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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 4:47 pm 
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Liraxus wrote:
im probably gonna pick Mudkip for this game.

you cant handle the top hat.

You pick the water starter in the water region?

That's the sensible choice. Most water Pokemon in Hoenn are pretty awful. Mudkip master race.

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 6:06 pm 
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Guess it's time to wait 'til Corocoro again. At least there's a chance we'll get the rest of the Hoenn starter's Megas.

"And now, announcing two brand new Mega Evolutions available only in Pokemon Omega Ruby and Alpha Sapphire:
Mega Charizard Alpha and Mega Charizard Omega!"

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 6:06 pm 
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TerraChimaera wrote:
Operation Awesome wrote:
Was D/P your first gen?

Yes


Pfffffhahahaha

D/P was probably my least favorite gen.

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 6:07 pm 
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Pokemon Starforce here I come.

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 6:32 pm 
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R/S/E and D/P/Pt are the weakest gens in my opinion
But I grew up with Diamond so Gen 4 still has a special place in my heart

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 6:36 pm 
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mmm i wouldnt say that, maybe for the d/p/pt

r/s/e, to me, had some of the best atmosphere in the game. the fact that there was 2 teams instead of one and they werent "evil" per say, just extremely misguided and more often than not just fought each other was more interesting than pretty much every other evil team so far. most of the environments were pretty bitchin, MOST of the pokemon introduced were fun to use (keyword:most) and i loved the layout of the region itself

it might not have added much to the series, but it did a daisies good job of taking what they did have and making it fun as fuck

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 6:43 pm 
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Didn't r/s/e add that fucking amazing battle island? It also had like, ten islands with legendary pokemon on it. It introduced double battles too which are a huge thing now.
Saying it didn't add much about just about any pokemon game is usually wrong.

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 7:01 pm 
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I loved the Emerald Battle Frontier, even though I was horrible at it. That was before I knew much about EV training.

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 7:15 pm 
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TerraChimaera wrote:
R/S/E and D/P/Pt are the weakest gens


Quote:
R/S/E


you have made a powerful enemy on this day


It's not even that 3 was my first gen. I'm nearly 21, I started on gen 1. I just have MAGNIFICENT TASTE

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 7:24 pm 
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Operation Awesome wrote:

you have made a powerful enemy on this day

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bring it on

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 7:27 pm 
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Gryewolf wrote:
Didn't r/s/e add that fucking amazing battle island? It also had like, ten islands with legendary pokemon on it. It introduced double battles too which are a huge thing now.
Saying it didn't add much about just about any pokemon game is usually wrong.

Battle Tower was in Crystal, though Battle Frontier was unique to Emerald (and pretty much the main selling point).

The islands you're talking about are probably the Sevii Islands which were only in FR/LG, but RSE did have the Southern Island if you had an e-reader and the Eon Ticket, and in Emerald you could go to Birth Island and Navel Island which were technically a part of the Sevii Islands and Faraway Island which had Mew, but those really weren't series changing areas besides maybe inspiring having locations where event only Pokemon appear.

And not really to refute your point about double battles, but actually the reason they came about was because you could have 4 player matches in Pokemon Stadium where 2 players teamed up on either side. However, each side only sent out one Pokemon at a time, and only it's trainer could make it attack, meaning you shifted players everytime a Pokemon got knocked out. With the GBA allowing up to 4 players to connect, they got inspired to add in something that would allow all of them to fight at the same time, and double battles came about.

They actually thought double battles would be too complicated for most players, even young ones, so most of the double battles in R/S are really basic, even with Tate and Liza. However, they ended up being popular, and so Colo was built to mostly support double battles, even using them solely in the Story Mode. Even now, all official tournaments are Doubles in VCG, because it helps keep players from setting up a single unstoppable Pokemon and wiping a whole team.

The main things the Gen 3 games brought was a more stable coding that didn't have to be retrofitted for the older games, revamped IVs and stat distributions, changing the berry system and adding a lot more variety to it, and adding new features besides battling and trading for players to do when they met up, and also giving players more distractions besides the slot machine (which will no longer be in the game, though we might see Voltorb Flip again)

The only Gen that really deserves the title of not adding much to the franchise is Gen 4. Besides the special/physical split and bringing back features from Gen 2 that were axed, it didn't really do much of anything unique in the grand scheme of things (The underground was fun as hell though). It didn't even utilize touch screen controls until HG/SS came about.

Operation Awesome wrote:
I just have MAGNIFICENT TASTE

*gags*

I guess it could be worse.

You could have liked DP the most.

2/5 master race

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 7:41 pm 
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Kamak wrote:
It didn't even utilize touch screen controls

*cough*
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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 7:48 pm 
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That's the worst example of a touch screen game mechanic ever.

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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 8:15 pm 
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I am... ALPHA HYPE.

And ohmahgawd, I was just thinking about how rad Secret Bases were the other day. Those were amazing and they should have been in every game since. I used to run back to my base every time I saved. Yes.

Quote:
secret bases online


Even better, do like the Entralink missions in BW, where another player could run around in your game directly. Make a game of Hide and Seek/Find the Base. Profit.


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 Post subject: Re: The Pokemon thread
PostPosted: Wed May 07, 2014 8:23 pm 
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TerraChimaera wrote:
Kamak wrote:
It didn't even utilize touch screen controls

*cough*
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And there was what

3 apps maybe worth anything?

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