murder everyone in PvP ever.
Those graphics are fucking awesome, that lighting system was amazing.
The combat seems very similar to Dark Souls which is good, I was worried about that. The only thing I didn't like is that the axe swinging animation seemed very stiff and slow. Hopefully that'll get changed or explained.


They say in this video that Estus Flasks are still a thing in the game.
It also looks like those two tiny slots near the equipped item might be for showing you what rings you have equipped, which would be sweet.

this fucking game looks amazing i want it now why must i wait for the things i desire

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 2:41 pm 
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Until they confirm a PC version that is not a barebones port, I'll be on my toes.

Edit: ohh the official site confirmed that it will be on PC
Now about the barebones part

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Last edited by Mete on Wed Apr 10, 2013 2:43 pm, edited 1 time in total.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 2:43 pm 
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I really doubt there won't be a PC version
Especially with those graphics

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 2:52 pm 
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i wouldn't be suprised if that demo was played on a PC because holy shit can an xbox handle that

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 3:07 pm 
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I'm pretty sure it's being run on a PC, most games are when they're announced. Even if there's no PC version.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 3:21 pm 
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I want to know more about the story. Whether the Light or Dark ending is canon. Though since the curse of the undead is still around I'm assuming Light, which means the gods are back in power now.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 3:24 pm 
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All it really means is that the canon chosen undead linked the flame or it's a prequel.
Maybe we'll get to learn more about Flann the Fire God that Gwynevere married?

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 3:31 pm 
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It actually doesn't mean anything. Even if you leave the kiln and walk away, the First Flame is still burning, if only a little. All you've done is made sure it will burn out eventually.
And the curse of the undead is not something that has been stated can be cured by linking the fire. In fact, it's rather unlikely, as Gwyn was still burning even when the darksign first appeared and the undead came to be. If you do link the fire, all you're doing is prolonging it, but the conditions are exactly the same as when Gwyn linked it. Which means the darksign has little reason to vanish.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 4:17 pm 
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Mete wrote:
Until they confirm a PC version that is not a barebones port, I'll be on my toes.

Edit: ohh the official site confirmed that it will be on PC
Now about the barebones part

The thing with the first game is they basically had no idea what they were doing when they tried to port it themselves, few on the team actually game on the PC. So obviously they'll be a little more experienced this time around. Looks like they also got rid of Games for Windows Live, which is fantastic.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Wed Apr 10, 2013 4:26 pm 
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Fuck next gen systems. Hope I can play this on my PS2

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