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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 7:49 am 
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patrolling the mojave almost makes you wish for a nuclear winter
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Warpriests are dicks, up there on the "use reckoning mode" list. I finally fought some of those red skinned guys in the cover art, but I'm so far outleveled in terms of equipment they didn't do much.

I'd have to bodaciously gimp myself in order to find this hard, so I hope some rough enemies show up.


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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 11:14 am 
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I was in the plains, where that guy gives you missions to defeat a bunch of different enemies.
Yeah thanks for making me fight 5 Warpriests at once. Also he talked up Jottuns because they're stronger than Warpriests, uh bullshit.
They're alot slower and don't attack as frequently so they're much easier to dispatch.

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 12:37 pm 
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Jottuns are easymodo unless they stick you in a corner and you have four Runelords pounding your dick. Can't get up mang.


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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 12:43 pm 
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Gimmie dat ice blink.
Or the warrior ability that prevents you from being stunned.

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 4:07 pm 
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This game is badass. I just finished killing that Thresh for the Song of Sir Sagrell quest. That was awesome.

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 4:26 pm 
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I find it odd that the characters and lore behind the game is really quite intriguing, once you get down into it, Dark Souls did the same thing, hiding the interesting plot or making clever writing hard to find.


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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 4:33 pm 
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The Fae Ballads especially are fascinating. I mean the whole "eternal Fae" bit has been done to death, but the idea that they are so unchanging as to continuously relive their historic moments through ancient magic was very interesting when I found that out. And how the ballads, if known, can be manipulated like in the case of the Troll and the Ring to gain a treasure of some sort.

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 5:37 pm 
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Downloaded this, but I think theres a problem with my graphics card, because it's just a black screen with noise. I can see the menu, and minimap, and stuff like that, but not the actual game. I looked at the system requirements, and I'm pretty sure my graphics card is good enough. Help?

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 5:39 pm 
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Get a better graphics card.

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 5:42 pm 
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Gryewolf wrote:
Get a better graphics card.

That's real helpful Grye.

Try updating drivers?

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 5:44 pm 
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Updating the driver didn't seem to do the trick at first, but I messed around with a few in-game graphics options and it seemed to do the trick. Yay, I don't suffer from $500+ wasted syndrome!

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 8:03 pm 
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Madican wrote:
The Fae Ballads especially are fascinating. I mean the whole "eternal Fae" bit has been done to death, but the idea that they are so unchanging as to continuously relive their historic moments through ancient magic was very interesting when I found that out. And how the ballads, if known, can be manipulated like in the case of the Troll and the Ring to gain a treasure of some sort.


What's neat is listening to Lorestones, especially about Nix the Troll, and then doing that part in the Hall of Ballads. Just felt connected y'know?

Also Roman Gnomes.


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 Post subject: Re: Kingdoms of Amalur
PostPosted: Mon Feb 13, 2012 8:13 pm 
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I dislike female gnomes. Especially the potion seller. No offense to any Scots that may read this, but I can't stand hearing a female with a Scottish accent.

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Tue Feb 14, 2012 9:07 pm 
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Anybody know where I'm supposed to find backpacks to increase my carrying capacity?

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 Post subject: Re: Kingdoms of Amalur
PostPosted: Wed Feb 15, 2012 12:38 am 
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BurntToShreds wrote:
Anybody know where I'm supposed to find backpacks to increase my carrying capacity?


I bought one from the weapon seller in Gorhart.

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