Water wrote:
I am forever grateful for the ball and chain, because now, I don't have to waste all my stupid bombs blowing up those stupid rocks! Woohoo!
Also, the spinner would have rustled me off much less if it didn't quickly decelerate right after you hop on. I mean, when there are rails in the area, it's able to pick up some speed, but without them, it's just useless.
But it's not the worst. Basically any "Cane of" item from any Zelda game was just load of crap. And they got worse as time went on.
Yesss... constantly bombing rocks was always a pisser. Especially if you were out, and then you had to sit there cutting grass for fifteen minutes just to find one. >_<
That really rustled me off too. I mean, wtf? If they're gonna put it in, make it usefull besides those stupid rails. I mean, the rails were fun. But you only encountered that
once. Then it's totally useless. Spinning tops spin faster and for a longer time than the spinner, and THAT'S WHAT THE SPINNER IS!
I always wondered what was with the cane thing in some of the games... I just questioned "If they could make a magic cane, why didn't they give it an awesome power? Like to bend gravity so you could just jump where ever you need to go?" But no. They thought that
being able to flip things over is better than having ultimate power.