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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Wed Oct 29, 2014 8:00 pm 
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being a gentleman is my jojob
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Of course!

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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Thu Oct 30, 2014 2:43 am 
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Cool.

So I've been working on a Pokemon Emerald mod.
The idea is to have League of Legends champions instead of pokemon, as well as some other LoL-themed trainers and locations.
Each champion has evolutions based on some of their skins, and statistics translated from LoL based on in-game builds of the champion.
There's going to be a lot of focus on evolution and breeding in this one.
Also, the way the stats translate is starting to look like high HP IVs and low Atk/Spatk IVs. Could be a whole new kind of battle meta.
I will also implement fairy type (and the associated move type changes) and the rest of the modern type matchups.

I had some progress with changing/adding pokemon and items, but I recently restarted from the ground up to reorganize it.

As the current build stands, I added 7 new evolution stones.
2 of those stones are UP-GRADE and DRAGON SCALE re-purposed to be actual evo stones instead of trade items.
The other 5 I call MEDALS. Each medal "changes the form" of a pokemon (which is basically just a side-grade evolution);
Using a medal on a pokemon transforms it, and using the same kind of medal again changes it back.
It still consumes the medal and has the evolution fanfare as a normal evolution would, but w/e.

Currently working on reworking item descriptions before the fun stuff.
the fun stuff is manual calculation and translating of champion stats into pokemon stats eeeeeee

Might update status here if there's interest. Or make a new thread if it deemed appropriate.

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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Thu Oct 30, 2014 7:07 pm 
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I've implanted Shaymin in my Firered hack, and I want to make a substory for it with some quests. The only thing is that my code don't work as it should, and also I implanted the gracidea, but I can't make an evo stone out of it TT-TT

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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Thu Oct 30, 2014 9:47 pm 
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I had to do a bit of research in order to forge a stone properly.

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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Mon Dec 15, 2014 8:29 pm 
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I'm doing a wedlocke in Pokemon Glazed version and ITS SO MUCH FUN!
Parallel universe is technically a new zone, right? XP

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Pikachu is a cat, shaddap, realities are merging. :awesomeface:

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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Mon Feb 23, 2015 3:11 am 
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I just found out that the Michael Jackson's Moonwalker version of Smooth Criminal was used in Starry Night Zone Act 2 in Sonic Megamix for a while, then removed, and then the project pretty much died without any further revisions

If I actually cared that much about Sonic Megamix I'd be quite disappointed

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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Tue Feb 24, 2015 1:48 pm 
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I would just like to point out that I almost quit FireRed halfway through, but then I fired up (pun intended) Moemon, and now I'm pop flyin' ...or I would be, but I'm stuck on the Rival battle in Silph Co., and most of my Pokemon are traded in, so they won't do anything I say until I beat the next gym WHICH DOESN'T OPEN UNTIL I BEAT GIOVANNI AGAIN!!! WHAT AM I SUPPOSED TO DO?!?!

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In Great Handsome Oppressor and I's second match a chicken spawned right between us and we both just stopped and stared in horror. I crouched to try to hide from it until Great Handsome Oppressor couldn't stop himself from panicking in sheer terror and committed repetitive suicide.


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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Tue Feb 24, 2015 3:22 pm 
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That's mostly your own fault

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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Sat Feb 28, 2015 12:22 pm 
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AquaBat wrote:
That's mostly your own fault

Stuff like this usually is.
The question is, how do I fix this problem?

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MisterMusashi wrote:
In Great Handsome Oppressor and I's second match a chicken spawned right between us and we both just stopped and stared in horror. I crouched to try to hide from it until Great Handsome Oppressor couldn't stop himself from panicking in sheer terror and committed repetitive suicide.


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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Sat Feb 28, 2015 12:25 pm 
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Catch new ones and grind.

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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Sun Mar 01, 2015 12:06 am 
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AquaBat wrote:
Catch new ones and grind.

Ugh. I was afraid you'd say that.

Guess I have no choice, then.

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MisterMusashi wrote:
In Great Handsome Oppressor and I's second match a chicken spawned right between us and we both just stopped and stared in horror. I crouched to try to hide from it until Great Handsome Oppressor couldn't stop himself from panicking in sheer terror and committed repetitive suicide.


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 Post subject: Re: ROM Hacks, somewhat rule heavy.
PostPosted: Wed Aug 19, 2015 9:28 pm 
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The epic battle has begun.
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Sorry of the necrobumping, but I just found Brawl 4 All and I LOVE IT!
82 characters and 220 stages (if you take the 8 gb version, tough. Otherwise you only get the normal number of stage.)

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