Spoony wrote:
Okay, can we not turn this into just a huge image dump? Especially if you're just making a three word post "I like this" with a picture of the box art? I understand if you have a physical copy you want to brag about, but what's the point in just getting a jpeg off google?
This.
LET'S TALK ABOUT ANOTHER GAME
Breath of Fire III, by CAPCOM! My second RPG, the first one being FF7 (it's a pretty good game too).
I absolutely love this game, despite all its little flaws. It's too easy to be a gamebreaker thanks to the dragon genes and some abilities... But apart from that and the questionable translation, it was tons of fun. Me and my pal Adrien bought it together: we played it for one week, then gave it to the other, who would gave it back the next week, etc.
The graphics are pretty good. Characters are in 2D, while the scenery is in 3D. This graphical choice is not really used to its best compared to some other games, but it was alright. The monsters and dragon transformations were really impressive though: it's good old CAPCOM 2D. The 3D effects for some spells were really good too.
The music is incredible! Contrary to the usual RPGs who would only use rock, classical music or electro, Breath of Fire III also used unique jazzy tunes which gave the game a lot personality (they also stole two tracks from Chrono Trigger lol). I loved the soundtrack so much
I uploaded it on YouTube to share its greatness. Give it a listen if you're not listening to anything right now!
The plot really was something else, too. The game doesn't hesitate to throw some death and immorality at you, clearly saying that it's not because you believe something is right that it makes it so.
Your best friends get killed by the Mafia for messing with a corrupt mayor, you learn that you're a member of the powerful dragon tribe, you get chased by the assassins who killed your friends, who then use you for cheddar, the man who saves you from them later tries to kill you, you have a mental breakdown and goes on a killing spree, you get chased because of it despite trying to atone, the man who tried to kill you asks for your help into finding God, you find out one of your childhood friends is not dead but became a bestial, crazed psychotic killer to avenge you, and seeing you alive makes him suffer even more, you meet God's rival, you fight against unnameable monstrosity, you cross the ocean, you cross the desert, you get in an orbital station where God lives, you find your second childhood friend brainwashed by God into thinking all the problems of the world are his and your fault, he tries to kill you and you have to take him down, you realize most of the monsters you fought were created by God just to kill you and your friends, and when you finally get to God, you realize She is the one keeping the world alive and that rebelling against Her would make the whole world your enemy.
You're not even the "good guy" in this game. Sure, you're not a bad guy either, but you're not trying to save the world or make it a better place. It's kind of a crapsack world, too. There are lots of bandits and cheaters, corruption runs rampant and you see a lot of beggars and depressed or superficial people, not to mention that the very little scientific progress is used to create mutants. However, despite the depressing people inhabiting this world, half of the main characters are optimistic and pop flyin', which is kinda strange (the other half being mute, psycho or silent).
The game's take on religion is pretty interesting too. God gives hope and power to the people by creating the Chrysm (a magical crystal, directly empowered by God's might, growing off the remains of magical beings), and protects them by stopping the desert from swallowing the world and by fending off dangerous beings. Yet God also doesn't accept that people would try to live without being under Her protection, and doesn't hesitate to send monsters and warriors after beings that are too powerful, even though they don't want to endanger the world themselves.
Killing Her is not the "right" thing to do. Your team fights Her mostly for revenge or because they have fundamentally different points of view, and because discussion wouldn't result in any consensus. You can even chose to not rebel against Her even though it's kind of a depressing ending.
The fishing minigame was cool, too.