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 Post subject: Re: General Game Gabbin'
PostPosted: Sat Nov 14, 2015 6:18 pm 
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Finally got the chance to play Transistor yesterday! It's so good. The music, art, ui and how it's all programming-based is just really cool, and it looks beautiful.

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 Post subject: Re: General Game Gabbin'
PostPosted: Sun Nov 15, 2015 10:14 am 
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I was playing Disgaea 5, then this Team Attack happened.
I love that Nippon Ichi made this an attack in Disgaea, the attack happens just like almost every Monster Hunter set a trap to put bombs around the Monster.


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 Post subject: Re: General Game Gabbin'
PostPosted: Sun Nov 15, 2015 1:39 pm 
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Finally watched the Nintendo Direct.

"LoZ:TP HD is not just an HD rerelease!" [it's also another occasion for us to shove our plastic DLC down your throats]
And then the 3DS menu editor with fucking microtransactions? And the games that aren't even out yet already have DLC? And every other 3DS game is basically a 3D iPhone freemium turdlet with terrible graphics that make the 1-man indie games look amazing by comparison?

I give up. I'm officially a grumpy old fart. I don't want to play games that were designed from the ground up to be lazy cashgrabs you have to buy over and over and I don't want to buy content I can't access without some shitty plastic figurine.

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 Post subject: Re: General Game Gabbin'
PostPosted: Sun Nov 15, 2015 3:50 pm 
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Obnosim wrote:
And then the 3DS menu editor with fucking microtransactions?


I mean, it's just extra badges you can design your home menu with. Would you have preferred it if it wouldn't be released in the first place? Also, I got some neat badges already without paying once, so I don't see the hate for that.

Obnosim wrote:
And the games that aren't even out yet already have DLC?


Which games are you referring to? Additionally, that's not really something that's exclusive to Nintendo, other companies are way worse with Day 1 DLC.

Obnosim wrote:
And every other 3DS game is basically a 3D iPhone freemium turdlet with terrible graphics that make the 1-man indie games look amazing by comparison?


If by "every other 3DS game" you mean "Cockfighting Society Picross" (because I don't recall there being any other free-to-play games shown), then yes.

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 Post subject: Re: General Game Gabbin'
PostPosted: Sun Nov 15, 2015 4:44 pm 
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Spinda wrote:
I mean, it's just extra badges you can design your home menu with. Would you have preferred it if it wouldn't be released in the first place?
It would have been less insulting than going "We think you're stupid enough to pay to be allowed to play a minigame you own more than X times a day". If they want to make cheddar off of that application, they can just sell it.
Spinda wrote:
Which games are you referring to? Additionally, that's not really something that's exclusive to Nintendo, other companies are way worse with Day 1 DLC.
Either the Final Fantasy or Dragon Quest one (or another eastern rpg), I'm not sure (I fast-forwarded through that part). What I recall is the announcer saying the US release will come with all the DLC that will have been released in Japan by that point. Maybe the game is already out in Japan, but otherwise it's just them deciding customers shouldn't get a complete game and should instead buy the missing parts they clearly had the time to develop as DLC. It's gross. And I know that's what every game company has been doing for years, that's part of it. I'm disappointed that Nintendo is doing it too. I have always liked how Nintendo games weren't just there to make cheddar and follow trends, that they cared about gameplay and quality. I can't blame them but I'm disgusted.


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 Post subject: Re: General Game Gabbin'
PostPosted: Sun Nov 15, 2015 9:56 pm 
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The game you're referring to, Final Fantasy Explorers, is already out in Japan and Nintendo is including all of the DLC in the localized versions for free, that was stated right in the Direct. The localized game will already come installed with everything added post-release in Japan.

The only game announced that can be considered "freemium" is Pokemon Picross, and it's already been confirmed that it has a maximum spending limit and after that you won't have to pay microtransactions ever again.
And at the same time you can play without paying for anything at all ever.

You really seem to be misreading these things and jumping to conclusions about them


The Badge Arcade is 100% a scam though, you're paying for chances, that's bodaciously gambling and is complete garbage

Everything else is fine

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 Post subject: Re: General Game Gabbin'
PostPosted: Sun Nov 15, 2015 10:58 pm 
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Obnosim wrote:
Finally watched the Nintendo Direct.

"LoZ:TP HD is not just an HD rerelease!" [it's also another occasion for us to shove our plastic DLC down your throats]


Optional. Until they tell us the specifics, all we know about it is that you can save something from your TP game to do something in the Zelda U game. Right now they aren't telling us if they've added anything to the game besides updated resolution and textures or if the Amiibo has any of that content locked behind it, but at the very least the game will probably play the same as it did in the original version without you having the Amiibo. People who like Amiibo have a neat thing, people who don't have the game for $50 instead. People who don't want to buy the game because it's been only 9 years since it was launched have the option to not buy it. Everyone wins.

Obnosim wrote:
And then the 3DS menu editor with fucking microtransactions? And the games that aren't even out yet already have DLC? And every other 3DS game is basically a 3D iPhone freemium turdlet with terrible graphics that make the 1-man indie games look amazing by comparison?


These games are doing insanely well in Japan and Nintendo Badge Arcade is something western fans have been badgering NOA and NOE to launch since they heard about it coming out nearly 2 years ago in Japan. We've had plenty of bad looking games pass on coming out over here for the past decade (like Pokemon Mystery Dungeon Wii which people STILL bitch about not releasing over here), but at this point Pokemon Shuffle is doing well, Pokemon Rumble World has done decent enough, and other games coming out are testing the waters and joining in because it's becoming a valid way to release games especially aimed at kids who have maybe $5 a week to blow on cheap video game thrills and don't want to save up for 8-12 weeks for a full AAA game that in itself will nickle and dime you for microtransactions ala MGS5.

As for the DLC, since you clarified here:

Obnosim wrote:
Either the Final Fantasy or Dragon Quest one (or another eastern rpg), I'm not sure (I fast-forwarded through that part). What I recall is the announcer saying the US release will come with all the DLC that will have been released in Japan by that point. Maybe the game is already out in Japan, but otherwise it's just them deciding customers shouldn't get a complete game and should instead buy the missing parts they clearly had the time to develop as DLC. It's gross. And I know that's what every game company has been doing for years, that's part of it. I'm disappointed that Nintendo is doing it too. I have always liked how Nintendo games weren't just there to make cheddar and follow trends, that they cared about gameplay and quality. I can't blame them but I'm disgusted.


Aquabat already covered how the DLC is freely included in the game, but this has been a practice that Nintendo had been doing with localized titles for awhile to make the games more desirable to westerners who aren't as keen paying $5-10 to unlock a major part of the game that could be advertized as a key feature.

An example would be Fantasy Life for the 3DS. In Japan, the initial game came out a year before an updated re-release that included an expanded post-game, which fixed a lot of stuff in the game, gave more areas and loot to collect and basically substantiated the base game even before the post-game. If you had the original game, you could pay $20 to "update" to the newer version with all of the features rather than re-buy the game. When it was localized, Level 5 wanted the DLC to be separate still, but allowed Treehouse to put all of the adjustments to the base game into it to make it a "complete" game that also had a post-game DLC offering (which was $10). Basically, rather than sell you a 200% game for $50 9since the post game is A LOT OF GAME), or sell you a 66% game for $40 with $20 to unlock the extra 134%, they opted for 100% for $40 with $10 to double.

Other games have had all of their Japanese DLC released for free, sometimes as a way to bring players back to the game every week or so to check out the free DLC.

It's not necessarily a bad model and because it profits companies are going to do it. I haven't seen NOA make a really bad move on DLC like other companies yet, but that's just my personal opinion.

Obnosim wrote:
I give up. I'm officially a grumpy old fart. I don't want to play games that were designed from the ground up to be lazy cashgrabs you have to buy over and over and I don't want to buy content I can't access without some shitty plastic figurine.

Nintendo </3 me


It's a sign of the times. Nintendo held out as much as they could against freemium and DLC because they didn't like it and wanted to believe gamers felt the same way. Sakurai still speaks out against DLC in general as being fishy and made to milk cheddar out of people for content that should have been in the base game (and was developed for day 1 release). Gamers didn't buy what Nintendo was selling and their market was shrinking. At some point you have to set out for greener pastures, and at least in Japan it has worked out. Anyone who wants to return to things from a few years ago or even last year have to ask what they did to prevent this from happening.

AquaBat wrote:
The Badge Arcade is 100% a scam though, you're paying for chances, that's bodaciously gambling and is complete garbage


If it was gambling, PEGI wouldn't have even let it into Europe, seeing as even simulated gambling is illegal in PEGI regions. It either isn't considered gambling because it's an arcade and you aren't taking risk in making cheddar but rather risk in winning a prize, or because you get a badge no matter how bad at the game you are (if you miss every attempt to get a badge when you pay, you will get one at random as a consolation since you paid and were awful). Either way, according to one of the strictest governing bodies that regulates the release of video games, Nintendo Badge Arcade isn't considered gambling. Maybe very tempting and devious moneypit, but not gambling.

Good thing I have more patience than these games and some gamers do since I'm playing 3 ftp games that I've yet to pay anything into, and any game too bullshit I've just avoided completely.

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 Post subject: Re: General Game Gabbin'
PostPosted: Mon Nov 16, 2015 8:33 am 
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AquaBat wrote:
The game you're referring to, Final Fantasy Explorers, is already out in Japan and Nintendo is including all of the DLC in the localized versions for free, that was stated right in the Direct. The localized game will already come installed with everything added post-release in Japan.
Alright then.
Kamak wrote:
As I said, I can't blame them for doing what earns them cheddar. I'm just disgusted that this is what earns them cheddar nowadays.


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 Post subject: Re: General Game Gabbin'
PostPosted: Mon Nov 16, 2015 8:12 pm 
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the bright side is that these games are fairly cheap to produce (Shuffle uses assets from Battle Trozei that are added in on a fixed schedule) and do not generally distract from the other projects that Nintendo still produces. They receive revenue for the appesque games to make up for hardware sales while releasing the big name titles that will make profit no matter what. It's the hardware that's flagging behind and there's not much that can be done to fix that outside of pumping more games into it until it's time to move onto another console.

Only thing frustrating right now is that Game Freak isn't doing jack shit besides app games (Super Mystery Dungeon is being developed by Spike Chunsoft and Creatures which is an offshoot of Game Freak, Pokken is developed by Namco, and Go is an app game but also is being handled mostly by Niantic and The Pokemon Company itself outside of Game Freak) despite hyping up big releases and having two teams handling the games. Hopefully next month they at least announce a big name game because the only thing we have right now on the horizon are collab games with Go and Pokken.

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 Post subject: Re: General Game Gabbin'
PostPosted: Tue Nov 17, 2015 12:16 am 
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Game Freak didn't develop any of those games

Pokemon Shuffle was developed by Genius Sonority and Pokemon Rumble World was developed by Ambrella

Game Freak never develops spinoff games
This has been prevalent throughout all six generations

Pokemon Picross will also not be developed by Game Freak

Where in the world did you get the idea that Game Freak develops anything Pokemon-related except for the main series of games

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 Post subject: Re: General Game Gabbin'
PostPosted: Tue Nov 17, 2015 2:44 am 
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So then correction, Game Freak has done nothing since ORAS.

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 Post subject: Re: General Game Gabbin'
PostPosted: Tue Nov 17, 2015 7:36 am 
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The next game is still in development, you think they just sit around twiddling their thumbs?

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 Post subject: Re: General Game Gabbin'
PostPosted: Tue Nov 17, 2015 8:01 am 
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Diamond and Pearl were announced two years before they released in Japan. We've gotten nothing but "sit tight, big things!" which has been said even before Go was announced. Also what they said about the tech demo they showed for Pokken that's resulted in 3 years of work, handing over to Namco for fleshing out after concept, and resulted in mediocre sales in Japan. We also know the Detective Pikachu game is dead despite being talked about for a mid 2015 release.

Game Freak is never this quiet in the middle of a Generation. And they're a company based on habitual behavior.

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 Post subject: Re: General Game Gabbin'
PostPosted: Tue Nov 17, 2015 8:24 am 
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Kamak wrote:
Diamond and Pearl were announced two years before they released in Japan.

Because the release was delayed

Quote:
Also what they said about the tech demo they showed for Pokken that's resulted in 3 years of work, handing over to Namco for fleshing out after concept, and resulted in mediocre sales in Japan.

Wrong

Quote:
Game Freak is never this quiet in the middle of a Generation. And they're a company based on habitual behavior.

Also wrong

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 Post subject: Re: General Game Gabbin'
PostPosted: Tue Nov 17, 2015 9:15 am 
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I love how defensive my Armour Knight is on Disgaea.
I fought an Item God 2 who had max stats. 99,999,999 on every stat and he STILL couldn't kill my knight.
She was only taking 10 million damage from him. She heals 20 million health back each turn.

And the craziest part is that she is only 35 million defence. And I know how to up her defences far beyond that.
She already reduces fire magic by 99%, with Water and Wind magic at 40%. And I can potentially give her 99% resistance to almost every weapon type, with enough time spent gathering the correct innocents. She will become the Undying. And none can stop her.

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