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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 1:42 pm 
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Lucas comes out on the 14th and then the nintendo digital event is on the 16th, they must be announcing the next dlc character then.

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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 2:43 pm 
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In an ideal world it'll be Ryu and Roy will be a surprise announcement at the Fire Emblem concert

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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 9:00 pm 
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I was hoping they would ave Ryu for EVO so maybe they'll throw a curveball with a new person, maybe the results from that poll thing. Is that still going on?

EDIT: apparently that poll is going on until October so they're probably going to either drag out releasing characters or put out many more characters.

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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 9:26 pm 
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...I know Roy's our boy for some people, but do we really need a second Marth clone who is only special cause t3h ph1r3? Is he really that popular in Japan because of his own game, or is that still just Melee talking?

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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 9:36 pm 
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Roy's our boy.

Wait you thought I was talking about FE? No, I was talking about the Koopa.

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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 10:51 pm 
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He's a cut veteran. A sad reason, but so very true.
No one cared that much about Mewtwo until he was cut from Brawl and not in Smash 4 and then announced as DLC. People were rejoicing on the streets when Lucas was announced as DLC despite the fact that Ness's customs are Lucas's specials and that Lucas being in Brawl gimped Ness hard and Smash 4 was Ness's chance to shine again.

Roy is considered the worst lord in FE and a lifeless clone in Melee, and people will still buy him. He could be exactly the same as he was in Melee and people would still buy him.
I'd buy him, but of course I never played Melee or FE Binding Blade, so it doesn't matter to me.


Also, Shoolis, it's not a poll, it's a suggestion ballot. There's no guaranteed winner, only popular suggestions.

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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 10:59 pm 
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ness having lucas' moves as customs means basically nothing when lucas' main strengths weren't even his b moves, it was that fucking glorious up smash.

and unlike marth, roy is actually somewhat of an interesting design so

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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 11:07 pm 
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AquaBat wrote:
People were rejoicing on the streets when Lucas was announced as DLC despite the fact that Ness's customs are Lucas's specials and that Lucas being in Brawl gimped Ness hard and Smash 4 was Ness's chance to shine again.

...How exactly did Lucas being in Brawl 'gimp Ness hard'? The grab release issue would have likely been present in Ness regardless of whether or not Lucas existed, and the general consensus is that Ness was better in Brawl anyway.

In regards to the whole 'custom specials' thing, I saw that as a pretty poor substitute. The reason I liked playing Lucas was for his tilts, aerials, and especially those glorious smash attacks. I mean, only one of Ness's customs is even that accurate - PK Freeze and PK Fire lose their speed, which was the main reason they were usable in the first place (and confirmed to not hold true for DLC Lucas either), and Magnet is utterly crippled. It no longer auto-pivots to catch projectiles coming from behind (though that's understandable), heals less than Ness's default magnet when Lucas's actually healed more than it in Brawl, and does basically chip damage and knockback where Lucas's could even kill.

And as for Smash 4 being Ness's chance to shine again, sure Lucas stole a little of his thunder (ha), but Ness did get his own new stage, some fuckin' amazing music tracks and most of all is bodaciously the best he's ever been competitively. He's hardly been overlooked - in fact before the DLC the only mother game without meaningful content was 3.

Personally, I'm thrilled that my main has come back, and he'll be a day one buy for me. I mean, I might be a bit biased thanks to my slant towards Mother 3 as a game on the whole, but that's beside the point.

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 Post subject: Re: Super Smash Bros
PostPosted: Fri Jun 05, 2015 11:28 pm 
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Lord Retardus wrote:
and the general consensus is that Ness was better in Brawl anyway

What are you talking about? From what I've seen many people prefer Lucas to Ness in Brawl.

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 Post subject: man I suck with bbcode
PostPosted: Fri Jun 05, 2015 11:40 pm 
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From what I can see here, Lucas is currently considered inferior to Ness, though until early 2010 they were considered fairly equal.

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 Post subject: Re: Super Smash Bros
PostPosted: Sat Jun 06, 2015 4:00 am 
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Lord Retardus wrote:
AquaBat wrote:
People were rejoicing on the streets when Lucas was announced as DLC despite the fact that Ness's customs are Lucas's specials and that Lucas being in Brawl gimped Ness hard and Smash 4 was Ness's chance to shine again.

lotsa text

Yeah, Ness' customs don't function like Lucas' versions of the moves at all. I don't know where people keep getting this idea, but it's been around since launch it seems.


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 Post subject: Re: Super Smash Bros
PostPosted: Sat Jun 06, 2015 12:54 pm 
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I'm pretty sure a PSI Magnet he holds in front of him, a faster PK Thunder that goes through people, a PK Fire that isn't angled in the air but lingers longer, and bodaciously PK Freeze is pretty much Lucas

It's nice to get his unique standard attacks back, tho

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 Post subject: Re: Super Smash Bros
PostPosted: Sat Jun 06, 2015 1:05 pm 
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TerraChimaera wrote:
I'm pretty sure a PSI Magnet he holds in front of him, a faster PK Thunder that goes through people, a PK Fire that isn't angled in the air but lingers longer, and bodaciously PK Freeze is pretty much Lucas


i think someone may have already mentioned why your point is completely wrong, not even too far up in the thread

bodaciously only two posts above wrote:
I mean, only one of Ness's customs is even that accurate - PK Freeze and PK Fire lose their speed, which was the main reason they were usable in the first place (and confirmed to not hold true for DLC Lucas either), and Magnet is utterly crippled. It no longer auto-pivots to catch projectiles coming from behind (though that's understandable), heals less than Ness's default magnet when Lucas's actually healed more than it in Brawl, and does basically chip damage and knockback where Lucas's could even kill.

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 Post subject: Re: Super Smash Bros
PostPosted: Mon Jun 08, 2015 11:21 am 
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Smash Direct hosted by Sakurai coming on the 14th, at 7:40AM PDT, which is 10:40 EDT and 3:40 PM British Summer Time. Figure out any other time zones yourself.

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 Post subject: Re: Super Smash Bros
PostPosted: Sat Jun 13, 2015 3:20 am 
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Looks like we got another leak.





If they're fake, they're pretty convincing.

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