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 Post subject: Re: Glitches
PostPosted: Sun Jun 26, 2011 3:05 am 
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Playing Infamous. I was jumping on the rooftops to get to my next waypoint. Then all of a sudden, I fell though the map. I looked up and I could see all the different areas of the game. I fell for a good 20 seconds before dying too.

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 Post subject: Re: Glitches
PostPosted: Tue Jun 28, 2011 8:44 pm 
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in morrowind for the pc, if you use the teleportation cheat and just type in coc mournhold, you will go to an empty room in a black void with nothing around you at all
on oblivion, in the area where emperor septim dies, if you use the lock cheat on the gate that is not closeable, you will permanently close it, never opening it again until you load a different save file


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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 2:38 am 
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The only glitches I've found recently were with Vindictus and hoooooo do I have a collection


A recent patch kind of broke some physics and Fireball, when levelled to C or higher, can launch bosses out of the battle arenas. I've done it several times. Any time I fireball normal enemies, it's like an atom bomb just went off. Dead gnolls fly EVERYWHERE. Also I can chuck a turnip on the boat and have it shatter against the kill wall around the area. Awkward.

Recently I've noticed that characters will just...go invisible for no reason, and only their weapon(s) are visible

A ever-recurring bug is when you go to pick up one thing and the game gets confused and you are shown lifing another thing (that may or not be as heavy as the thing you were originally wanting to lift,) and the original item gets frozen at head-height to you. The game uses two different "weights" of objects, and sometimes you'll target a heavy object but the game grabs a light object so you're walking around all splay-legged carrying a plate because the game thinks you've got a 60lb boulder in your arms.

When you sit down you can tilt the camera under the ground plane and see Nexon's shortcuts ho ho ho

Ever since like 3 patches ago there's been a lot of instances where sand/iceworms spawn in the same spot which either produces two-headed worms or a worm on top of another worm like a totem pole

Once we were fighting a mob of kobolds and one of them froze in midair in its death throes but the game never registered it as dead, so we could attack it and got its overkill metre up to like 60,000 or sommat, and it also was a "you can't progress til you kill all the enemies" area so we had to forfeit the dungeon and start over :/

In one particular area there is a pretty common glitch where one person at a time will see textureless checkerboard trees and branches. Only trees and branches and only in this area.

With the latest patch I've had a lot of instances where an enemy will die and produce an item core but the enemy will fall under the world and be lost forever :< It's really irritating because a little "finish!" icon appears over item enemies and doesn't go away until you complete that area...and some don't go away at all until you return to the town.

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 3:28 am 
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dragonking wrote:
in morrowind for the pc, if you use the teleportation cheat and just type in coc mournhold, you will go to an empty room in a black void with nothing around you at all
on oblivion, in the area where emperor septim dies, if you use the lock cheat on the gate that is not closeable, you will permanently close it, never opening it again until you load a different save file


There are so many glitches in Morrowind and Oblivion and you pick the ones that require you to cheat first?


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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 7:59 am 
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Spend enough time playing Morrowind and you'll notice NPC's really like gravitating towards the north. Which generally means they're not where they're supposed to be, like in the case of Balmora where it's a fucking fiesta in the canal starring the silt strider operator, random passerby, and various guards.

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 8:22 am 
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I couldn't begin to tell you the number of times I fell through the floor when jumping right as it does the whole "loading area" thing...

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 9:24 am 
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I was on this really bad TF2 map, and actually managed to fling myself out of the map using a fuckton of sticky jumper bombs.

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 10:26 am 
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I think niko is a pretty cool guy. Launches cars through the air by abusing the physics engine and doesn't afraid of anything

also Ohgodwhatisthis

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 10:52 am 
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Not a true glitch, but Lambeth made me think of this and it always cracks me up.


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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 11:25 am 
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Syobon.

That is the best thing in the world.

I really shouldn't be laughing this much in a school library. The music is perfect.

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 11:29 am 
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That's some great gravity-defying car-related slapstick, Syo.

I did laugh.

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 1:05 pm 
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I've seen other versions, but not with that music.

Some of the funniest glitches I've seen in Skate

Also pretty hilarious

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 1:15 pm 
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Haha, I've seen the first one before, always makes me want to try out Skate.

On topic, that reminds me off Tony Hawks Pro Skater 3 on the PSONE. Nostalgia, man. I had some good times with friends on that.


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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 2:14 pm 
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Location: Tying damsels in distress to the nearest railroad track.
The best part is when he breaks into the car, and it just starts flipping out.

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 Post subject: Re: Glitches
PostPosted: Wed Jun 29, 2011 2:15 pm 
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I had to watch it again. The funniest parts were when Niko was either running down the street avoiding all of the chaos by pure chance, or where he just stands there nonchalantly while everyone else gets randomly mowed down.

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