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 Post subject: Re: The Legend of Zelda
PostPosted: Mon May 06, 2013 9:57 am 
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When I first played through the Bottom of the Well, I was hardly terrified, Dead hand was a bit of trouble but nothing majorly dangerous.

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 Post subject: Re: The Legend of Zelda
PostPosted: Mon May 06, 2013 4:13 pm 
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What

TELL ME HOW

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 Post subject: Re: The Legend of Zelda
PostPosted: Mon May 06, 2013 8:42 pm 
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I was never very scared of Dead Hand at all, I just sort of. Walked into the room, saw it, fought it, and beat it.

Silent Realns in Skyward Sword, though? Eueueghhh I believe those are genuinely awful game design. I'm gonna download a save file to skip them at some point because I'm not dealing with 'em.

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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 12:17 am 
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Coward.

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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 12:45 am 
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I wouldn't write them off as bad game design (except maybe that one drop in Eldin area that you can easily miss), because they're pretty interesting as a concept, especially since you're not running around an area you're unfamiliar with (something I kinda disliked about the Ocean Temple in PH), but rather being tested in a kind of larger, timed puzzle that breaks up the gameplay a bit.

The problem is that the execution is stressful to people like me even if the feeling of completing it is great to have. Or maybe it just isn't to people's taste. Or maybe it's too difficult to people.

But I would consider that personal taste on the matter, not necessarily a design flaw.

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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 9:29 am 
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When I beat the first Silent Realm, my heart was beating so fast I could feel it in my nose, plus my limbs were so weak from relief I actually had to sit down.

...Clarification on the first part of that sentence: I wear glasses that pinch the bridge of my nose just enough so that I can feel me heart beating there if it's going fast enough.


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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 10:31 am 
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TerraChimaera wrote:
What

TELL ME HOW


Boopadoopa doo crawlin' through a hoooole

Oh heeeeeeeeey its that evil thaaaaang better kill iiit.

Seriously, unless it screams or other freaky booty shit, then I'll probably be scared, but all it does it grab links head, and that's it.

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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 2:52 pm 
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Different things for different people. Scary thing that happened to me was in one of the Metroid Primes. Something glitched while going through a door and getting attacked by a Metroid at the same time. Wound up having an invisible, intangible Metroid sucking the life out of me. Which brings me back to the invisible rats in TP. Who jumped a little when they turned on their Wolf Vision?

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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 4:57 pm 
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Omnithea wrote:
Different things for different people. Scary thing that happened to me was in one of the Metroid Primes. Something glitched while going through a door and getting attacked by a Metroid at the same time. Wound up having an invisible, intangible Metroid sucking the life out of me. Which brings me back to the invisible rats in TP. Who jumped a little when they turned on their Wolf Vision?


*raise hand* *shudder* I should not have pressed X when Midna suddenly started squirming...

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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 8:33 pm 
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Oh it just grabs your head huh

Then a huge mass of white with a long neck, a head that almost always is looking upwards, pointy, stubby arms, and occasional red splotches on its body comes out of the floor (which is made of skulls) and slowly inches towards you
Then it bends over and you see its horrible skull-booty face
Then its mouth stretches to 3x its normal size and it nearly botes your fucking head off
And the entire time you're being held in place by a long, dead arm with long, red fingernails and you're completely and utterly helpless
How is that not terrifying

I think why I find Dead Hand scary is because its more of a psychological thing. I hate pointless jump scares (unless you absolutely can not see them coming).

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 Post subject: I'M ON A BOTE
PostPosted: Tue May 07, 2013 8:46 pm 
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TerraChimaera wrote:
botes your fucking head off


bote

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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 9:06 pm 
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Omni I couldn't play MP for years because any time Metroids would latch onto me I would just freak the fuck out and be scared out of my mind. Like I'd be breathing heavy and get a cold sweat (I think I was like 12 or something)

Then there was that effect in the game where if a bright light went off near Samus you'd see her eyes reflected in her visor. That one scared me less but it still freaked me the fuck out.

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 Post subject: Re: I'M ON A BOTE
PostPosted: Tue May 07, 2013 9:16 pm 
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Operation Awesome wrote:
TerraChimaera wrote:
botes your fucking head off


bote

No, my son is also named Bote.

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 Post subject: Re: The Legend of Zelda
PostPosted: Tue May 07, 2013 9:52 pm 
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I've good survival instincts apparently. Something scary appears and my freakout reaction is to hit it with my most powerful weapon as a reflex. There is a chance for splash damage in many games, but that's why I prefer swords.

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 Post subject: Re: The Legend of Zelda
PostPosted: Wed May 08, 2013 12:26 am 
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Vax wrote:
Omni I couldn't play MP for years because any time Metroids would latch onto me I would just freak the fuck out and be scared out of my mind. Like I'd be breathing heavy and get a cold sweat (I think I was like 12 or something)


The first Prime game I played was Corruption.
Upon reaching the hallway where you walk past all the metroids, I started having a serious panic attack, because I'd played Zero Mission and they were horrible and I hated them.

Then you reach the room where you obviously have to cut power.

then the ice missiles didn't work

then i turned the wii off and didn't play the game for a few months

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