AWKWARD ZOMBIE

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PostPosted: Thu Apr 09, 2009 6:23 pm 
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REALISTIC!

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PostPosted: Thu Apr 09, 2009 6:52 pm 
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Hoshika-Pichu wrote:
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REALISTIC!


LINK IS A REDHEAD

:awesome:


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PostPosted: Thu Apr 09, 2009 7:08 pm 
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I'm not sure about anyone else, but I don't like realistic graphics. I simply like meticulous detail. If Link and his garb could flow like Pixar's characters, that in itself would be a beauty.

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PostPosted: Thu Apr 09, 2009 7:30 pm 
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There's only been three Zelda games that have tried to imitate the realistic world. Funny thing is, even the "realistic" Zeldas are just anime realistic.


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PostPosted: Thu Apr 09, 2009 7:42 pm 
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Feyrhagan wrote:
...
If Link and his garb could flow like Pixar's characters, that in itself would be a beauty.

Pixar type animation on a Zelda game...Oh, god, that would be AMAZING.

But, short of that, I like the WW-style animation. It was dang pretty. It just doesn't look as good on the DS. Link's bangs look like they're pasted to his forehead.


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PostPosted: Thu Apr 09, 2009 8:01 pm 
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Links eyes were huge in Twilight Princess. :colbert:

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Last edited by Powers Which You Cannot Comprehend on Fri Dec 21, 2012 8:36 pm; edited 1 time in total


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PostPosted: Thu Apr 09, 2009 8:46 pm 
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Anonymouse wrote:
Feyrhagan wrote:
...
If Link and his garb could flow like Pixar's characters, that in itself would be a beauty.

Pixar type animation on a Zelda game...Oh, god, that would be AMAZING.

But, short of that, I like the WW-style animation. It was dang pretty. It just doesn't look as good on the DS. Link's bangs look like they're pasted to his forehead.


Here's to hoping the DS games will look prettier. :\

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PostPosted: Thu Apr 09, 2009 9:29 pm 
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Anonymouse wrote:
Feyrhagan wrote:
...
If Link and his garb could flow like Pixar's characters, that in itself would be a beauty.

Pixar type animation on a Zelda game...Oh, god, that would be AMAZING.

But, short of that, I like the WW-style animation. It was dang pretty. It just doesn't look as good on the DS. Link's bangs look like they're pasted to his forehead.

I'm thinking of making an animated movie out of my story too. And the game will require a new system, no doubt. This will be a tough project...*dies*

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PostPosted: Thu Apr 09, 2009 10:05 pm 
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Anonymouse wrote:
Feyrhagan wrote:
...
If Link and his garb could flow like Pixar's characters, that in itself would be a beauty.

Pixar type animation on a Zelda game...Oh, god, that would be AMAZING.

But, short of that, I like the WW-style animation. It was dang pretty. It just doesn't look as good on the DS. Link's bangs look like they're pasted to his forehead


-STICK-

Couldn't resist


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PostPosted: Thu Apr 09, 2009 10:44 pm 
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Airigh wrote:
Anonymouse wrote:
Feyrhagan wrote:
...
If Link and his garb could flow like Pixar's characters, that in itself would be a beauty.

Pixar type animation on a Zelda game...Oh, god, that would be AMAZING.

But, short of that, I like the WW-style animation. It was dang pretty. It just doesn't look as good on the DS. Link's bangs look like they're pasted to his forehead


-STICK-

Couldn't resist
Indeed, despite winds on the high seas and on the open plains, Links hair seems to be stationary.

Maybe that was a bit of a stretch.

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Last edited by Powers Which You Cannot Comprehend on Fri Dec 21, 2012 8:36 pm; edited 1 time in total


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PostPosted: Thu Apr 09, 2009 11:41 pm 
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Water wrote:
Airigh wrote:
Anonymouse wrote:
Feyrhagan wrote:
...
If Link and his garb could flow like Pixar's characters, that in itself would be a beauty.

Pixar type animation on a Zelda game...Oh, god, that would be AMAZING.

But, short of that, I like the WW-style animation. It was dang pretty. It just doesn't look as good on the DS. Link's bangs look like they're pasted to his forehead


-STICK-

Couldn't resist
Indeed, despite winds on the high seas and on the open plains, Links hair seems to be stationary.

Maybe that was a bit of a stretch.


I thought the italics covered the whole word at first.

So it doesn't really matter all too much to me.

But Link's bangs are a sticker.


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PostPosted: Fri Apr 10, 2009 1:22 am 
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Well in Wind Waker they bounced...but then again those graphics were something else.


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PostPosted: Fri Apr 10, 2009 1:52 am 
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In Phantom Hourglass, the hair didn't bug me...

No.

Link was like, a foot shorter than before.








HOW DOES THAT EVEN HAPPEN.

Also, where did the brown shorts come from?

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Last edited by Trennicus on Fri Apr 10, 2009 1:52 am, edited 1 time in total.

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PostPosted: Fri Apr 10, 2009 2:18 am 
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epona4 wrote:
Well in Wind Waker they bounced...but then again those graphics were something else.
Yeah, they were actually suited for the system.


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PostPosted: Fri Apr 10, 2009 1:44 pm 
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Bouncy hair! :3
I think it would've been funny if Link's hair got messed up after he was done spinning four times in a row and he was all dizzy.

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