Syobon wrote:
First off, of the games mentioned (not the ones in the contract) only Dota 2 is a direct competitor. Secondly, Riot wanting to own the players is pretty much what's wrong here. Sure, they pay their salaries, and restricting them from competing in other games or advertising them is one thing, but this is like the NFL or whatever firing a player for playing a friendly game of soccer in their free time (since Riot is so keen to make the comparison to actual sports). Because that's another thing, as far as I understand (correct me if I'm wrong), Riot has nothing to do with a player's personal stream. Again, the situation would be different if they asked the players not to promote other games while on the LCS stream.
More on the side, when this "esports" thing was first budding, there was this idea that there was no need for games to compete with each other for the spotlight, since any way of spreading this idea of "watching videogames competitively" would be good for all games involved. Looking back, that seems quite naive now.
I have to admit, I don't agree with all the analogies people are making to sports. You can argue "this is like the NFL or whatever firing a player for playing a friendly game of soccer in their free time", but that's not true at all. Pro video game players are not restricted from playing other games. They're only restricted from advertising them on their stream. A more apt comparison would be saying an NFL player goes and participates in MLB games while being paid by the NFL.
Dota 2 is not the only direct competitor. Smite, HoN, and Dawngate all have established tournaments and streaming venues (popularity pending). Blizzard will soon be releasing their All-Stars MOBA. Starcraft II and others would be competing with Riot for stream viewers. If one of League's pro players gets into Starcraft II, who's to say they won't suddenly want to start watching Starcraft II?
Also I've never seen that "there's no need for games to compete" mentality, even with the budding of esports. It's always been who can get the most viewers, the best sponsors, the largest tournies.
For my personal stance on this issue: it's business. I don't like it, and I don't necessarily agree with it, but I understand why Riot has it in place. Granted, I don't like the idea of LCS anyway because it's a) kind of boring and b) easy to manipulate/strong-arm people into doing what they (Riot) want. I'd rather they went back to their old system. I would be happier with the restrictions if they were only put in place when said streamer is "scheduled" to stream League of Legends, i.e. they can stream whatever the hell they want during their off hours.