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 Post subject: Re: Dark/Demon's Souls
PostPosted: Sat Dec 08, 2012 6:09 pm 
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BurntToShreds wrote:
What you call "Going to /v/ too much" I call "healthy skepticism". Until they can actually prove, via actual gameplay footage, that the game will be just as - maybe even more - difficult than the previous two games, I will be sitting on this fence over here.

There's a difference between scepticism and completely misjudging a developer. That's like saying: "what if the next mario game isn't cartoony?".


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 Post subject: Re: Dark/Demon's Souls
PostPosted: Sat Dec 08, 2012 8:09 pm 
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I'm not misjudging them. I can't even judge them at all right now mainly because they haven't released any gameplay footage of Dark Souls II. What I'm saying is that until I see the game in action, I'm not going to make any assumptions.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Sun Dec 09, 2012 1:54 am 
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Considering this is From Software we're talking about, it's pretty daisies safe to say it won't be "casualized"

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Sun Dec 09, 2012 2:27 pm 
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I just launched the game for the first time with the fps limiter turned off and holy crap does it look smooth at 50+ fps
My computer can't quite pull off a constant 60 but this is definitely better than being locked at 30
I might try lower resolutions to see if it's worth it for higher fps

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Tue Dec 11, 2012 1:01 pm 
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http://youtu.be/3E8q7ErXI_k?t=50s

This is pretty neat

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Thu Dec 27, 2012 10:55 pm 
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I've been playing Dark Souls a little here and there. It started out ridiculously hard and had me dying at least a dozen times between bonfires, but now that I've gotten used to it and am way more cautious, I die a lot less. I'm currently on the Capra Demon.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Thu Dec 27, 2012 11:36 pm 
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Location: In your fish tank having a staring contest with a goldfish
capra was a peach. it gets fun when you have to start getting god souls

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Thu Dec 27, 2012 11:40 pm 
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UncannyScarecrow wrote:
capra was a peach. it gets fun when you have to start getting god souls

I've only tried him a couple times so far. I've not touched the game in a few days. He doesn't seem to difficult, I nearly killed him both times that I tried. But I'm dreading the rest of the game. I've heard it gets "Balls deep in that booty" hard.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Fri Dec 28, 2012 12:02 am 
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Duke's Archive will wreck you. Crystal enemies hit much harder than you might expect and faster than you expect.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Fri Dec 28, 2012 12:52 am 
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Everyone has different experiences with the game, and the difficulty of the levels depends on your build.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Sun Dec 30, 2012 9:56 pm 
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Madican wrote:
Duke's Archive will wreck you. Crystal enemies hit much harder than you might expect and faster than you expect.

That wasn't even my problem, it was that daisies crystal dragon killing me and making me go into a daisies dungeon

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Mon Jan 07, 2013 6:28 pm 
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Got my copy of Dark Souls today, decided to play as a pyromancer.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Mon Jan 07, 2013 6:43 pm 
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Oh yeah, I got past the capra demon, and beat the Bell Gargoyles (they were easy). Now I'm just going around procrastinating the depths (I heard they're awful).

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Mon Jan 07, 2013 6:58 pm 
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Keep an eye on the ceiling and the floors. And beware the basilisks.

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 Post subject: Re: Dark/Demon's Souls
PostPosted: Mon Jan 07, 2013 7:57 pm 
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The thing about the depths is that they are actually a lot shorter then you'd think. But the Blighttown happens and you kinda wish you were still in the depths.
Also l've been procrastinating the entire second half of the game for two months now, so don't feel bad.


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