AWKWARD ZOMBIE

usually not funny
It is currently Mon Feb 23, 2026 5:24 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 192 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 13  Next
Author Message
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Thu Feb 02, 2012 4:51 pm 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
Huh. Did you send that to Hi Rez? That's some serious stuff.

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Thu Feb 02, 2012 8:01 pm 
Offline
User avatar

Joined: Wed Aug 12, 2009 2:30 pm
Posts: 555
Already in the bug report section. I'm going to test the flag out in a custom game now that Arx Novena is available in them. The last time we sent a flag into that place, the game lasted 35 minutes - full overtime and everything, just because nobody could touch it after it returned. With any luck, this will be the reason rather than something that we can't duplicate easily.

Edit:
HiRezEverett wrote:
The "black screen of death" skiing bug is fixed in the patch rolling out shortly.

Or the problem could just be fixed already. That works too.

_________________
Ignorance is not the same as innocence.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Thu Feb 02, 2012 8:35 pm 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
They are pretty damned responsive. That's awesome.
I'm going to play some more right now. If you want to add me, it's BurntToShreds, like always.

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Thu Feb 02, 2012 10:26 pm 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
If you go into the main menu, and then go to extras, you can enter a secret code. The code is "GOTTAGOFAST", make sure not to use spaces. On the post-game stats screen, this changes the MPH to SANICS for the top speed stat.

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Fri Feb 03, 2012 11:12 pm 
Offline
User avatar

Joined: Wed Aug 12, 2009 2:30 pm
Posts: 555
My name's "DrEuthanasia" there. If you want to watch me take on three Techs at once and die, you're welcome to jump into my games. Just try to keep your distance, because I have a hard enough time with the newly nerfed cloaking pack energy costs without having my cover broken by errant explosions.

_________________
Ignorance is not the same as innocence.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Thu Feb 09, 2012 11:40 am 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
When the new patch came out, everyone was spending a ridiculous amount of time as a Technician. But now that the hypes died down, everyone's playing normally again.

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Fri Feb 10, 2012 5:32 pm 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
Huh, a new patch came out.

It says that some of the classes got an aesthetic overhaul. I guess it's so you can tell them apart from a distance. That, and a lot of the weapons got their prices lowered.

And the Fractal Grenade got a nerf, too. It now sucks against armored targets, and has an overall 9% damage decrease.

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Sat Feb 11, 2012 5:26 am 
Offline
User avatar

Joined: Wed Aug 12, 2009 2:30 pm
Posts: 555
The Raider and Sentinel look kind of silly, but Infiltrators look a lot better with the red lighting and darker suits. Shame they didn't nerf the Thumper more or do anything about melee hit detection being so inconsistent. I still don't fully understand how it functions and Hi-Rez has yet to comment on it one way or the other, but I suspect that it fires an invisible projectile with travel time, and definitely not 100% velocity inheritance. Regardless, it's definitely not hitscan like it should be.

_________________
Ignorance is not the same as innocence.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Sat Feb 11, 2012 5:13 pm 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
Now that I look at the Raider, yeah he's pretty silly. The Sentinel I'm okay with though. I mean, how often do you see them on-screen if they're doing their job right by popping off headshots on the flag carrier?

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Sat Feb 11, 2012 6:39 pm 
Offline
User avatar

Joined: Wed Aug 12, 2009 2:30 pm
Posts: 555
BurntToShreds wrote:
Now that I look at the Raider, yeah he's pretty silly. The Sentinel I'm okay with though. I mean, how often do you see them on-screen if they're doing their job right by popping off headshots on the flag carrier?

Well, during the kill cam I would imagine. When you see them up close and they look like maintenance workers or something. I get why they have so little armor, but that doesn't really justify them wearing what looks like baggy pajamas. It'd be nice if the whole thing wasn't a dull green one-piece with no color distinction, at least.

All the Diamond Sword models are really hard to tell apart, but I can at least say that none of them look bad. It'd be nice if we could view them in the class select screen just like pre-patch.

_________________
Ignorance is not the same as innocence.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Sat Feb 11, 2012 6:48 pm 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
Yeah, that would be cool. I do like that they've been quick on the draw with support for their game these last few days, addressing complaints with the patches and such.

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Wed Feb 22, 2012 2:18 pm 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
Tribes Ascend is now in open beta, guys! All you have to do is make an account, download the game, and play!

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Fri Feb 24, 2012 4:59 am 
Offline
User avatar

Joined: Wed Aug 12, 2009 2:30 pm
Posts: 555
Running around with a friend and playing the Doombiker is easily one of the most fun things I've done in this game. Grav Cycles only cost 600 so it's bodaciously impossible to keep them out of our hands, and I can shoot down Saber missiles with the Chaingun and enemy vehicles with my own Saber. The only speeds our bike can't match all but guarantee that the flag runners will be airborne long enough for missile locks and anything slower has to deal with the Chaingun. Even if the bike dies, my driver has the Pilot perk, so people still have to deal with the automatic fire from a full health Technician and Doombringer.

Also, here's a snippet from the MVP stats of a game I was in yesterday. This was out of 30 kills before the match ended.

Image

That's 76%.

_________________
Ignorance is not the same as innocence.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Sun Feb 26, 2012 11:39 pm 
Offline
User avatar

Joined: Sun Jul 27, 2008 6:55 pm
Posts: 9310
Location: Houston, Texas
That is freaking brilliant.

_________________
Burn 'em to shreds, tear 'em to ashes.


Top
 Profile  
 
 Post subject: Re: Tribes Ascend: GOTTA GO FAST
PostPosted: Mon Feb 27, 2012 6:23 am 
Offline
User avatar

Joined: Tue Mar 29, 2011 9:22 am
Posts: 1435
I managed to get a headshot at 16000 meters yesterday. Pretty daisies awesome :D


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 192 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 13  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group