Once more I forego the Time Travel joke.
But check out these awesome new Silver Gauntlets.
With a strength amplifier like this, I could even move this absurdly large boulder.
I should pick this up and throw it at something.
Alas, it is not to be, as the block sinks into the floor.
Hah, a Wolfos, that's cute.
I remember when I couldn't kill these in one hit.
I do not trust that sand down there.
Hopefully that Triforce will allow me to get across.
Let's see what the beats have in store today.
A chest is dropped on the other side. I longshot over to it and grab the compass within.
But then I realize I am stranded over a well of sand I do not trust.
Oh well!
Turns out the sand is just sand and I am being paranoid.
Actually, after all the crap I've been through I'd call it expectation.
And now a Room with lots of rolly boulders and silver Rupees.
The boulders are not nearly rolly enough to stop me.
This last rupee requires the use of my hover boots.
Which makes it the most challenging one in the room.
A door is opened.
A chest is agrhagdhaLIKE LIKE GET IT AWAY
Usually there is several feet between my and one of these things.
There is not several feet between me and this thing.
I manage to kill it before it devours me. My record remains clear.
A key is gotten. Even though I have 7 of them already due to the glitch.
For the sake of gameplay I'm going to get all the keys anyway.
Further exploration is made.
Like Like's are avoided once again.
Walls are climbed
LIKE A MAN
There is something invisible in this room...
Lens of truth reveals a Floormaster.
OH BOY
Quickly exterminated, as it should be.
This mirror thingy looks suspicious.
Everything in this daisies temple is suspicious.
I turn the mirror to face the sun-symbols on the walls. Chests drop.
Some of the chests contain less than helpful things.
The second to last symbol opens the door.
Out of curiosity, I'm going to see what this fourth one does.
BAD IDEA
I got abducted by a Wallmaster.
A few steps in, a Like Like drops out of the sky and eats me.
There goes Red Lonk.
I guess we're stuck with Lonk Classic for a while.
And back in the mirror room, an invisible Mini-Floormaster gets me.
I am having bad luck today.
Oh hey, it's that room with the statue of Snaketits. I remember this from seven years/about an hour ago.
There's a Triforce on Snaketit's hand
I should jump over there.
Jumps are made, Songs are played.
Make a rhyme joke and I'll stab you in the face.
In Snaketit's other hand I find a key.
I open the door to this little room, filled with things called Anubis's.
You can see where this goes.
The room is quickly cleared.
These statues are easily tricked into standing on a switch, which opens the door for me.
Let's see where this goes.
Whoop, that's an Iron Knuckle. Best not to face those on low health.
I retreat to regain hearts.
With full health, I return to fight the Iron Knuckle.
We've all seen this before, so I spare the useless details.
Lonk wins, everything else dies.
Now let's see what's behind door number two!
A chest. Chests contain loot.
Let's see what tool of destruction I'll get today.
The Mirror Shield!
Now I can reflect light and energy-based attacks.
I'm normally not a shield man, but the irony of killing things with their own attacks amuses me.
We'll see how this shield works later.