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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sun May 08, 2011 7:32 pm 
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Le Great Handsome Oppressor wrote:
Sloth wrote:
Like, is it possible to sell a helmet after you've equipped it? I haven't figured out a way yet so I'm going to assume no?

Yes, you can sell stuff you equipped to NPCs.

It keeps telling me "this item can't be sold"
:psyduck:

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sun May 08, 2011 7:48 pm 
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Location: Gentlemen.
So yeah, one of these days, I'll get me computer back, and play some more Spiral Knights. When I do, you guys should invite me into your little guild of sorts or something.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sun May 08, 2011 10:25 pm 
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Location: Scarlet Monastery
So that's what happened to you guys.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sun May 08, 2011 10:39 pm 
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oh boy oh boy I have a shovel

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Mon May 09, 2011 2:37 am 
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being a gentleman is my jojob
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Sloth wrote:
Le Great Handsome Oppressor wrote:
Sloth wrote:
Like, is it possible to sell a helmet after you've equipped it? I haven't figured out a way yet so I'm going to assume no?

Yes, you can sell stuff you equipped to NPCs.

It keeps telling me "this item can't be sold"
:psyduck:

You can't sell the starting equipment I think. Everything else is fine though.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Mon May 09, 2011 8:55 pm 
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Haha derp figured out the issue. I was still wearing said armor.


I need to raise 400 more crowns so I can make my Wolfy coat thing.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Mon May 09, 2011 10:45 pm 
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Finally making progress in this game after taking a break from it, got a new sword and helm.

Is there still room in the guild?


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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Tue May 10, 2011 9:00 am 
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I can't add anyone due to a lack of a computer that can play video games. Send Cynosi a letter in-game and i will invite you when I get back, but stop asking here please.


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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed May 11, 2011 9:35 pm 
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how much is a score
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Location: Not France
Today I got Antigua and bought the recipes for the Gunslinger Hat and Silversix

It was a good day

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Sat May 14, 2011 11:47 pm 
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So, there is an AZ clan but Odds is in charge of it, and she can't get on right now, yes?


Well until then anyone mind adding me to their friends? I'm Gazebo.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Thu May 26, 2011 8:29 am 
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I need new gear if I want to properly defeat Jelly King.

Oh and also get into tier 3. That' be good.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri May 27, 2011 9:44 am 
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Location: the Velvet Room
oh my god i hate the construct family
hate
hate
hate
mecha knights and retrodes are totally hacking

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri May 27, 2011 10:45 am 
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Yeah they are pretty much the worst ever forever

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri May 27, 2011 10:55 am 
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Meh, they're okay in my books.
Hate Kats though, even though they're very cute.
Gremlins demo are the worst too, whoever thought they were a good idea should be fired.
Also anything inflicting fire status effect = bad

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Fri May 27, 2011 11:35 am 
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Kats are pretty easy, just shield if you see them dash behind you.
But yes, gremlin demos are horrible.
aghlaghlaghlaghlagh

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