Crush Bandicoot wrote:
The problem I find is that Ashe is often a terrible hero for me, and Tristana is fucking useless by end game. Running my Urgot and Sion build usually puts out enough AP and Attack speed/damage so meh.
If you're not doing enough damage as a physical character, try getting a Madred's Bloodrazor. It does great against any tank foolish enough to stack nothing but armor, and it's really hard to balance out health, magic resist, and armor without leaving yourself vulnerable to at least one of the three counters (magic percentage-based damage, physical attacks, and hard damage respectively). Of course, Tristana can only cover two of those bases, but at least the casters on your team will have it easy if they focus on keeping you down.
It's also worth noting that Ashe, Tristana, and Teemo will have nearly identical damage outputs at the end-game before their abilities are taken into consideration, because they're all just ranged auto-attackers. The reasons characters like Tristana and Yi are regarded as carries is because they have abilities that replace the need for certain items, allowing you to focus on the others earlier. For example, Tristana gets Rapid Fire to replace attack speed items and Ashe gets Frost Arrows to replace the Frozen Mallet.
At least, that's what I've been told. I've yet to find a physical character that I enjoy playing, although Urgot seems interesting... anyone care to share their thoughts on him?