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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 1:19 am 
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Man, Battle Network 5 Liberation missions are so annoying fagsfgadsgfhghjgjkl >: (

At least I can play as Protoman <3

and dont even get me started on magic man

(that was on purpose)

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 5:13 am 
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I wish they'd make a Powered Up 2. Being able to play as the masters from the second game would be awesome.

In other news, my copy of volume 2 of Megaman Megamix came in the post today, so if you guys want me to scan the character bios again, just say the word.

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 5:26 am 
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every time i see this thread i think of RNFB
this is what AZ has done to me

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 7:28 am 
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all battle networks but 2 were horribad

i enjoyed the X series until it went 3D

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 8:41 am 
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Chloemew wrote:
I wish they'd make a Powered Up 2. Being able to play as the masters from the second game would be awesome.

In other news, my copy of volume 2 of Megaman Megamix came in the post today, so if you guys want me to scan the character bios again, just say the word.

The word

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 10:23 am 
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i loved all the Battlenetworks to be fair
except 6, because ive never played it, and i could never get past 3, dat Alpha man, Alpha as fuck

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 4:12 pm 
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Chloemew wrote:
I wish they'd make a Powered Up 2. Being able to play as the masters from the second game would be awesome.

In other news, my copy of volume 2 of Megaman Megamix came in the post today, so if you guys want me to scan the character bios again, just say the word.

I agree compleatly.
Who was the worst character to play as in powered up?
I say oil man.
Who was the best(other than megaman if you think he was)
Either timeman or iceman

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 4:52 pm 
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Bill Nye the Science Guy wrote:
i loved all the Battlenetworks to be fair
except 6, because ive never played it, and i could never get past 3, dat Alpha man, Alpha as fuck


Oh man, Alpha, That was so annoying, but easy if you use the Step Cross chip and its Program Advance , since he didnt move at all.

Bass was more annoying, with that barrier >_>


I'm playing Battle Network 6 now, Beast Out is awesome.

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 6:58 pm 
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CosmicSmugleaf23459 wrote:
Man, Battle Network 5 Liberation missions are so annoying fagsfgadsgfhghjgjkl >: (

At least I can play as Protoman <3

and dont even get me started on fucking magnets man

(that was on purpose)


Liberation missions were the worse fucking thing ever.

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 Post subject: Re: Megaman
PostPosted: Fri Dec 31, 2010 11:01 pm 
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KevTehNev wrote:
CosmicSmugleaf23459 wrote:
Man, Battle Network 5 Liberation missions are so annoying fagsfgadsgfhghjgjkl >: (

At least I can play as Protoman <3

and dont even get me started on fucking magnets man

(that was on purpose)


Liberation missions were the worse fucking thing ever.



Tell me about it, and what's more, I heard there are 2 Liberation missions that have turn limits...

Capcom nailed the netbattle part of the gameplay fine but Liberation missions just make me raeg.

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 Post subject: Re: Megaman
PostPosted: Sat Jan 01, 2011 12:49 pm 
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CosmicSmugleaf23459 wrote:
KevTehNev wrote:
CosmicSmugleaf23459 wrote:
Man, Battle Network 5 Liberation missions are so annoying fagsfgadsgfhghjgjkl >: (

At least I can play as Protoman <3

and dont even get me started on fucking magnets man

(that was on purpose)


Liberation missions were the worse fucking thing ever.



Tell me about it, and what's more, I heard there are 2 Liberation missions that have turn limits...

Capcom nailed the netbattle part of the gameplay fine but Liberation missions just make me raeg.


The optional ones were the must unfair terrible thing.

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 Post subject: Re: Megaman
PostPosted: Sat Jan 01, 2011 12:59 pm 
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also why do they keep making that vampire navi appear over and over, i dont like him

also the games need more Mr Match
i know hes in every single one but there needs to be MORE daisies it

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 Post subject: Re: Megaman
PostPosted: Sat Jan 01, 2011 1:43 pm 
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Bill Nye the Science Guy wrote:
also why do they keep making that vampire navi appear over and over, i dont like him

also the games need more Mr Match
i know hes in every single one but there needs to be MORE daisies it


Shademan is a dick. The series also has a pretty poor plot.

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 Post subject: Re: Megaman
PostPosted: Sun Jan 02, 2011 7:41 pm 
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KevTehNev wrote:
Bill Nye the Science Guy wrote:
also why do they keep making that vampire navi appear over and over, i dont like him

also the games need more Mr Match
i know hes in every single one but there needs to be MORE daisies it


Shademan is a dick. The series also has a pretty poor plot.


Shademan has an awesome design, but he gets deleted fairly easy in his debut game in the BN.

And for the plot...yeah..BN has a pretty average plot, but BN4 has the worst one.

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 Post subject: Re: Megaman
PostPosted: Wed Jan 05, 2011 9:29 am 
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I am a bad procrastinator and have only just gotten around to scanning. :B

Anyways:

Brightman (who is adorable in the main story)
Pharaohman, Dustman, Toadman and Drillman
Skullman, Ringman and Diveman
Stoneman, Gyroman, Gravityman and Waveman
Napalmman, Crystalman, Starman and Chargeman
Bass, Treble and Protoman
And last but not least, have a bonus picture.

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