|
Pipe Dream, I think you mean.
I've been playing the shit out of Age of Wonders lately. Turn based fantasy strategy. It's addictive as hell. Turn based strategy games are sort of dead these days, but I still can't get enough of them. Heroes of Might & Magic, Master of Orion, Civilizations, Disciples... oh yes. I'll take you over your real time chums any day of the week. When you don't get bogged down with the time management factor, then you've got an entirely different game in front of you. Time starts working for you instead of against you, and that's a very special thing. You can relax, you can sit back, and you've got a chance to think. It becomes about who's better at the game instead of who can zerg rush the quickest. The best bit, though... yes, the best bit, is that if you're good - if you're really, really, good, if you're astounding, even just for one little moment...
then everybody lives. In RTS, there's going to be casualities. No matter what you do, at least one person on each side is going to die. Period. That's just how it rolls. If you've got one unit versus a dozen, then you might as well give up, you don't have any chance of winning. If it's turn based, though, well then you just might do it. You just might be able to pull it off. If you're good enough, that one little unit can make it. If you're daisies good, all of your little units can make it. None of them have to die.
Which is a very good thing. It's a great thing. Hell, it's an amazing thing. Especially in games like Disciples and Age of Wonders, where you often times stick with the same units for quite a while. You can get pretty attached to those little guys. You don't want to lose them. Well, obviously you never want to lose them, that's counter-productive to the entire point of playing, but there's another dimension there. It's not that you don't want to lose them because then you'll have to spend more resources building new ones, no no. It's that this little guy, he's your little guy. If you built another it'd behave identically, sure, but this one... this one's special.
You don't get that in an RTS. It's just too fast. There's not enough time. And that's a daisies shame.
Last edited by Spoony on Tue Sep 21, 2010 1:27 am, edited 1 time in total.
|