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 Post subject: Re: Megaman
PostPosted: Tue Nov 09, 2010 4:12 pm 
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Now hijacking thread from Chloemew...
Mostly testing out my new drawing tablet. This thing is pretty cool.


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 Post subject: Re: Megaman
PostPosted: Tue Nov 09, 2010 11:11 pm 
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Give me back my thread. D:<

In seriousness though, that is quite cool. :D I suck at using tablets. Well, I might not quite so much if I had a tablet that wasn't ancient and clunky and creates perfectly straight lines when I try to draw curves. >_>

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 Post subject: Re: Megaman
PostPosted: Wed Nov 10, 2010 1:16 am 
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Finally finished Megam Battle Network 3 ( that damned Bass and Alpha) and now going into BN4!

After the difficulty of 3, 4 is dissapointingly easy so far =/

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 2:09 am 
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I'll cite your sources
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What is up with the horizontal thing, anyway?

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 2:15 am 
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With any more control over where you shoot the games would have very little challenge
also tradition i guess

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 2:34 am 
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i think he can shoot in various directions with some weapons (though the only one that comes to mind is the metal blade.)

also didn't they give bass the power to shoot in multiple directions in megaman and bass?


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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 3:18 am 
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I think it was to make the game more playable. Remember, Metal Blade made you stand in place while you were shooting. It's because otherwise, the diagonal shots would be almost impossible to use because you'd be running around and stuff.
Having to stand still to fire your primary weapon wouldn't really have worked for that sort of game.

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 8:19 am 
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YCobb wrote:
I think it was to make the game more playable. Remember, Metal Blade made you stand in place while you were shooting. It's because otherwise, the diagonal shots would be almost impossible to use because you'd be running around and stuff.
Having to stand still to fire your primary weapon wouldn't really have worked for that sort of game.

Well, it worked in Gunstar Heroes, but then again you could chose your primary weapon and only some weapons/ weapon combinations were good with the Fixed mode.

impmon08 wrote:
also didn't they give bass the power to shoot in multiple directions in megaman and bass?

That they did, and also in Mega Man 10. However, he can't shoot through walls.

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 1:26 pm 
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I want to be a Mettaur.

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 2:09 pm 
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They need to make a new battlenetwork that doesn't suck.
3 and 4 were amazing, 5 was alright.

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 2:21 pm 
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last I heard the newest megaman battlenetwork game wasn't going to be brought to america. It was a remake of an older one with the new megaman serise characters making an apperince.
I have beat battlenetwork 1-4 on all difficulties and I am working on 5 but just haven't put to much of my time into it yet. Liberations are annoying, for a megaman battlenetwork game at least, but I would like the style in another game.
Megaman powered-up finaly compleatly finished and it wasn't that bad. beat it on all difficulties on both normal and claisic.
Need to find more megaman zero games, I beat 2(maybe it was 3 but i don't compleatly remember which)
Went back and tried to play my gameboy copy(not gameboy color or GBA, but original gameboy) of the second megaman game. I can get to the end of the game no problem, but beating the final boss(guess who it is) is extreamly difficult. one of my favorite weapons is in that game though, and it's not really a weapon. Its the one where you can make a platform appear wherever you shoot it. could be very usfull in new games.
Are any of the new megaman games good, like whatever number they are up to now.

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 2:34 pm 
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Megaman powered up is kinda like the sequal to battlenetwork right?
if they kept the same battle system i wouldn't have minded, but they didn't.

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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 2:41 pm 
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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 2:46 pm 
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i didn't even have to click to know what you're talking about, the protomen are amazing.

also verom I think you got your games mixed up, since last I checked powered up was a remake of MM1.


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 Post subject: Re: Megaman
PostPosted: Thu Dec 30, 2010 10:10 pm 
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Verom wrote:
Megaman powered up is kinda like the sequal to battlenetwork right?
if they kept the same battle system i wouldn't have minded, but they didn't.

What the hell are you thinking, it's not anything like a sequal. It's the style of all the other megaman games and has nothing to do with battlenetwork. Powered up is basicly a new take on the old game, it has 8 othermen and a few other bosses after. It includes a redon version of the ORIGINAL GAME and in the nonclassic game you can play as all the other 8 bosses and megaman. Great psp game(don't think it's on any others but im not sure).

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