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 Post subject: Re: Super Smash Bros
PostPosted: Sat Feb 06, 2016 6:40 pm 
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I'm still kinda annoyed that Corn's moveset spoils some of the plot in the game for the westerners. Especially since we're so close to launch. Makes sense for the Japanese fans, but it's kinda annoying for people who haven't had a chance to know the character themselves.

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 Post subject: Re: Super Smash Bros
PostPosted: Sun Feb 07, 2016 3:08 pm 
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Just got to try out Bayo and Corn in a casual-ish fight.

Bayo's gonna take some time getting used to, just because her recovery makes you recover then double jump, which defies everything I've learned about Smash up to now.
Also Bayo's dair can apparently spike Corn and kill him at a pretty low percentage from what I've seen. Either way, we'll all need some time to find out Bayo's true potential, while Corn is slightly more straight forward.

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 Post subject: Re: Super Smash Bros
PostPosted: Sun Feb 07, 2016 3:16 pm 
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Corn's counter is fucking broken

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 Post subject: Re: Super Smash Bros
PostPosted: Sun Feb 07, 2016 4:56 pm 
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According to comments on that video, Shulk's Vision does the same to Little Mac.

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 Post subject: Re: Super Smash Bros
PostPosted: Sun Feb 07, 2016 9:43 pm 
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EEXRaptor wrote:
[...]
Bayo's gonna take some time getting used to, just because her recovery makes you recover then double jump, which defies everything I've learned about Smash up to now.
[...]

I basically divide 3 tiers of recovery for her:
-If you can SideSpe toward the stage, her recovery is fantastic (for distance, not for dealing with edge guarding)
-If you can't, but keep cool, it's a decent recovery (UpSpe→jump→UpSpe, but also wall clinging if possible)
-If you panic, it's poopy ((2nd) jump→UpSpe, which I don't need to comment on)

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 Post subject: Re: Super Smash Bros
PostPosted: Mon Feb 08, 2016 2:03 am 
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I really have to test out what counters can OHKO at the center of stages from a strong-booty little mac punch/ganon punch.

But seriously, 3% and Little Mac goes flying from a counter? What the fuck.

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 Post subject: Re: Super Smash Bros
PostPosted: Mon Feb 08, 2016 3:55 pm 
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I think what makes Corn's counter so powerful is the fact that it launches straight up, and the top blast zone is a lot closer than the side blast zones

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 Post subject: Re: Super Smash Bros
PostPosted: Mon Feb 08, 2016 4:22 pm 
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So, uh, has everyone just decided to call them corn, or is that just the wordfliter being goofy as it does?

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 Post subject: I'm lying.
PostPosted: Mon Feb 08, 2016 6:44 pm 
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Huh? There's no wordfilter for Corrin.

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 Post subject: Re: Super Smash Bros
PostPosted: Mon Feb 08, 2016 11:12 pm 
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So people are just calling Corn Corn because they feel like it. gotcha.

EDIT: WAIT A MINUTE U CHEEKY BUGGAH THAT JUST GOT FILTERED

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 Post subject: Re: Super Smash Bros
PostPosted: Mon Feb 08, 2016 11:40 pm 
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nah, I think your just misreading it.


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 Post subject: Re: Super Smash Bros
PostPosted: Tue Feb 09, 2016 7:50 am 
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flame_warp wrote:
So people are just calling Corn Corn because they feel like it. gotcha.

EDIT: WAIT A MINUTE U CHEEKY BUGGAH THAT JUST GOT FILTERED

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 Post subject: Re: Super Smash Bros
PostPosted: Tue Feb 09, 2016 8:29 am 
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anyway outside of that incredibly corny series of events

bayonetta can forward air, stop before the third hit, and then forward air again, forever. this is disgustingly easy to pull off, and can just KO from basically any percent.

which makes it even weirder that everyone just spams her forward smash like come on guys

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 Post subject: Re: Super Smash Bros
PostPosted: Tue Feb 09, 2016 1:00 pm 
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Hair punch feels better than gun punch

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 Post subject: Re: Super Smash Bros
PostPosted: Wed Feb 17, 2016 10:52 pm 
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God daisies if I had a dollar for every time I got screwed over by the pointy needle thing at the bottom left of Hyrule Temple I would be a HUNDREDAIRE

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