AWKWARD ZOMBIE

usually not funny
It is currently Tue Feb 24, 2026 6:28 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 414 posts ]  Go to page Previous  1 ... 17, 18, 19, 20, 21, 22, 23 ... 28  Next
Author Message
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri May 27, 2011 12:26 pm 
Offline
how much is a score
User avatar

Joined: Wed Aug 12, 2009 11:12 am
Posts: 9905
Location: Not France
You two need to learn how to GUN

_________________
Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri May 27, 2011 1:19 pm 
Offline
User avatar

Joined: Sun Apr 27, 2008 7:05 pm
Posts: 2039
Location: the Velvet Room
sorry mander
i can't help it
i just get so trigger-pop flyin'

_________________
Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri May 27, 2011 1:52 pm 
Offline
being a gentleman is my jojob
User avatar

Joined: Tue Apr 14, 2009 9:43 pm
Posts: 15289
I can't gun gremlins. I have a fire gun.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri May 27, 2011 5:41 pm 
Offline
User avatar

Joined: Tue Nov 11, 2008 8:12 pm
Posts: 760
Location: Canadia
Le Great Handsome Oppressor wrote:
Gremlins demo are the worst too, whoever thought they were a good idea should be fired.


The guy, Ian, who did the art for this likes hard games. Like those invincible phantoms? Probably something of his doing.

_________________
When you play the bassoon all life's other bassoon just seems to bassoon into bassoon


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri Jun 03, 2011 4:42 pm 
Offline
User avatar

Joined: Sun Apr 27, 2008 7:05 pm
Posts: 2039
Location: the Velvet Room
oh man snarbalax
snarbolax
snarbawarbalarbolax

_________________
Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sat Jun 04, 2011 2:12 am 
Offline
User avatar

Joined: Thu Jun 14, 2007 8:52 pm
Posts: 7057
Location: yes
Taking the sound file of the Jelly King spinning around the room and replaced it with the engineer nope.avi sound file





WE SHALL SEE HOW THIS ENDS


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sat Jun 04, 2011 5:00 pm 
Offline
being a gentleman is my jojob
User avatar

Joined: Tue Apr 14, 2009 9:43 pm
Posts: 15289
So the new boss is pretty cool

_________________
Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sat Jun 04, 2011 6:43 pm 
Offline
User avatar

Joined: Tue Sep 30, 2008 10:55 pm
Posts: 720
I've beaten it twice now, not too hard...eight more times and I can get the whole equipment set...

My name's Iachimo, by the way. Gotta bring Shakespeare into my video games.

_________________
Phoenix Wright Dubbed: The Full Trilogy

I bring the Payne.

Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sun Jun 05, 2011 4:00 am 
Offline
User avatar

Joined: Sun Oct 26, 2008 6:50 am
Posts: 4990
Location: Touching your inner child
when it kept appearing and other people didnt see it i was like FUCKFUCKFUCKFUCKFUCKFUCK GAME OVER MAN GAME OVER

_________________
Quote:
[11:16:47 PM] George: that girl deserved what she got and you know it

Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sun Jun 05, 2011 1:19 pm 
Offline
User avatar

Joined: Tue Sep 30, 2008 10:55 pm
Posts: 720
Having it run around the forest and stun you is pretty badass.

_________________
Phoenix Wright Dubbed: The Full Trilogy

I bring the Payne.

Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Mon Jun 06, 2011 1:54 am 
Offline
User avatar

Joined: Sun Feb 21, 2010 10:10 pm
Posts: 4366
Location: Scarlet Monastery
Odds wrote:
Taking the sound file of the Jelly King spinning around the room and replaced it with the engineer nope.avi sound file





WE SHALL SEE HOW THIS ENDS

I think I need to do this.
While simultaneously learning how to do so.

_________________
Hello I am a Twitter
Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Mon Jun 06, 2011 12:19 pm 
Offline
User avatar

Joined: Tue Sep 30, 2008 10:55 pm
Posts: 720
I would rather have the song from the Jellyfish Jam episode of Spongebob play during the King Jelly fight...

_________________
Phoenix Wright Dubbed: The Full Trilogy

I bring the Payne.

Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Tue Jun 14, 2011 2:16 pm 
Offline
being a gentleman is my jojob
User avatar

Joined: Tue Apr 14, 2009 9:43 pm
Posts: 15289
Spiral Knights is now available on Steam, yo.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Tue Jun 14, 2011 7:58 pm 
Offline
User avatar

Joined: Fri Jun 11, 2010 1:02 am
Posts: 3608
Location: Land of Gravity and Cathedrals
Le Great Handsome Oppressor wrote:


Yeah that's cool but it seems I need to make a whole new character (by signing in with Steam not your old account info) for anything to sync with Steam. Kinda peeved. I would like that TF2 hat, and NOT lose my character I've had since Beta.

Edit: Their twitter JUST said that they plan on syncing things with in the week.

Edit x2 combo: Can't even play it now. Tryed adding it to my steam favorites and now it's not on my game list at all, went to the store page and it says i need to install the game clicked it nothing happened. DAMMIT STEAM. I JUST WANNA PLAY VIDEO GAMES.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Tue Jun 14, 2011 8:28 pm 
Offline
User avatar

Joined: Mon Feb 25, 2008 10:10 pm
Posts: 6608
yeah, I was about to ask where the hell it went.

not that I could play anyway, since I was kinda stupid and went somewhere I really shouldn't have and wound up dying alot and wasting a day's worth of energy.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 414 posts ]  Go to page Previous  1 ... 17, 18, 19, 20, 21, 22, 23 ... 28  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: Bing [Bot] and 26 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group