AWKWARD ZOMBIE

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 Post subject: Amnesia: The Dark Descent
PostPosted: Sun Sep 05, 2010 12:47 am 
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I just downloaded the demo of this and found it to be the most frightening game I've ever played. It's just the sheer feeling of helplessness that you get when you're being chased that caused me to frequently empty my bladder when I played it.


Here's a quick summary-
You play Daniel, a young man who has just awoken with amnesia in a massive labyrinth of a castle. When you first wake up, there's splats of some sort of drink and a strange PANK substance on the ground.

As you follow the trail of fluids you see a whole lot of nothing, but are guaranteed to shit yourself when doors randomly open around you in barely lit rooms.

Speaking of barely lit- light is a major dynamic in the game. To quote one reviewer, it's "Guaranteed to reinstate your childhood fear of the dark." Which it did to me almost immediately after the start, utterly decimating any comforting reassurance that there was nothing out there that was going to eat me by taunting me with screams and screen-bending effects.

Much like the penumbra games from the same developer, another major factor of the game is insanity, which will increase from specific events such as looking at the "shadow" (the monstrosities that chase you, they "slowly destroy reality" and are gradually converting the castle into some horrifying hellhole. If you catch a glimpse of it, look away and get the fuck out of there, otherwise it will see you and kill you.) You also become more insane if you sit in the dark, so you have to collect timbers to light candles and use your lantern sparingly as it has a very limited amount of oil.

There's only one objective in the game that I've seen so far- to kill an old man who resides within the inner sanctuary of the castle, which is undoubtedly another test of your own strength of mind.

I have yet to determine how you're supposed to kill said old man, as there are ABSOLUTELY NO WEAPONS to speak of within the game. Your only way to survive against the beasts is to barricade doors while you hide from them and run like hell.

There's a really cool dynamic I've seen in the game, though. When you pick up objects, you can pull them closer or push them further away from you, as well as throw or just move them. All of the doors and objects within the game work on the same principle- if you grab and move your mouse, it will move accordingly. For that reason, you have total control over how a door opens or closes, if it moves quickly or slowly, and how open it actually is. You can also push objects that you can't pick up, and it makes you really feel the resistance of their weight as you do.



TL;DR: Enthralling game, good graphics, good physics, play it- piss yourself.

EDIT- Whoops, left out the teaser: http://www.youtube.com/watch?v=M627-obxNzg


Last edited by TheMobiusMan on Sun Sep 05, 2010 12:48 am, edited 1 time in total.

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 Post subject:
PostPosted: Sun Sep 05, 2010 12:50 am 
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sounds fearful


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PostPosted: Sun Sep 05, 2010 1:05 am 
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Fooflyer wrote:
sounds fearful


Think FEAR without the guns, and every 5 seconds a blood curdling scream causes you to collapse to the ground and see horrifying demons that fade in an out of existence as darkness slowly creeps in and sends you into a world of insanity and incomprehensible horror...

Then raise it to a power of 2.


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PostPosted: Sun Sep 05, 2010 1:06 am 
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I was JUST reading a review for this.

I know I couldn't handle it.

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PostPosted: Sun Sep 05, 2010 1:47 am 
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Xabyrn wrote:
I was JUST reading a review for this.

I know I couldn't handle it.


... wimp.


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PostPosted: Sun Sep 05, 2010 1:56 am 
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Just watched the demo


Oh god oh god


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PostPosted: Sun Sep 05, 2010 2:18 am 
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I am the most excite.

Hopefully, this means I'll be Livestreaming some good ol' fashioned horror sometime soon after September 8th. Each and every one of you are personally invited to witness me scramble around haunted dungeons, making a fool of myself.


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PostPosted: Sun Sep 05, 2010 4:00 am 
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Dreilex wrote:
I am the most excite.

Hopefully, this means I'll be Livestreaming some good ol' fashioned horror sometime soon after September 8th. Each and every one of you are personally invited to witness me scramble around haunted dungeons, making a fool of myself.


Play it in the dark for extra humor inducing mangirl screams.

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PostPosted: Sun Sep 05, 2010 12:50 pm 
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Dreilex wrote:
I am the most excite.

Hopefully, this means I'll be Livestreaming some good ol' fashioned horror sometime soon after September 8th. Each and every one of you are personally invited to witness me scramble around haunted dungeons, making a fool of myself.

YES.

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PostPosted: Sun Sep 05, 2010 12:53 pm 
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Oh man I totally want to see someone play this. I don't have the guts to play it by myself. Looking forward to the stream, Drei.

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PostPosted: Sun Sep 05, 2010 12:55 pm 
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YES PLZ DIRGES


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PostPosted: Sun Sep 05, 2010 1:06 pm 
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Seems pretty neat.

I might play it.


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PostPosted: Sun Sep 05, 2010 1:09 pm 
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Decker wrote:
YES PLZ DIRGES

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PostPosted: Sun Sep 05, 2010 1:11 pm 
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Just watched the rest of the teaser. I really like how the object moving mechanics work. Creepy.

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PostPosted: Sun Sep 05, 2010 1:42 pm 
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My curiosity was bigger then my fears, so I watched the teaser. I expected to get scared/startled/whatever, but it actually didn't happen. Much to my surprise I stayed calm the whole time :U The ending was interesting though, where everything suddenly turned into a hellhole haha

But okay, it's only a teaser and you can't really expect much, I'd have to play the demo to get a better view on it. But ugh, I rather not. I think I'll wait for the occassion when Dreilex is streaming.

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