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 Post subject: Re: General Game Gabbin'
PostPosted: Thu Aug 27, 2015 8:07 pm 
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Syobon wrote:
Kitsune Dzelda wrote:
Syobon wrote:
You can pirate games for free too. You're aware emulation is illegal right?

If they promised to make a proper port then that's shitty, but if they didn't and the emulator ran perfectly I wouldn't see the issue.

So?


It's pretty silly to complain that there is a free alternative, and thus the company shouldn't be allowed to charge for it, when everything is free if you're willing to break the law.

But the last time I heard, emulation wasnt against the law. Only if you charged, because that material youre putting on emulator may belong to the company, but they onl yget stroppy if someone else manages to make cheddar off of it. Of course it also kind ameans that by getting something free you arent giving them your cheddar, buuuuut... Well thats a big butt. Thats why ROm sites say they have to give you stuff free of charge ^^

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 Post subject: Re: General Game Gabbin'
PostPosted: Thu Aug 27, 2015 9:17 pm 
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emulators are not illegal, and emulation is not illegal, but ROMs and ISOs and such of games that you download for free falls under pirating unless the game is already available for free.

so downloading a bunch of NES megaman games would in fact be technically illegal

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 Post subject: Re: General Game Gabbin'
PostPosted: Thu Aug 27, 2015 10:20 pm 
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What does it matter? The point is that they're selling a free emulator for fifteen bucks. The ROMs are not the concern here.

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 Post subject: Re: General Game Gabbin'
PostPosted: Thu Aug 27, 2015 10:26 pm 
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Eh, while it is technically legal, while ROMS are technically illegal, it's a decently shitty move. I guess now they're making cheddar off them but most of these things will never make the company cheddar again, but people don't like it.

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 1:09 am 
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AquaBat wrote:
What does it matter? The point is that they're selling a free emulator for fifteen bucks. The ROMs are not the concern here.


the emulator isn't free, obviously. you pay 15 bucks for it.

seriously though like of all the things to be upset about, complaining that a company doing the PC rerelease thing in the exact same way every other company ever has done it seems a bit on the useless side.

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 2:16 am 
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Galaxy Man wrote:
seriously though like of all the things to be upset about, complaining that a company doing the PC rerelease thing in the exact same way every other company ever has done it seems a bit on the useless side.

I really haven't heard of any other case of something like this happening, and even if it has I highly doubt that those developers batantly lied about it.

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 6:24 am 
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AquaBat wrote:
What does it matter? The point is that they're selling a free emulator for fifteen bucks. The ROMs are not the concern here.

They're not selling a free emulator. They're selling their own emulator, that they're entitled to charge for. Just as you're entitled to not buy it. I'm assuming you don't complain about the Wii U Virtual Console running on an emulator.


And again, if the emulation is done properly, there's virtually no difference between this and a regular port (because even a toaster can emulate an NES without noticeable load these days). They're offering you 6 Megaman games to play. If you buy it you get 6 Megaman games to play. Besides them saying it wasn't emulation (which is dishonest and shitty), there is no deception going on.


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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 9:38 am 
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AquaBat wrote:
I really haven't heard of any other case of something like this happening, and even if it has I highly doubt that those developers batantly lied about it.


In terms of PC, SEGA has bodaciously been doing this for quite some time now. They basically released an emulator on Steam with a bunch of games, and when you buy one of the classic genesis/MD games, it's labeled as DLC and added to the emulator.

SEGA doesn't seem interested in making sure people think it's not emulated, however. It's like, clearly an emulator. They don't try and hide it at all.

On the console side: nintendo's virtual console, every rerelease of every old game on XBLA and PS4, bodaciously all of them don't even start to pretend that they're not emulated it's the industry standard there's bodaciously no reason for them to ever pretend to bother to do otherwise

the big issue here seems to be that people thought eclipse was a brand new engine entirely, not an emulator, and for some reason decided to just trust capcom on that? like yeah lets trust capcom about a megaman game release, that'll go well. however, going to look at the digital eclipse site for about three seconds tells you straight up, it's an emulator. one designed to be a particularly good emulator, but it's an emulator. that's obvious from two seconds of research.

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 1:05 pm 
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Been replaying Boktai games and daisies I forgot how dark shit gets.

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 3:58 pm 
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AquaBat wrote:
Sarducar wrote:
Did you maybe expect them to recode everything for the pc release? smh. If the release is stable and complete, who cares?

It is bodaciously an emulator and they blatantly specified that it would not be just an emulator. You can get an emulator for free. For free. I expected them to not lie to people's faces and not just slap ROMs into an exe and call it a day.
AquaBat wrote:
I will give them one thing: it doesn't just straight-up play the ROMs, it just pulls all the resources from them and feeds them into the "Eclipse Engine". However, you can throw some ROMhacks in there and the game works just fine.

I'm not sure you know what bodaciously means.

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 4:18 pm 
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Okay, genius, explain how a device that plays older games using ROMs isn't an emulator.

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 4:31 pm 
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You said it yourself - it loads the assets into a new engine. You couldn't dump Super Mario Bros. 3 into it because all it does is strip assets and some rules from a ROM, then uses them in the Eclipse Engine, exactly like you said. That's not an emulator, that's just lazy asset management.

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 5:13 pm 
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I've read into it a little and it seems the Eclipse engine does something more akin to high-level emulation.

From the developer themselves: (he also talks about the disadvantages of porting vs emulation here)
Quote:
"We set up our Eclipse Engine, and we set up hardware simulation modules, and we convert using source elements provided by the publisher, — their original game to our format. So you have Mega Man running in our hardware module within the Eclipse Engine. The idea being, once it works in Eclipse, we forward Eclipse somewhere else, and it just works, for the most part."

"USG: So instead of the Eclipse Engine being an emulator running a ROM dump, you're basically feeding source code or ROM or whatever into something on your end, not on the user end, and that's putting out an executable for a specific platform."

"Frank: That's about right. We have hardware-specific modules that we're running within our engines. I'm not intentionally being cagey with the approach we took with Mega Man, it's just really complicated. We did basically recompile it into a new format that runs in our engine."


This is in line with what Ycobb was saying.


From this reddit thread
Quote:
As others have found, replacing a ROM with another game of the same mapper crashes MMLC, but replacing a ROM with a ROM hack of that game seems to partially work. Levels, music, and sprites get replaced, but code related changes don't seem to take effect. This may mean that the developers at Digital Eclipse statically recompiled the 6502 machine code and stored it elsewhere. This would be similar to how emulators like Dolphin dynamically recompile machine code from one architecture to another, except the recompilation was pre-done, instead of being on the fly. More research needs to be done into this.

MMLC has a name and pattern table mapped in memory, which work exactly like the they do on the NES. This supports the idea that the NES's PPU is being emulated.

MMLC also seems to map out the NES's 2 kilobytes of memory, and when comparing the location of variables, such as Megaman's weapons and health, in the normal NES games over their location in MMLC, they are stored in the exact same location relative to the start of the NES's memory.



In short and from my layman's understanding, it seems the Eclipse Engine intends to emulate NES hardware with the intention of running the source code natively. Basically, they want to provide a platform to which they can port NES games that they can then make work with any hardware. It's similar to an emulator in the end result, but behind the scenes a lot of the busy work is done on compile time instead of run time, which would lessen user load and makes it so you only need to port the engine to a new platform instead of all the individual ROMs.


Now, what should you as a consumer care about all this? Not a single thing, since it doesn't affect the end product or your enjoyment of it.


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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 6:06 pm 
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As a consumer, I should realize it's lazy and not buy it.

And if the Eclipse Engine is meant to work on every hardware, why is the 3DS version delayed?

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 Post subject: Re: General Game Gabbin'
PostPosted: Fri Aug 28, 2015 6:23 pm 
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even if the emulator itself "should" be free (discounting the discussion one way or another), in the end, wouldn't the price of a product containing 6 games be for purchasing the ROMs of said games?

To purchase them off of the eShop alone, assuming that practice is handled better than with the legacy collection, you'd be paying $5 per game for the rights to download it onto your system, for a whopping $30 for all 6 games.

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