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PostPosted: Sun Mar 29, 2009 5:00 am 
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I prefer 'Paralysis' - it doesn't wear off like 'Sleep'.

A Pokemon being 'Burned', 'Poisoned' or 'Frozen' is also easier to catch.

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PostPosted: Sun Mar 29, 2009 7:35 am 
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DoNotDelete wrote:
I prefer 'Paralysis' - it doesn't wear off like 'Sleep'.

A Pokemon being 'Burned', 'Poisoned' or 'Frozen' is also easier to catch.


If you're going on the actual chance of successfully capturing a Cockfighting Society though, sleep and freeze increase the chance significantly more than other statuses do. More info here:

http://serebii.net/games/capture.shtml

On a side note, never use Ultra Balls. Dusk and Quick Balls are twice as powerful (in the right situations) and cost £200 less. I caught Dialga by throwing a Quick Ball as soon as the battle started, didn't even have to bother fighting it. Hell, every 'special' Pokéball (with the exception of Luxury, Premium, Heal and Cherish Ball) are a little stronger than Ultras. And cheaper. Go figure.

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DoNotDelete wrote:
Double post - but I just had a terrible thought.

We can all forsee Nintendo re-releasing Pokemon Gold/Silver/Crystal, but I wonder if they've held out this long because they're gonna release it as a DSi downloadable content game.

FFFFFFFFFFFFFFFFFFFF!

B*STARDS!

It would be a typical Nintendo tactic to force people who don't want to buy a DSi, to have to fork out for ANOTHER goddam rehashed (not new) console.

...

It's gonna happen isn't it? :(

F*CK!


I doubt it. If they released the originals as some kind of handheld virtual Console, they'd never resurface from the deluge of fans asking them how to get their Lugia onto Platinum (which btw, because of the massive overhaul of the whole system in the 3rd gen, is completely impossible). And a full remake would be simply too big to transfer through DLC. Besides which, GameFreak have always approached online with some apprehension. They've said before that the reason they don't utilize the Wi-Fi mystery gift is because internetless people would miss out. Missing the fact that the sparsely spread events make more people miss out, but eh.

My guess is they're holding back on the news because Platinum isn't really that old yet even in Japan. And it isn't even out over here until May, so. If there is gonna be news of this, I'd guess sometime after midyear. There's no doubt gamefreak are working on something, there's bodaciously no news of them making anything atm, spinoffs included (Mystery Dungeon 3 aside, but that's a Chunsoft series). And it's way too early for Gen 5.


Last edited by Raylax on Sun Mar 29, 2009 7:55 am, edited 2 times in total.

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PostPosted: Sun Mar 29, 2009 9:40 am 
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Raylax wrote:
(People will want to transfer their original Gold/Silver/Crystal) Lugia onto Platinum (which btw, because of the massive overhaul of the whole system in the 3rd gen, is completely impossible).

Why was this impossible?

I understand Nintendo introducing 'Pokemon natures' into the fold in Gen. 3 might've caused some issues (people might've been a bit miffed if their Pokemon was assigned a useless 'nature' relating to its stats), but would it have been that any more controversial than assigning 'genders' when transferring Pokemon from original R/B/Y to G/S/C?

I think Nintendo could've made it possible to transfer Pokemon from G/S/C to R/S/E if they'd really tried...

...but hey - isn't it more profitable to charge top dollar for a re-released, rehashed version (albeit with improved graphics).

If you can convince me otherwise - fair enough, but I think Nintendo played their business head on this one.

But yeah, maybe you're right about Nintendo releasing a true G/S/C remake (I do have doubts though - as I have demonstrated Nintendo are capable of underhanded business tactics).

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PostPosted: Sun Mar 29, 2009 9:48 am 
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DoNotDelete wrote:
Raylax wrote:
(People will want to transfer their original Gold/Silver/Crystal) Lugia onto Platinum (which btw, because of the massive overhaul of the whole system in the 3rd gen, is completely impossible).

Why was this impossible?

I understand Nintendo introducing 'Pokemon natures' into the fold in Gen. 3 might've caused some issues (people might've been a bit miffed if their Pokemon was assigned a useless 'nature' relating to its stats), but would it have been that any more controversial than assigning 'genders' when transferring Pokemon from original R/B/Y to G/S/C?

I think Nintendo could've made it possible to transfer Pokemon from G/S/C to R/S/E if they'd really tried...

...but hey - isn't it more profitable to charge top dollar for a re-released, rehashed version (albeit with improved graphics).

If you can convince me otherwise - fair enough, but I think Nintendo played their business head on this one.

But yeah, maybe you're right about Nintendo releasing a true G/S/C remake (I do have doubts though - as I have demonstrated Nintendo are capable of underhanded business tactics).


Nada. On the coding side they're completely different on pretty much every level. It wasn't so much of an overhaul and additions to the system from Gen 2 to Gen 3, it was more a complete rebuild from scratch. You might as well plug in Super Mario World into the GBA slot and try to Pal Park a Goomba


Last edited by Raylax on Sun Mar 29, 2009 9:49 am, edited 1 time in total.

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PostPosted: Sun Mar 29, 2009 9:52 am 
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epona4 wrote:
Zink wrote:
Hey guys, I started playing Pokemon again, and I felt like catching Regigas so I went to go catch the regis in Sapphire, but I am having a little trouble (I think I got too reliant on dusk balls in Diamond). Anyway, what makes catching easier, paralysis or sleep? Are there any balls that can work better than ultra balls (In sapphire, obviously excluding master)?

I would say sleep 'cause they're immobile and they can't attack you.
I think I caught one of my regis in a primer ball (which is just a white pokeball), another one in an Ultra ball or Luxury Ball, and the last in one of those balls where the chances of capture get higher the more turns the battle takes.

Timer Balls?


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PostPosted: Sun Mar 29, 2009 9:56 am 
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Raylax wrote:
Nada. On the coding side they're completely different on pretty much every level. It wasn't so much of an overhaul and additions to the system from Gen 2 to Gen 3, it was more a complete rebuild from scratch. You might as well plug in Super Mario World into the GBA slot and try to Pal Park a Goomba

Okay I'll take your word for it.

But I still don't like the way Nintendo charge top dollar for what are essentially game rehashes (says the guy who bought Pokemon Platinum on import because he couldn't wait for it to be officially released in Europe).

Image

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PostPosted: Tue Mar 31, 2009 4:51 am 
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IF the DSi Shop released G/S/C, then it would be like a game on the Virtual Console: an exact port, nothing changed, non-transferrable. There's no way they'd completely re-make the game like thy did for FireRed/LeafGreen if it's just for DSi Shop.

Incidentally, I don't think they'll be making a 4th Gen G/S/C. Simply because if they would, they would've programmed the Jhoto-only pokeballs into the game somwhere.


Also, if I end up getting cheddar somehow during the Summer, I am definitely getting a DSi and Platinum. And did I mention that I feel no remorse over using Pokesav to transfer pokemon from the first two gens and Colosseum over?


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PostPosted: Tue Mar 31, 2009 5:29 am 
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I never bothered with the Pokenut/Shell Ball things in G/S/C - too much waiting around for not enough return.

If they're reworking G/S/C they're probably removing that element in favour of the current berry system.

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PostPosted: Tue Mar 31, 2009 12:06 pm 
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There's also the fact that compared to Gen3 and 4's special Pokéballs, GSC's have an incredibly limited range in what they can effectively capture.

Fast Ball - good against Cockfighting Society with high speed. Considering the majority of wild 'mon are in their first or second evolutionary form, very few of which have the required speed, the only things these are gonna be good against are legendaries

Friend Ball - Makes the Cockfighting Society friendly. It's a Luxury Ball, basically.

Heavy Ball - Catches heavy 'mon. So Snorlax. And, uh. ...moar Snorlax?

Level Ball - catch rate depends on the difference in level between you and your opponent. Nest Ball, basically

Love Ball - Works on the opposite gender. So hopeless against legendaries and pretty luck-based in everything else.

Lure Ball - Catches fished up 'mon. So Net Ball but with Bug compatibility to removed. And Surf 'mon. Huh.

Moon Ball - Catches Cockfighting Society which evolve by Moon Stone. HOW NICHÉ CAN YOU GET?

So if GSC remakes are on the way, these'll probably ditched anyway. Apricots will probably be used either to make Gen3/4 Pokéballs, or more likely, as DND said, a Gen4 berry system would be implemented instead


Last edited by Raylax on Tue Mar 31, 2009 12:07 pm, edited 1 time in total.

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PostPosted: Fri Apr 03, 2009 5:28 am 
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Does anybody regularly use weather effects (Sunny Day, Rain Dance, Hail, Sandstorm) in their Pokemon movesets?

I've just got hold of a Torchic with a heavy Special Attack/Speed bias and was gonna give it Solar Beam and Sunny Day for taking out Water types (Sunny Day removes the need to recharge Solar Beam).

The problem with weather moves is you leave yourself open to attack for a whole turn.

Thoughts and opinions on weather moves?

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PostPosted: Fri Apr 03, 2009 7:33 am 
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I only use weather moves if I have a Castform out.


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PostPosted: Fri Apr 03, 2009 8:47 am 
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I've never really used anything that effected status. usually. when I was younger it was because all I thought was just hitting them until they died. now it's just because... well I dont have any friends to battle with and the computer in this game is just easy as hell to beat using this method. usually.


I was wondering. does anyone here ever just throw away their starter as soon as they get another pokemon? I dont, but I'm sure some people do.


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PostPosted: Fri Apr 03, 2009 8:50 am 
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impmon08 wrote:
I've never really used anything that effected status. usually. when I was younger it was because all I thought was just hitting them until they died. now it's just because... well I dont have any friends to battle with and the computer in this game is just easy as hell to beat using this method. usually.


I was wondering. does anyone here ever just throw away their starter as soon as they get another pokemon? I dont, but I'm sure some people do.
Since I restarted pearl, I got a luxio and ditched my Prinpulp. :x


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PostPosted: Fri Apr 03, 2009 8:52 am 
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impmon08 wrote:
I was wondering. does anyone here ever just throw away their starter as soon as they get another pokemon? I dont, but I'm sure some people do.


My brother did for a sandshrew, and my friend did for a mankey.

The sandslash and primeape were powerful, but their starters could have been better.


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PostPosted: Fri Apr 03, 2009 5:36 pm 
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My teams invariably wind up being pure attack-based, so no weather moves here. It doesn't help that I never bother with a HM Slave, so I don't really have masses of room for non-damaging attacks, I guess.

Unfortunately that tactic also makes Cockfighting Society hard to catch unless they're either easy enough to be caught by a Dusk/Quick Ball without battling or strong enough to withstand a hit or two from my team first. Heh.

Although I'm currently in the process of obtaining a Sporeloom for catching 'mon. They're epic for this job, but fairly awkward to get:

Get a male Paras/ect, teach it False Swipe via TM. Breed it with a female Shroomish until you get a Shroomish with False Swipe. Train it to Lv50-something WITHOUT evolving it so it learns Spore, then evolve to Breloom. The result is a pretty hard-hitting 'mon with a 100%-accurate Sleep move and an inability to KO the foe.

I'm trying to get one on Emerald though, which doesn't have a False Swipe TM. Gotta train up a Zangoose to learn it, breed the move to Seedot, and then breed the move again onto Shroomish. FUN FUN.


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