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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Sun May 27, 2012 11:58 pm 
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Sir Lurksalot
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whats a snapshot in minecraft terms?

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OH SNAP, THE MONSTER I SENT YOU TO KILL, IS ACTUALLY A MONSTER TRUCK. PUNS MOTHER FUCKER.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Sun May 27, 2012 11:59 pm 
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Dances-With-Bots
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Beta Update

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How am I supposed to see tacos in these conditions?


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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Tue May 29, 2012 1:40 am 
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a title saying "CLODS!"
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Its a pre-release test for an upcoming update.

AKA the devs got bored and "leaked" the next update for the game.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Tue May 29, 2012 9:31 am 
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I'll cite your sources
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Every big update to Minecraft lately has been several snapshots officially being released at once. This is basically allowing for people who care enough to test the update in small bits so it all works (mostly) when it is officially released.

In Notch's day, we would just be on Minecraft 1.238 or something.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Tue May 29, 2012 9:41 am 
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Master of Seduction
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I don't know which one I prefer.
I don't usually download snapshots, so there's almost always something ridiculously different from what I'm used to, and a lot of it, but I kind of like that.

On the other hand, the constant updates cause a lot of bukkit update needing and other such annoyances.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Tue May 29, 2012 7:03 pm 
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I love that there are more time between official updates. That way mod developers have more time to add features and do bugfixes of their own code than adapting it for new versions all the time. It is also better to find bugs and clear them all out on each update instead of finding new ones constantly.


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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Tue May 29, 2012 9:08 pm 
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MAnnnnn, I wish there was some way to get colored fences.

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Marcato wrote:
How am I supposed to see tacos in these conditions?


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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Tue May 29, 2012 9:35 pm 
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There's a mod that lets you dye wood.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Tue May 29, 2012 9:38 pm 
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Oops, I meant Oak/Spruce/Maple/Jungle fences.

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How am I supposed to see tacos in these conditions?


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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Thu May 31, 2012 1:11 am 
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It seems someone has placed cobblestone blocks next to the fences that we used to keep the testificates from being killed by the zombies, and the last testificate has died. We had fence gates inplace so no-one would have use blocks to get over the fences.

oh well... :colbert:

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Thu May 31, 2012 3:08 am 
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Cubosity wrote:
It seems someone has placed cobblestone blocks next to the fences that we used to keep the testificates from being killed by the zombies, and the last testificate has died. We had fence gates inplace so no-one would have use blocks to get over the fences.

oh well... :colbert:


In case noone gets it, he's talking about Noff's server.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Thu May 31, 2012 2:36 pm 
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I have two that moved into my shop building thing I have. One sells Cookies and the other buys books.

You know you can build houses and have them move into them right? I can spawn two if you make a nice home for them.


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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jun 01, 2012 2:53 am 
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Surprised no one's reported this yet [url=assets.minecraft.net/12w22a/minecraft.jar]but the new snapshot is out.[/url]

Jeb wrote:
Trading with villagers has been updated
Enchantment system has been rebalanced
A new Redstone-activating block
Better Creative inventory
Pausing should work in single-player now
Some minor terrain changes
Added an “adventure” game mode (/gamemode 2), but requires more work
A lot of smaller changes and fixes

Of note: Once again the 'minor terrain changes' are a type of temple. These ones are in jungles and have traps and puzzles.

Edit: EvilSeph confirmed that in this snapshot, Zombie Pigmen will spawn near a portal. They are working on corrupting blocks into Nether equivalents as well.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jun 01, 2012 10:34 am 
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It seems that in adventure mode, you can't break things.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jun 01, 2012 1:55 pm 
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That was quick, I will have the server running with this snapshot if anyone wants to join.

24.231.65.216

Mining and smelting gives EXP, I'm already level 17.


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