AWKWARD ZOMBIE

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PostPosted: Wed Sep 22, 2010 7:05 am 
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Location: Touching your inner child
in this game you can channel the power of Alan Wake and send crows to kill

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[11:16:47 PM] George: that girl deserved what she got and you know it

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PostPosted: Wed Sep 22, 2010 11:03 am 
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patrolling the mojave almost makes you wish for a nuclear winter
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Taken Big Daddy


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PostPosted: Wed Sep 22, 2010 11:14 am 
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thats what the one at the end was
I SHOULD BE THE ONE TO FILL YOUR SOUL WITH LIIIIIIIIIIIIIIGHT

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[11:16:47 PM] George: that girl deserved what she got and you know it

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PostPosted: Wed Sep 22, 2010 11:37 am 
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patrolling the mojave almost makes you wish for a nuclear winter
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I did like how interactive he was with the cutscene on the bridge.

"FALL, FALL daisies YOU!"


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PostPosted: Wed Sep 22, 2010 5:08 pm 
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DeWitt sure does talk to himself a lot.


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PostPosted: Fri Sep 24, 2010 2:58 am 
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Just watched that 10 min gameplay demo that I skipped because I was like meh. I was wrong. I was totally wrong this game is going to be awesome.

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 Post subject: Re: Bioshock: Infinite
PostPosted: Sat Mar 10, 2012 3:05 pm 
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I love how it's so colorful, like they realized that BioShock 1 and 2 were so bleak. Also, all of that glorious STEAMPUNK.

The fights with the airships look awesome, since you can attack them from far away or infiltrate them and take out everyone inside.

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 Post subject: Re: Bioshock: Infinite
PostPosted: Sat Mar 10, 2012 3:18 pm 
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Bioshock 1 and 2 were bleak because they had to be, the crushing atmosphere was the whole point of the game. You're at the bottom of the ocean with no way back to the surface, and you're trapped with an entire city of mutants and monsters.

That said, it will be interesting to see how they try to capture that same feeling when you're floating in the wide open sky.

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 Post subject: Re: Bioshock: Infinite
PostPosted: Sat Mar 10, 2012 3:50 pm 
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Exeres wrote:
Bioshock 1 and 2 were bleak because they had to be, the crushing atmosphere was the whole point of the game. You're at the bottom of the ocean with no way back to the surface, and you're trapped with an entire city of mutants and monsters.

That said, it will be interesting to see how they try to capture that same feeling when you're floating in the wide open sky.


Well, you can't really escape from Columbia easily either.

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 Post subject: Re: Bioshock: Infinite
PostPosted: Sat Mar 10, 2012 3:54 pm 
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Exeres wrote:
That said, it will be interesting to see how they try to capture that same feeling when you're floating in the wide open sky.

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The A in this case stands for Armageddon. As in, Armageddon a boner because this plane has a fucking HOWITZER sticking out of it.

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 Post subject: Re: Bioshock: Infinite
PostPosted: Sat Mar 10, 2012 4:07 pm 
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a title saying "CLODS!"
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I love how Elizabeth interacts with her surroundings better than Alyx.

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 Post subject: Re: Bioshock: Infinite
PostPosted: Sat Mar 10, 2012 5:11 pm 
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Yes, and the main character actually has a personality.

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 Post subject: Bioshock Infinite is finally here
PostPosted: Tue Oct 23, 2012 12:29 pm 
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guess who's ready for February 26th

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 Post subject: Re: Bioshock Infinite is finally here
PostPosted: Tue Oct 23, 2012 12:36 pm 
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Please don't force GFWL
Please don't force SecuROM

I want to give you my cheddar

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 Post subject: Re: Bioshock Infinite is finally here
PostPosted: Tue Oct 23, 2012 12:41 pm 
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I think by "here" you mean a couple miles off.

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